Player Matchup

Amaterasu
Amaterasu
ChaseMClarke
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Izanami
Izanami
Daxtrax-Blade
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,546 Elo+
Party 2
Hera
Hera
LordPug2112
Hera
Level 101
God Stats
1W - 2L
1,810 SR
Queue Stats
57W - 59L
1,505 Elo+
Party 2
Artio
Artio
SharpShooter_301
Artio
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,539 Elo+
Party 2
Rama
Rama
aSaltyAnemone
Rama
Level 144
God Stats
0W - 3L
1,285 SR
Queue Stats
75W - 72L
1,513 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,564 Elo+

VS

Team Averages
Level 70
1,489 SR
1,544 Elo+
Hera
Hera
Mourto
Hera
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 72L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Natangf12
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,693 SR
Queue Stats
22W - 20L
1,569 Elo+
Solo
Vulcan
Vulcan
SaTaNSlayer117
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,545 Elo+
Party 1
Artemis
Artemis
TheHypnotist21
Artemis
Level 24
God Stats
2W - 2L
1,253 SR
Queue Stats
89W - 135L
1,471 Elo+
Solo
Khepri
Khepri
silverfang800
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 86L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaseMClarke
Amaterasu
5
0 / 2 / 0
4,216
843
652
2,561
2,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
9
0 / 3 / 2
4,692
938
2,657
4,328
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
4,947
989
2,294
2,635
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,153
1,031
941
8,512
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
5,124
1,025
3,753
4,709
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Mourto
Hera
12
6 / 0 / 5
6,756
1,351
6,475
3,251
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Natangf12
Ah Muzen Cab
11
1 / 0 / 9
5,994
1,199
4,835
1,052
610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 7
6,144
1,229
4,256
3,981
1,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 7
6,259
1,252
4,427
1,654
813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 7
5,704
1,141
1,146
7,272
5,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
2
Kills
12
12
Deaths
3
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChaseMClarke
Amaterasu
0
2
0
0
L
Izanami
0
3
2
0.33
L
0
1
2
1
W
Hera
Mourto
Hera
6
0
5
8.5
W
Ah Muzen Cab
Natangf12
Ah Muzen Cab
1
0
9
5.5
W
1
2
7
2.25
L
1
3
1
0.5
W
3
0
7
6.5
L
1
3
2
0.67
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,297
Damage
21,139
22,745
Taken
17,210
17,082
Mitigated
10,438
3,702
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChaseMClarke
Amaterasu
652
0
50
154
2,561
2,374
0
1,331
1,230
0
1,240
L
Izanami
2,657
1,043
275
132
4,328
2,099
0
2,677
1,651
0
7,793
L
2,294
462
213
849
2,635
1,440
0
2,122
513
7,871
0
W
Hera
Mourto
Hera
6,475
1,561
2,323
1,147
3,251
1,488
341
460
2,791
11,294
0
W
Ah Muzen Cab
Natangf12
Ah Muzen Cab
4,835
2,992
382
437
1,052
610
1,505
327
725
0
12,146
W
4,256
985
898
266
3,981
1,928
475
1,207
2,774
9,876
0
L
941
57
60
986
8,512
8,753
0
3,170
5,342
3,556
0
W
4,427
1,447
125
779
1,654
813
1,701
193
1,461
0
9,241
L
3,753
2,534
639
344
4,709
2,416
0
2,577
2,132
0
8,163
W
1,146
80
192
533
7,272
5,599
187
1,048
6,224
2,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
30,857
48
Minions Killed
56
0
Camps Cleared
0
372,552
Distance Traveled
528,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,216
843
0
0
0
39,734
0
L
Izanami
4,692
938
13
3
0
66,871
0
L
Hera
4,947
989
13
3
0
99,953
0
W
Hera
6,756
1,351
11
2
0
109,287
0
W
Ah Muzen Cab
5,994
1,199
16
3
0
101,546
1
W
Vulcan
6,144
1,229
11
2
0
94,445
1
L
Artio
5,153
1,031
8
2
0
87,399
0
W
Artemis
6,259
1,252
14
3
0
112,883
0
L
Rama
5,124
1,025
14
3
0
78,595
0
W
Khepri
5,704
1,141
4
1
0
110,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role