Player Matchup

Chronos
Chronos
DatSudan
Chronos
Level 64
God Stats
5W - 3L
1,672 SR
Queue Stats
35W - 39L
1,548 Elo+
Party 2
Geb
Geb
FallaHepatica
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,536 Elo+
Party 2
Nemesis
Nemesis
Sombro77
Nemesis
Level 21
God Stats
5W - 5L
1,428 SR
Queue Stats
8W - 8L
1,434 Elo+
Party 1
Anhur
Anhur
strjuanma1
Anhur
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,566 Elo+
Party 2
King Arthur
King Arthur
xboogsx
King Arthur
Level 67
God Stats
6W - 7L
1,503 SR
Queue Stats
27W - 27L
1,477 Elo+
Party 1
Team Averages
Level 40
1,520 SR
1,512 Elo+

VS

Team Averages
Level 92
1,466 SR
1,492 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CheckyaMap
Artio
Level 28
God Stats
0W - 2L
1,221 SR
Queue Stats
60W - 49L
1,498 Elo+
Party 4
Ishtar
Ishtar
HazePapiii
Ishtar
Level 127
God Stats
14W - 12L
1,587 SR
Queue Stats
401W - 421L
1,512 Elo+
Party 4
Mercury
Mercury
LegitBoyo
Mercury
Level 109
God Stats
43W - 17L
1,564 SR
Queue Stats
102W - 96L
1,501 Elo+
Party 3
Charybdis
Charybdis
insetterror868
Charybdis
Level 88
God Stats
3W - 4L
1,461 SR
Queue Stats
91W - 97L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DatSudan
Chronos
10
4 / 1 / 1
6,373
637
5,323
9,627
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 3
5,528
553
3,223
7,966
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nemesis
Sombro77
Nemesis
10
0 / 0 / 3
5,637
564
1,998
6,634
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
8
1 / 0 / 1
4,923
492
2,604
5,805
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xboogsx
King Arthur
12
7 / 0 / 0
6,988
699
7,639
7,453
4,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 3 / 0
5,669
567
4,785
5,346
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
7
0 / 1 / 0
5,104
510
1,536
7,254
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
HazePapiii
Ishtar
10
0 / 1 / 0
5,311
531
4,412
6,939
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
LegitBoyo
Mercury
8
1 / 4 / 0
5,027
503
3,616
8,635
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
insetterror868
Charybdis
7
0 / 3 / 0
4,910
491
2,934
6,142
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
2
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
L
Artio
0
1
0
0
W
Chronos
DatSudan
Chronos
4
1
1
4.5
W
0
1
3
1.5
L
Ishtar
HazePapiii
Ishtar
0
1
0
0
L
Mercury
LegitBoyo
Mercury
1
4
0
0.25
W
Nemesis
Sombro77
Nemesis
0
0
3
1.5
L
Charybdis
insetterror868
Charybdis
0
3
0
0
W
Anhur
1
0
1
1.5
W
King Arthur
xboogsx
King Arthur
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
17,283
37,485
Taken
34,316
15,980
Mitigated
13,466
12,468
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,785
1,430
0
528
5,346
2,191
38
2,873
2,473
45,600
0
L
Artio
1,536
90
244
2,263
7,254
3,898
0
1,395
5,859
12,533
1,949
W
Chronos
DatSudan
Chronos
5,323
1,519
0
4,455
9,627
3,653
0
4,080
5,547
38,853
0
W
3,223
464
223
2,457
7,966
3,825
286
690
7,276
15,015
3,718
L
Ishtar
HazePapiii
Ishtar
4,412
2,821
0
3,688
6,939
2,515
0
2,797
4,142
0
36,402
L
Mercury
LegitBoyo
Mercury
3,616
1,843
0
0
8,635
2,839
0
1,353
7,282
0
28,884
W
Nemesis
Sombro77
Nemesis
1,998
1,038
0
57
6,634
2,069
0
375
6,259
0
31,191
L
Charybdis
insetterror868
Charybdis
2,934
1,594
0
2,051
6,142
2,023
88
0
6,142
0
20,684
W
Anhur
2,604
1,877
0
2,466
5,805
1,651
1,190
988
4,817
0
25,253
W
King Arthur
xboogsx
King Arthur
7,639
2,241
0
2,810
7,453
4,782
0
86
7,367
0
43,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
26,021
269
Minions Killed
281
0
Camps Cleared
0
1,064,229
Distance Traveled
932,399
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,669
567
82
8
0
193,204
1
L
Artio
5,104
510
33
3
0
210,537
4
W
Chronos
6,373
637
67
7
0
213,125
0
W
Geb
5,528
553
27
3
0
229,026
4
L
Ishtar
5,311
531
68
7
0
180,284
1
L
Mercury
5,027
503
60
6
0
221,789
0
W
Nemesis
5,637
564
55
6
0
241,048
0
L
Charybdis
4,910
491
38
4
0
126,585
1
W
Anhur
4,923
492
38
4
0
184,429
2
W
King Arthur
6,988
699
82
8
0
196,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role