Player Matchup

Merlin
Merlin
ALt The Kid
Merlin
Level 160
God Stats
3W - 3L
1,518 SR
Queue Stats
659W - 410L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
FireHatGold
Sylvanus
Level 156
God Stats
22W - 11L
1,646 SR
Queue Stats
951W - 559L
1,632 Elo+
Party 1
Camazotz
Camazotz
Goddlem
Camazotz
Level 149
God Stats
2W - 1L
1,853 SR
Queue Stats
682W - 474L
1,608 Elo+
Party 1
Bacchus
Bacchus
Mufcookie
Bacchus
Level 109
God Stats
0W - 2L
1,300 SR
Queue Stats
392W - 228L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
Solshinx
Heimdallr
Level 129
God Stats
0W - 3L
1,206 SR
Queue Stats
627W - 601L
1,461 Elo+
Party 1
Team Averages
Level 141
1,505 SR
1,595 Elo+

VS

Team Averages
Level 122
1,487 SR
1,527 Elo+
Achilles
Achilles
EmD4nny
Achilles
Level 129
God Stats
2W - 1L
1,537 SR
Queue Stats
60W - 43L
1,592 Elo+
Solo
Chang'e
Chang'e
LARRYSGAS
Chang'e
Level 77
God Stats
1W - 1L
1,249 SR
Queue Stats
108W - 103L
1,562 Elo+
Solo
Discordia
Discordia
STeeezee
Discordia
Level 126
God Stats
2W - 1L
1,363 SR
Queue Stats
32W - 34L
1,454 Elo+
Solo
Freya
Freya
Xamodon
Freya
Level 145
God Stats
2W - 1L
1,747 SR
Queue Stats
184W - 210L
1,502 Elo+
Solo
Ishtar
Ishtar
Y3ll0wSn0wman
Ishtar
Level 132
God Stats
2W - 0L
1,540 SR
Queue Stats
31W - 26L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 7 / 7
9,587
599
19,656
16,587
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
FireHatGold
Sylvanus
19
5 / 9 / 7
11,006
688
16,121
27,264
18,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
Goddlem
Camazotz
17
4 / 7 / 5
10,437
652
9,412
24,499
12,870
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
Mufcookie
Bacchus
18
3 / 5 / 5
10,296
644
11,674
24,912
35,760
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Solshinx
Heimdallr
20
6 / 8 / 8
12,116
757
13,680
22,335
12,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EmD4nny
Achilles
19
8 / 6 / 17
12,279
767
23,193
29,082
34,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
LARRYSGAS
Chang'e
20
4 / 3 / 20
11,941
746
9,996
18,488
7,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
STeeezee
Discordia
20
13 / 4 / 17
13,442
840
25,946
13,546
5,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
Xamodon
Freya
20
4 / 4 / 24
12,045
753
11,241
18,352
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 4 / 20
12,578
786
33,421
18,410
9,234
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
134
19
Kills
36
36
Deaths
21
32
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
7
0.64
W
Achilles
EmD4nny
Achilles
8
6
17
2.75
L
Sylvanus
FireHatGold
Sylvanus
5
9
7
0.94
L
Camazotz
Goddlem
Camazotz
4
7
5
0.93
W
Chang'e
LARRYSGAS
Chang'e
4
3
20
4.67
L
Bacchus
Mufcookie
Bacchus
3
5
5
1.1
W
Discordia
STeeezee
Discordia
13
4
17
5.38
L
Heimdallr
Solshinx
Heimdallr
6
8
8
1.25
W
Freya
Xamodon
Freya
4
4
24
4
W
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,543
Damage
103,797
115,597
Taken
97,878
86,637
Mitigated
65,295
38,398
Healing
46,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,656
616
790
1,861
16,587
7,580
54
5,695
10,892
40,682
0
W
Achilles
EmD4nny
Achilles
23,193
3,794
1,800
5,839
29,082
34,304
678
10,732
18,350
185
31,177
L
Sylvanus
FireHatGold
Sylvanus
16,121
375
11,788
6,050
27,264
18,260
0
11,003
16,261
25,454
0
L
Camazotz
Goddlem
Camazotz
9,412
446
1,841
6,655
24,499
12,870
0
11,963
12,536
0
20,019
W
Chang'e
LARRYSGAS
Chang'e
9,996
921
15,585
9,262
18,488
7,994
2,191
9,907
8,581
29,574
0
L
Bacchus
Mufcookie
Bacchus
11,674
583
619
5,993
24,912
35,760
0
7,736
17,176
20,458
0
W
Discordia
STeeezee
Discordia
25,946
816
548
1,126
13,546
5,929
1,142
7,789
5,757
45,746
0
L
Heimdallr
Solshinx
Heimdallr
13,680
2,694
79
2,722
22,335
12,167
129
10,971
11,364
0
34,264
W
Freya
Xamodon
Freya
11,241
3,663
1,690
3,401
18,352
7,834
1,164
10,034
8,318
29,930
0
W
33,421
24,801
1,678
5,689
18,410
9,234
2,520
8,989
9,421
0
56,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,442
Gold Earned
62,285
143
Minions Killed
196
0
Camps Cleared
0
1,359,297
Distance Traveled
1,632,726
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,587
599
45
3
0
261,170
1
W
Achilles
12,279
767
16
1
0
396,226
0
L
Sylvanus
11,006
688
17
1
0
260,251
0
L
Camazotz
10,437
652
19
1
0
308,016
3
W
Chang'e
11,941
746
55
3
0
340,056
0
L
Bacchus
10,296
644
17
1
0
291,966
0
W
Discordia
13,442
840
42
3
0
314,887
0
L
Heimdallr
12,116
757
45
3
0
237,894
0
W
Freya
12,045
753
34
2
0
322,329
0
W
Ishtar
12,578
786
49
3
0
259,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role