Player Matchup

Artio
Artio
AcyTheOne
Artio
Level 120
God Stats
9W - 7L
1,538 SR
Queue Stats
125W - 132L
1,462 Elo+
Party 1
Awilix
Awilix
Tolja64
Awilix
Level 128
God Stats
10W - 6L
1,656 SR
Queue Stats
412W - 399L
1,451 Elo+
Solo
Mercury
Mercury
Vickepicke1234
Mercury
Level 104
God Stats
5W - 11L
1,316 SR
Queue Stats
121W - 104L
1,495 Elo+
Party 1
Merlin
Merlin
aienkar
Merlin
Level 88
God Stats
9W - 7L
1,527 SR
Queue Stats
83W - 88L
1,441 Elo+
Solo
Ullr
Ullr
eldvindovatten
Ullr
Level 105
God Stats
2W - 2L
1,620 SR
Queue Stats
113W - 124L
1,466 Elo+
Party 1
Team Averages
Level 109
1,531 SR
1,463 Elo+

VS

Team Averages
Level 82
1,482 SR
1,480 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CurvySl_t
Aphrodite
Level 58
God Stats
91W - 84L
1,551 SR
Queue Stats
141W - 142L
1,467 Elo+
Party 3
Hercules
Hercules
MIAMMIAM49
Hercules
Level 17
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 13L
1,427 Elo+
Party 3
Tyr
Tyr
Xx_Marusito_Xx12
Tyr
Level 122
God Stats
3W - 4L
1,591 SR
Queue Stats
74W - 71L
1,505 Elo+
Party 2
Thanatos
Thanatos
javi_pro_02
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AcyTheOne
Artio
13
1 / 6 / 9
9,014
429
6,217
22,380
19,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Tolja64
Awilix
17
4 / 3 / 2
11,084
528
14,470
21,395
17,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 1 / 3
13,349
636
13,661
15,836
7,314
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
aienkar
Merlin
18
2 / 5 / 4
11,200
533
4,965
12,886
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 4
10,496
500
17,781
15,843
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 4 / 1
11,602
552
10,176
10,840
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
CurvySl_t
Aphrodite
14
1 / 7 / 8
8,870
422
11,507
19,527
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MIAMMIAM49
Hercules
16
7 / 5 / 3
10,217
487
19,436
25,138
12,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 1
10,591
504
11,917
20,257
24,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
javi_pro_02
Thanatos
14
4 / 7 / 3
9,149
436
6,997
18,117
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
25
Kills
18
18
Deaths
26
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
1
1.13
W
Artio
AcyTheOne
Artio
1
6
9
0.92
L
Aphrodite
CurvySl_t
Aphrodite
1
7
8
0.71
L
Hercules
MIAMMIAM49
Hercules
7
5
3
1.7
W
Awilix
Tolja64
Awilix
4
3
2
1.67
W
11
1
3
12.5
L
2
3
1
0.83
W
Merlin
aienkar
Merlin
2
5
4
0.8
W
7
3
4
3
L
Thanatos
javi_pro_02
Thanatos
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,094
Damage
60,033
88,340
Taken
93,879
56,780
Mitigated
56,275
23,617
Healing
40,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,176
532
0
1,699
10,840
4,769
0
1,132
9,708
113,196
0
W
Artio
AcyTheOne
Artio
6,217
925
1,339
7,198
22,380
19,304
99
7,929
14,451
24,650
0
L
Aphrodite
CurvySl_t
Aphrodite
11,507
707
7,614
9,661
19,527
7,507
393
4,097
15,430
60,920
0
L
Hercules
MIAMMIAM49
Hercules
19,436
8,981
0
4,619
25,138
12,400
520
4,853
20,285
0
74,145
W
Awilix
Tolja64
Awilix
14,470
4,712
0
7,348
21,395
17,749
762
1,233
20,162
49
89,110
W
13,661
7,248
0
4,249
15,836
7,314
963
3,358
12,478
0
133,848
L
11,917
1,299
0
8,048
20,257
24,421
41
49
20,208
246
88,333
W
Merlin
aienkar
Merlin
4,965
273
0
2,946
12,886
6,115
0
5,937
6,949
102,434
0
W
17,781
7,501
0
537
15,843
6,298
0
3,472
12,371
0
77,441
L
Thanatos
javi_pro_02
Thanatos
6,997
1,519
0
8,538
18,117
7,178
71
1,100
17,017
0
61,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
50,429
614
Minions Killed
632
0
Camps Cleared
0
2,177,679
Distance Traveled
2,027,117
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,602
552
201
10
0
425,564
2
W
Artio
9,014
429
28
1
0
438,813
6
L
Aphrodite
8,870
422
99
5
0
371,409
6
L
Hercules
10,217
487
89
4
0
397,775
1
W
Awilix
11,084
528
119
6
0
425,411
4
W
Mercury
13,349
636
188
9
0
529,523
3
L
Tyr
10,591
504
161
8
0
430,948
5
W
Merlin
11,200
533
180
9
0
381,470
9
W
Ullr
10,496
500
99
5
0
402,462
1
L
Thanatos
9,149
436
82
4
0
401,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role