Player Matchup

Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DevilMan81194
Discordia
Level 107
God Stats
6W - 7L
1,549 SR
Queue Stats
67W - 68L
1,571 Elo+
Solo
Pele
Pele
GimmeUrCream
Pele
Level 154
God Stats
1W - 2L
1,629 SR
Queue Stats
98W - 85L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
OpulentSugar
Erlang Shen
Level 87
God Stats
2W - 2L
1,842 SR
Queue Stats
168W - 164L
1,497 Elo+
Solo
Neith
Neith
yellamach1
Neith
Level 153
God Stats
2W - 1L
1,518 SR
Queue Stats
77W - 82L
1,492 Elo+
Party 1
Team Averages
Level 124
1,608 SR
1,512 Elo+

VS

Team Averages
Level 131
1,505 SR
1,512 Elo+
Hercules
Hercules
Destroyer_boi_69
Hercules
Level 125
God Stats
0W - 2L
1,502 SR
Queue Stats
89W - 82L
1,549 Elo+
Solo
Mercury
Mercury
EvolutionVR
Mercury
Level 129
God Stats
56W - 54L
1,494 SR
Queue Stats
526W - 565L
1,469 Elo+
Solo
Skadi
Skadi
JoshGumby
Skadi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
QuorthonBathory
Fafnir
Level 158
God Stats
0W - 1L
1,486 SR
Queue Stats
169W - 166L
1,547 Elo+
Solo
Nu Wa
Nu Wa
deleonrj_6
Nu Wa
Level 155
God Stats
13W - 12L
1,544 SR
Queue Stats
97W - 109L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 2 / 9
8,837
803
6,916
13,657
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
DevilMan81194
Discordia
17
8 / 0 / 7
9,494
863
13,780
7,565
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 8
9,062
824
13,236
15,450
6,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
OpulentSugar
Erlang Shen
15
2 / 0 / 12
8,320
756
9,400
9,956
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
16
0 / 0 / 6
8,688
790
5,362
5,771
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,497
682
8,176
14,238
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
EvolutionVR
Mercury
14
1 / 5 / 2
7,583
689
4,950
9,497
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
JoshGumby
Skadi
15
0 / 4 / 0
7,681
698
5,564
8,270
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 2
8,371
761
5,517
15,368
20,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
13
0 / 4 / 3
7,438
676
9,278
8,350
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
20
Kills
4
4
Deaths
20
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
9
3.75
L
1
4
3
0.63
W
Discordia
DevilMan81194
Discordia
8
0
7
11.5
L
Mercury
EvolutionVR
Mercury
1
5
2
0.4
W
7
2
8
5.5
L
Skadi
JoshGumby
Skadi
0
4
0
0
W
Erlang Shen
OpulentSugar
Erlang Shen
2
0
12
8
L
2
3
2
1
L
Nu Wa
0
4
3
0.38
W
Neith
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,694
Damage
33,485
52,399
Taken
55,723
32,606
Mitigated
42,229
19,099
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,916
226
0
5,573
13,657
11,824
0
3,474
9,885
22,068
0
L
8,176
1,822
0
2,824
14,238
10,695
0
5,195
9,043
0
13,257
W
Discordia
DevilMan81194
Discordia
13,780
970
184
2,795
7,565
3,165
611
1,184
6,336
37,854
0
L
Mercury
EvolutionVR
Mercury
4,950
1,100
0
715
9,497
4,169
0
4,787
4,710
0
16,427
W
13,236
2,358
0
4,034
15,450
6,765
0
5,149
10,130
0
40,157
L
Skadi
JoshGumby
Skadi
5,564
1,184
0
0
8,270
4,069
0
3,808
4,462
0
31,843
W
Erlang Shen
OpulentSugar
Erlang Shen
9,400
5,364
0
4,004
9,956
8,415
232
4,046
5,691
0
21,299
L
5,517
1,845
868
3,778
15,368
20,530
0
5,279
10,089
14,370
0
L
Nu Wa
9,278
2,809
0
8
8,350
2,766
0
1,627
6,723
31,766
0
W
Neith
5,362
1,802
0
2,509
5,771
2,437
1,647
942
3,580
0
45,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
38,570
254
Minions Killed
175
0
Camps Cleared
0
1,224,657
Distance Traveled
1,024,759
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,837
803
17
2
0
253,202
0
L
Hercules
7,497
682
24
2
0
197,723
0
W
Discordia
9,494
863
53
5
0
246,150
3
L
Mercury
7,583
689
25
2
0
225,117
4
W
Pele
9,062
824
68
6
0
261,012
1
L
Skadi
7,681
698
65
6
0
205,584
0
W
Erlang Shen
8,320
756
26
2
0
238,476
2
L
Fafnir
8,371
761
9
1
0
202,921
4
L
Nu Wa
7,438
676
52
5
0
193,414
3
W
Neith
8,688
790
90
8
0
225,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role