Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Daywalker_563
Cthulhu
Level 122
God Stats
11W - 11L
1,480 SR
Queue Stats
439W - 456L
1,435 Elo+
Solo
Raijin
Raijin
Lord_of_Women
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,121 Elo+
Solo
Thor
Thor
RomanovOfficial
Thor
Level 63
God Stats
3W - 1L
1,847 SR
Queue Stats
63W - 89L
1,372 Elo+
Solo
Chang'e
Chang'e
ViragoXV
Chang'e
Level 147
God Stats
0W - 1L
1,632 SR
Queue Stats
16W - 15L
1,518 Elo+
Solo
Team Averages
Level 93
1,592 SR
1,389 Elo+

VS

Team Averages
Level 99
1,517 SR
1,499 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Durandahl
Ah Puch
Level 86
God Stats
2W - 0L
1,788 SR
Queue Stats
55W - 63L
1,417 Elo+
Solo
Skadi
Skadi
Notalbibab
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,698 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnseenCloud6399
Tsukuyomi
Level 147
God Stats
11W - 12L
1,488 SR
Queue Stats
870W - 909L
1,445 Elo+
Solo
Terra
Terra
anibalgs
Terra
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
111W - 106L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 5 / 4
10,421
695
5,440
15,014
13,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
18
3 / 5 / 6
10,869
725
9,650
23,138
31,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 6 / 3
10,351
690
14,892
16,208
7,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 6
9,793
653
8,920
16,369
8,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ViragoXV
Chang'e
17
2 / 6 / 2
9,118
608
5,353
17,442
11,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 2 / 8
11,021
735
11,926
9,039
4,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Durandahl
Ah Puch
19
8 / 2 / 15
11,696
780
26,029
10,389
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
19
5 / 5 / 17
11,473
765
22,225
14,881
7,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
UnseenCloud6399
Tsukuyomi
18
8 / 3 / 16
11,715
781
14,329
21,556
14,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
anibalgs
Terra
17
2 / 3 / 20
11,511
767
5,191
17,915
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
14
Kills
29
29
Deaths
15
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
4
1
W
Charybdis
 
Charybdis
6
2
8
5
L
Cthulhu
3
5
6
1.2
W
Ah Puch
Durandahl
Ah Puch
8
2
15
7.75
L
5
6
3
1.08
W
Skadi
5
5
17
2.7
L
1
7
6
0.57
W
Tsukuyomi
UnseenCloud6399
Tsukuyomi
8
3
16
5.33
L
Chang'e
ViragoXV
Chang'e
2
6
2
0.5
W
Terra
anibalgs
Terra
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
79,700
88,171
Taken
73,780
72,578
Mitigated
52,280
27,110
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,440
3,857
2,134
2,724
15,014
13,110
642
5,155
9,859
0
10,196
W
Charybdis
 
Charybdis
11,926
7,423
257
1,606
9,039
4,885
3,880
3,202
5,837
0
31,899
L
Cthulhu
9,650
368
2,262
5,070
23,138
31,183
32
7,188
15,950
33,439
0
W
Ah Puch
Durandahl
Ah Puch
26,029
1,241
1,173
1,921
10,389
5,617
2,095
3,091
7,298
50,329
0
L
14,892
1,824
338
1,708
16,208
7,706
660
5,201
11,007
22,981
0
W
Skadi
22,225
7,407
712
2,412
14,881
7,805
2,110
7,710
7,171
0
42,958
L
8,920
716
416
1,116
16,369
8,983
0
5,716
10,653
0
20,562
W
Tsukuyomi
UnseenCloud6399
Tsukuyomi
14,329
3,974
884
7,834
21,556
14,689
318
8,868
12,688
0
36,699
L
Chang'e
ViragoXV
Chang'e
5,353
524
6,942
4,400
17,442
11,596
408
7,960
9,482
14,953
0
W
Terra
anibalgs
Terra
5,191
734
7,136
7,348
17,915
19,284
386
7,024
10,891
11,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
57,416
133
Minions Killed
203
0
Camps Cleared
0
1,196,860
Distance Traveled
1,264,938
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,421
695
13
1
0
289,590
0
W
Charybdis
11,021
735
67
4
0
175,284
0
L
Cthulhu
10,869
725
45
3
0
264,473
1
W
Ah Puch
11,696
780
34
2
0
269,836
0
L
Raijin
10,351
690
28
2
0
223,263
2
W
Skadi
11,473
765
39
3
0
263,521
0
L
Thor
9,793
653
22
1
0
220,220
1
W
Tsukuyomi
11,715
781
52
3
0
266,900
0
L
Chang'e
9,118
608
25
2
0
199,314
0
W
Terra
11,511
767
11
1
0
289,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role