Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ELBENDECIDO_1
Chaac
Level 126
God Stats
22W - 12L
1,618 SR
Queue Stats
439W - 543L
1,429 Elo+
Solo
Atlas
Atlas
MEGADU
Atlas
Level 101
God Stats
21W - 21L
1,507 SR
Queue Stats
104W - 120L
1,359 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,458 Elo+

VS

Team Averages
Level 97
1,400 SR
1,380 Elo+
Geb
Geb
Its_BlacK_zZ
Geb
Level 147
God Stats
4W - 2L
1,671 SR
Queue Stats
193W - 218L
1,459 Elo+
Party 1
Ra
Ra
XboxDeCasa1114
Ra
Level 121
God Stats
94W - 122L
1,445 SR
Queue Stats
305W - 349L
1,406 Elo+
Solo
Hercules
Hercules
criKONG
Hercules
Level 40
God Stats
0W - 2L
1,266 SR
Queue Stats
19W - 47L
1,231 Elo+
Solo
Pele
Pele
manonayron
Pele
Level 129
God Stats
3W - 6L
1,494 SR
Queue Stats
132W - 151L
1,491 Elo+
Party 1
Izanami
Izanami
marifede1234
Izanami
Level 47
God Stats
6W - 8L
1,127 SR
Queue Stats
24W - 33L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
5 / 1 / 1
6,277
628
3,403
7,404
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
11
1 / 0 / 1
6,274
627
5,169
5,323
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
 
Poseidon
10
0 / 1 / 4
6,145
615
4,916
5,214
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 4
6,478
648
5,807
4,759
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
MEGADU
Atlas
9
3 / 0 / 2
5,461
546
4,044
4,872
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,396
540
2,959
5,437
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 2 / 1
5,067
507
1,390
4,478
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
criKONG
Hercules
7
0 / 4 / 0
4,331
433
2,658
8,038
4,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,303
530
4,326
9,634
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
marifede1234
Izanami
10
0 / 2 / 0
5,281
528
1,156
7,871
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
1
5.5
W
Artemis
 
Artemis
1
0
1
1.5
W
Poseidon
 
Poseidon
0
1
4
2
W
1
0
4
3
L
1
0
1
1.5
W
Atlas
MEGADU
Atlas
3
0
2
4
L
0
2
1
0.25
L
Hercules
criKONG
Hercules
0
4
0
0
L
1
2
1
0.75
L
Izanami
marifede1234
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
12,489
27,572
Taken
35,458
12,184
Mitigated
15,318
12,105
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,403
1,230
0
1,565
7,404
2,402
153
539
6,865
0
31,915
W
Artemis
 
Artemis
5,169
2,262
0
4,071
5,323
1,737
376
452
4,871
0
44,447
W
Poseidon
 
Poseidon
4,916
736
86
2,639
5,214
1,707
120
1,376
3,838
40,443
0
W
5,807
1,014
175
1,929
4,759
3,185
423
522
4,237
0
40,848
L
2,959
557
0
1,626
5,437
3,636
0
2,099
3,306
13,321
1,264
W
Atlas
MEGADU
Atlas
4,044
1,301
152
1,488
4,872
3,153
0
1,261
3,611
13,734
0
L
1,390
459
565
647
4,478
1,875
0
1,878
2,360
31,544
0
L
Hercules
criKONG
Hercules
2,658
594
0
1,780
8,038
4,130
0
896
7,102
27
13,635
L
4,326
1,124
0
4,674
9,634
3,460
0
2,622
6,828
0
31,396
L
Izanami
marifede1234
Izanami
1,156
1,054
0
2,652
7,871
2,217
0
969
6,902
0
39,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
25,378
325
Minions Killed
247
0
Camps Cleared
0
1,025,599
Distance Traveled
956,062
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,277
628
60
6
0
245,314
2
W
Artemis
6,274
627
83
8
0
164,637
3
W
Poseidon
6,145
615
78
8
0
178,909
6
W
Chaac
6,478
648
86
9
0
244,311
1
L
Geb
5,396
540
15
2
0
201,534
1
W
Atlas
5,461
546
18
2
0
192,428
1
L
Ra
5,067
507
61
6
0
189,843
2
L
Hercules
4,331
433
26
3
0
174,498
1
L
Pele
5,303
530
66
7
0
210,823
4
L
Izanami
5,281
528
79
8
0
179,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role