Player Matchup

Medusa
Medusa
Devina
Medusa
Level 122
God Stats
210W - 208L
1,536 SR
Queue Stats
495W - 510L
1,456 Elo+
Solo
Horus
Horus
Ethan522011
Horus
Level 117
God Stats
22W - 12L
1,523 SR
Queue Stats
425W - 506L
1,346 Elo+
Solo
Chaac
Chaac
SamMcatu145
Chaac
Level 97
God Stats
47W - 36L
1,637 SR
Queue Stats
119W - 118L
1,544 Elo+
Solo
Sol
Sol
ShadowGod420384
Sol
Level 67
God Stats
22W - 16L
1,495 SR
Queue Stats
83W - 91L
1,442 Elo+
Solo
Da Ji
Da Ji
deadxscene
Da Ji
Level 144
God Stats
16W - 18L
1,498 SR
Queue Stats
716W - 784L
1,440 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,446 Elo+

VS

Team Averages
Level 106
1,467 SR
1,391 Elo+
Cupid
Cupid
CynicalLinicome
Cupid
Level 107
God Stats
7W - 13L
1,261 SR
Queue Stats
165W - 209L
1,407 Elo+
Solo
Loki
Loki
Jagermeistvr
Loki
Level 40
God Stats
4W - 7L
1,618 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
pjsealzKaos619
Ao Kuang
Level 123
God Stats
4W - 3L
1,582 SR
Queue Stats
686W - 860L
1,327 Elo+
Party 1
Hercules
Hercules
snakejxd
Hercules
Level 135
God Stats
0W - 1L
1,331 SR
Queue Stats
341W - 351L
1,458 Elo+
Solo
Kukulkan
Kukulkan
x-SAVO-x-
Kukulkan
Level 126
God Stats
60W - 41L
1,542 SR
Queue Stats
870W - 1,034L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
16
11 / 2 / 8
10,752
597
14,163
13,436
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 13
9,064
504
12,883
15,668
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 4
10,559
587
10,421
12,875
9,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 6 / 10
9,686
538
11,892
15,522
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
10 / 5 / 9
10,129
563
15,249
16,882
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,508
417
8,661
14,407
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 2 / 5
10,814
601
19,705
14,031
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
14
5 / 8 / 5
9,296
516
7,292
20,876
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
snakejxd
Hercules
11
0 / 5 / 8
7,954
442
3,790
21,097
14,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
x-SAVO-x-
Kukulkan
13
1 / 9 / 4
8,503
472
6,496
14,068
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
32
Kills
19
20
Deaths
32
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Medusa
Devina
Medusa
11
2
8
7.5
W
2
4
13
2.13
L
10
2
5
6.25
W
4
3
4
2
W
5
6
10
1.67
W
Da Ji
10
5
9
2.9
L
Ao Kuang
5
8
5
0.94
L
Hercules
snakejxd
Hercules
0
5
8
0.8
L
Kukulkan
x-SAVO-x-
Kukulkan
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,608
Damage
45,944
74,383
Taken
84,479
45,792
Mitigated
38,177
23,434
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,661
4,593
176
2,286
14,407
3,921
0
3,304
10,951
0
27,652
W
Medusa
Devina
Medusa
14,163
5,328
0
5,898
13,436
6,166
578
500
12,936
19
80,340
W
12,883
4,479
1,083
3,785
15,668
14,954
126
3,012
12,656
211
43,414
L
19,705
8,453
0
1,255
14,031
5,901
1,239
455
13,448
0
85,006
W
10,421
602
0
3,408
12,875
9,871
280
2,101
10,774
0
71,945
W
11,892
4,083
0
4,120
15,522
7,192
666
4,312
11,210
57,808
6,773
W
Da Ji
15,249
3,378
0
5,140
16,882
7,609
156
5,177
11,705
0
58,770
L
Ao Kuang
7,292
2,619
0
4,296
20,876
8,635
0
890
19,891
57,632
0
L
Hercules
snakejxd
Hercules
3,790
307
1,787
5,557
21,097
14,166
152
3,161
17,544
0
18,183
L
Kukulkan
x-SAVO-x-
Kukulkan
6,496
328
0
315
14,068
5,554
1,167
2,915
10,982
62,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
44,075
469
Minions Killed
350
0
Camps Cleared
0
1,804,960
Distance Traveled
1,654,549
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,508
417
34
2
0
282,811
0
W
Medusa
10,752
597
100
6
0
353,527
4
W
Horus
9,064
504
51
3
0
359,664
0
L
Loki
10,814
601
109
6
0
415,304
4
W
Chaac
10,559
587
162
9
0
403,961
6
W
Sol
9,686
538
85
5
0
307,310
1
W
Da Ji
10,129
563
71
4
0
380,498
7
L
Ao Kuang
9,296
516
83
5
0
323,718
2
L
Hercules
7,954
442
26
1
0
356,260
0
L
Kukulkan
8,503
472
98
5
0
276,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role