Player Matchup

King Arthur
King Arthur
GODSSALVATION
King Arthur
Level 9
God Stats
0W - 3L
1,345 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Merlin
Merlin
IryokuHikari
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Sol
Sol
RaidenSindarin
Sol
Level 98
God Stats
0W - 1L
1,524 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 2
Team Averages
Level 39
1,456 SR
1,255 Elo+

VS

Team Averages
Level 82
1,508 SR
1,417 Elo+
Hera
Hera
Albus1904
Hera
Level 158
God Stats
8W - 2L
1,643 SR
Queue Stats
47W - 39L
1,638 Elo+
Solo
Medusa
Medusa
BGboz
Medusa
Level 58
God Stats
8W - 11L
1,311 SR
Queue Stats
86W - 125L
1,305 Elo+
Party 1
Arachne
Arachne
DreTheKid215
Arachne
Level 29
God Stats
19W - 24L
1,571 SR
Queue Stats
74W - 152L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GODSSALVATION
King Arthur
14
2 / 5 / 1
9,140
703
6,534
16,772
21,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
0 / 7 / 3
8,274
636
3,169
11,075
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 1
8,796
677
5,488
14,044
5,373
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
6 / 0 / 9
11,547
888
17,097
4,948
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
BGboz
Medusa
17
6 / 1 / 8
11,012
847
10,165
8,118
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DreTheKid215
Arachne
15
8 / 3 / 9
10,463
805
9,488
13,131
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
20
20
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
9
10.5
W
Medusa
BGboz
Medusa
6
1
8
10
W
Arachne
DreTheKid215
Arachne
8
3
9
4.17
L
King Arthur
GODSSALVATION
King Arthur
2
5
1
0.5
L
Merlin
0
7
3
0.21
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
36,750
41,891
Taken
26,197
30,885
Mitigated
14,448
3,934
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,097
5,104
0
326
4,948
2,352
1,966
1,325
3,623
77,365
0
W
Medusa
BGboz
Medusa
10,165
2,499
0
448
8,118
4,194
490
2,704
5,414
0
46,167
W
Arachne
DreTheKid215
Arachne
9,488
5,671
0
2,808
13,131
7,902
0
4,682
8,449
0
27,170
L
King Arthur
GODSSALVATION
King Arthur
6,534
420
97
489
16,772
21,179
0
5,310
11,462
0
22,749
L
Merlin
3,169
42
0
250
11,075
4,333
0
6,015
5,060
29,485
0
L
5,488
1,676
762
2,336
14,044
5,373
156
5,797
8,247
33,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
33,022
144
Minions Killed
191
0
Camps Cleared
0
634,841
Distance Traveled
748,677
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,547
888
116
9
0
245,562
4
W
Medusa
11,012
847
57
4
0
230,986
0
W
Arachne
10,463
805
18
1
0
272,129
0
L
King Arthur
9,140
703
34
3
0
244,607
2
L
Merlin
8,274
636
55
4
0
197,767
0
L
Sol
8,796
677
55
4
0
192,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role