Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cup_of_JOE397
Tsukuyomi
Level 109
God Stats
4W - 4L
1,595 SR
Queue Stats
24W - 28L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
M0N0 NO KEY
Nu Wa
Level 34
God Stats
1W - 2L
1,565 SR
Queue Stats
47W - 42L
1,459 Elo+
Party 1
Tiamat
Tiamat
eyerekedmyself
Tiamat
Level 89
God Stats
4W - 9L
1,239 SR
Queue Stats
65W - 64L
1,441 Elo+
Party 1
Team Averages
Level 81
1,480 SR
1,469 Elo+

VS

Team Averages
Level 105
1,546 SR
1,573 Elo+
Cthulhu
Cthulhu
LuckySenpaii
Cthulhu
Level 28
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 3
Ishtar
Ishtar
NEMiller
Ishtar
Level 50
God Stats
34W - 37L
1,445 SR
Queue Stats
72W - 91L
1,376 Elo+
Solo
Khepri
Khepri
Nunii_Kowaii
Khepri
Level 141
God Stats
3W - 1L
1,669 SR
Queue Stats
73W - 54L
1,565 Elo+
Party 3
Bacchus
Bacchus
xHappy_PRx
Bacchus
Level 149
God Stats
1W - 2L
1,278 SR
Queue Stats
135W - 104L
1,571 Elo+
Party 3
Thor
Thor
zKanno-
Thor
Level 158
God Stats
3W - 3L
1,636 SR
Queue Stats
31W - 16L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 6 / 1
10,270
1,027
10,327
20,161
19,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
15
0 / 2 / 3
10,181
1,018
5,242
17,734
20,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
Cup_of_JOE397
Tsukuyomi
15
2 / 6 / 2
9,686
969
8,189
17,468
7,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 3 / 3
9,414
941
9,233
9,673
4,051
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 5
9,506
951
6,867
12,987
7,502
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

186

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuckySenpaii
Cthulhu
16
0 / 1 / 8
9,517
952
4,847
6,931
5,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
NEMiller
Ishtar
16
0 / 1 / 12
10,202
1,020
11,654
8,991
4,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
16
1 / 1 / 10
10,288
1,029
12,056
9,316
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xHappy_PRx
Bacchus
17
7 / 2 / 10
11,873
1,187
24,948
14,603
11,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
zKanno-
Thor
17
11 / 0 / 5
12,344
1,234
18,046
5,849
2,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
5
Kills
19
19
Deaths
5
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
1
0.58
L
Maui
 
Maui
0
2
3
0.75
L
Tsukuyomi
Cup_of_JOE397
Tsukuyomi
2
6
2
0.5
W
Cthulhu
LuckySenpaii
Cthulhu
0
1
8
4
L
0
3
3
0.5
W
Ishtar
NEMiller
Ishtar
0
1
12
6
W
Khepri
1
1
10
6
L
0
2
5
1.25
W
Bacchus
xHappy_PRx
Bacchus
7
2
10
6
W
Thor
zKanno-
Thor
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
71,551
78,023
Taken
45,690
59,202
Mitigated
29,844
10,039
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,327
6,272
0
2,567
20,161
19,405
0
8,565
11,596
47
24,876
L
Maui
 
Maui
5,242
503
0
1,388
17,734
20,700
0
6,594
11,140
8,874
0
L
Tsukuyomi
Cup_of_JOE397
Tsukuyomi
8,189
2,426
0
1,562
17,468
7,544
0
11,470
5,998
0
23,504
W
Cthulhu
LuckySenpaii
Cthulhu
4,847
597
99
287
6,931
5,923
0
2,941
3,860
13,182
0
L
9,233
4,266
0
668
9,673
4,051
0
6,653
3,020
28,482
0
W
Ishtar
NEMiller
Ishtar
11,654
5,762
0
1,819
8,991
4,816
0
4,213
4,745
0
38,168
W
Khepri
12,056
242
0
166
9,316
5,104
0
4,354
4,962
36,521
0
L
6,867
1,108
342
3,512
12,987
7,502
0
8,569
4,418
29,925
0
W
Bacchus
xHappy_PRx
Bacchus
24,948
2,944
0
1,146
14,603
11,034
0
7,135
7,468
38,692
0
W
Thor
zKanno-
Thor
18,046
3,578
0
496
5,849
2,967
0
2,583
3,266
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
54,224
183
Minions Killed
222
6
Camps Cleared
6
893,074
Distance Traveled
1,001,709
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,270
1,027
31
3
4
194,259
0
L
Maui
10,181
1,018
4
0
0
179,400
0
L
Tsukuyomi
9,686
969
35
4
1
185,223
0
W
Cthulhu
9,517
952
24
2
0
180,446
0
L
Nu Wa
9,414
941
41
4
0
155,893
1
W
Ishtar
10,202
1,020
69
7
1
173,225
2
W
Khepri
10,288
1,029
50
5
1
217,975
0
L
Tiamat
9,506
951
72
7
1
178,299
2
W
Bacchus
11,873
1,187
32
3
0
228,820
0
W
Thor
12,344
1,234
47
5
4
201,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role