Player Matchup

Danzaburou
Danzaburou
CristeleVT04
Danzaburou
Level 36
God Stats
1W - 2L
1,135 SR
Queue Stats
11W - 29L
1,204 Elo+
Solo
Kumbhakarna
Kumbhakarna
Devil_in_myBrain
Kumbhakarna
Level 46
God Stats
3W - 1L
1,750 SR
Queue Stats
25W - 42L
1,373 Elo+
Solo
Set
Set
Gerrard515
Set
Level 39
God Stats
6W - 4L
1,575 SR
Queue Stats
16W - 13L
1,433 Elo+
Solo
Mercury
Mercury
MizzVanilla1611
Mercury
Level 60
God Stats
12W - 5L
1,308 SR
Queue Stats
93W - 135L
1,277 Elo+
Solo
Nu Wa
Nu Wa
nickreaper1990
Nu Wa
Level 114
God Stats
5W - 2L
1,606 SR
Queue Stats
400W - 427L
1,382 Elo+
Solo
Team Averages
Level 59
1,475 SR
1,334 Elo+

VS

Team Averages
Level 67
1,526 SR
1,420 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fenyx78
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
Jake-Dou02
Nemesis
Level 39
God Stats
2W - 3L
1,804 SR
Queue Stats
39W - 52L
1,318 Elo+
Solo
Kuzenbo
Kuzenbo
Krattoss14
Kuzenbo
Level 49
God Stats
2W - 4L
1,280 SR
Queue Stats
97W - 124L
1,415 Elo+
Solo
Ratatoskr
Ratatoskr
VinceMoone
Ratatoskr
Level 60
God Stats
2W - 6L
1,545 SR
Queue Stats
61W - 72L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CristeleVT04
Danzaburou
14
1 / 1 / 2
9,120
434
7,531
9,254
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Devil_in_myBrain
Kumbhakarna
12
2 / 0 / 4
8,803
419
7,594
14,360
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 3
10,111
481
16,872
11,516
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 4 / 3
9,316
444
7,191
15,733
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 3 / 5
9,563
455
18,552
16,007
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 0 / 4
9,115
434
5,366
15,127
7,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Fenyx78
Tiamat
12
0 / 3 / 3
7,325
349
3,799
10,508
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jake-Dou02
Nemesis
15
5 / 2 / 1
9,496
452
11,718
18,148
8,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Krattoss14
Kuzenbo
11
1 / 3 / 4
8,450
402
9,911
21,895
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
VinceMoone
Ratatoskr
14
1 / 3 / 2
9,456
450
4,543
17,160
7,755
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
11
Kills
8
9
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
4
3
W
Danzaburou
CristeleVT04
Danzaburou
1
1
2
2
W
Kumbhakarna
Devil_in_myBrain
Kumbhakarna
2
0
4
4
L
Tiamat
Fenyx78
Tiamat
0
3
3
0.5
W
2
1
3
3.5
L
Nemesis
Jake-Dou02
Nemesis
5
2
1
2.75
L
Kuzenbo
Krattoss14
Kuzenbo
1
3
4
1
W
2
4
3
0.88
L
Ratatoskr
VinceMoone
Ratatoskr
1
3
2
0.67
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
35,337
66,870
Taken
82,838
41,964
Mitigated
63,612
24,129
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,366
1,527
670
7,601
15,127
7,861
433
5,723
8,619
0
64,083
W
Danzaburou
CristeleVT04
Danzaburou
7,531
3,098
0
5,218
9,254
3,636
804
1,518
7,736
0
63,987
W
Kumbhakarna
Devil_in_myBrain
Kumbhakarna
7,594
988
686
4,320
14,360
17,233
0
3,506
10,854
21,217
0
L
Tiamat
Fenyx78
Tiamat
3,799
893
0
2,038
10,508
5,503
246
3,827
6,530
29,958
0
W
16,872
6,349
0
5,372
11,516
7,350
744
1,265
10,251
0
80,217
L
Nemesis
Jake-Dou02
Nemesis
11,718
3,407
0
4,548
18,148
8,192
0
4,430
13,568
0
77,307
L
Kuzenbo
Krattoss14
Kuzenbo
9,911
4,248
0
5,789
21,895
34,301
0
10,130
11,466
22,320
0
W
7,191
2,918
0
250
15,733
6,745
0
1,483
14,250
0
80,742
L
Ratatoskr
VinceMoone
Ratatoskr
4,543
1,533
0
2,470
17,160
7,755
1,225
2,167
14,745
0
72,487
W
18,552
5,862
653
7,630
16,007
7,000
418
6,079
9,928
78,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
43,842
463
Minions Killed
394
0
Camps Cleared
0
1,867,715
Distance Traveled
1,950,631
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,115
434
94
4
0
386,973
1
W
Danzaburou
9,120
434
94
4
0
318,294
1
W
Kumbhakarna
8,803
419
24
1
0
356,508
0
L
Tiamat
7,325
349
46
2
0
301,851
0
W
Set
10,111
481
130
6
0
386,280
3
L
Nemesis
9,496
452
110
5
0
444,853
1
L
Kuzenbo
8,450
402
20
1
0
397,419
3
W
Mercury
9,316
444
111
5
0
454,677
5
L
Ratatoskr
9,456
450
124
6
0
419,535
2
W
Nu Wa
9,563
455
104
5
0
351,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role