Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
FlowerPotHat
Awilix
Level 124
God Stats
5W - 7L
1,502 SR
Queue Stats
353W - 447L
1,388 Elo+
Party 1
Sol
Sol
Roiblue32
Sol
Level 100
God Stats
14W - 19L
1,484 SR
Queue Stats
139W - 206L
1,362 Elo+
Party 1
Bacchus
Bacchus
VikingUruk
Bacchus
Level 128
God Stats
16W - 20L
1,565 SR
Queue Stats
403W - 531L
1,316 Elo+
Party 1
Cernunnos
Cernunnos
l-_Trxy-hxrd_-l
Cernunnos
Level 56
God Stats
11W - 6L
1,488 SR
Queue Stats
95W - 137L
1,397 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,393 Elo+

VS

Team Averages
Level 80
1,412 SR
1,411 Elo+
King Arthur
King Arthur
Arctic Plex
King Arthur
Level 62
God Stats
3W - 2L
1,113 SR
Queue Stats
226W - 203L
1,465 Elo+
Party 2
Arachne
Arachne
Kieferdaddy
Arachne
Level 59
God Stats
11W - 5L
1,531 SR
Queue Stats
117W - 136L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Kstrike789
Cernunnos
Level 142
God Stats
12W - 8L
1,413 SR
Queue Stats
234W - 200L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
aquaticgoomba
Sylvanus
Level 29
God Stats
8W - 7L
1,394 SR
Queue Stats
114W - 113L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
yalpha93
Yu Huang
Level 106
God Stats
7W - 4L
1,607 SR
Queue Stats
128W - 134L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 5
10,226
487
13,612
19,994
20,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
15
4 / 5 / 3
9,260
441
9,632
18,217
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 3
9,278
442
11,063
14,638
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
VikingUruk
Bacchus
12
0 / 3 / 5
8,266
394
9,995
15,487
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
l-_Trxy-hxrd_-l
Cernunnos
15
2 / 8 / 0
9,056
431
11,246
20,497
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arctic Plex
King Arthur
17
5 / 2 / 3
10,909
519
13,644
23,889
29,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Kieferdaddy
Arachne
17
1 / 5 / 6
10,429
497
3,987
17,086
7,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Kstrike789
Cernunnos
20
14 / 1 / 1
13,329
635
23,284
26,182
11,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
aquaticgoomba
Sylvanus
15
1 / 1 / 14
11,134
530
9,587
20,973
28,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
yalpha93
Yu Huang
17
1 / 3 / 1
10,998
524
13,563
15,616
8,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
11
Kills
22
22
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
5
1.5
W
King Arthur
Arctic Plex
King Arthur
5
2
3
3.25
L
Awilix
4
5
3
1.1
W
Arachne
Kieferdaddy
Arachne
1
5
6
0.8
W
Cernunnos
Kstrike789
Cernunnos
14
1
1
14.5
L
3
3
3
1.5
L
Bacchus
VikingUruk
Bacchus
0
3
5
0.83
W
Sylvanus
aquaticgoomba
Sylvanus
1
1
14
8
L
Cernunnos
l-_Trxy-hxrd_-l
Cernunnos
2
8
0
0.25
W
Yu Huang
yalpha93
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,548
Damage
64,065
88,833
Taken
103,746
58,485
Mitigated
85,923
24,346
Healing
35,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,612
4,262
0
8,892
19,994
20,692
415
4,186
15,808
0
78,433
W
King Arthur
Arctic Plex
King Arthur
13,644
1,690
0
4,863
23,889
29,004
59
3,430
20,459
164
71,562
L
Awilix
9,632
4,280
0
4,196
18,217
8,475
0
3,172
15,045
0
49,734
W
Arachne
Kieferdaddy
Arachne
3,987
2,177
0
1,825
17,086
7,924
1,114
2,141
14,945
0
83,493
W
Cernunnos
Kstrike789
Cernunnos
23,284
13,153
0
12,771
26,182
11,929
3,464
2,922
23,260
0
141,682
L
11,063
2,124
0
3,172
14,638
4,658
71
8,477
6,161
66,830
0
L
Bacchus
VikingUruk
Bacchus
9,995
1,140
0
2,274
15,487
17,951
0
4,478
11,009
34,231
0
W
Sylvanus
aquaticgoomba
Sylvanus
9,587
2,223
3,944
8,014
20,973
28,605
111
6,455
14,518
31,595
4,509
L
Cernunnos
l-_Trxy-hxrd_-l
Cernunnos
11,246
4,927
0
5,812
20,497
6,709
0
2,167
18,330
0
68,154
W
Yu Huang
yalpha93
Yu Huang
13,563
288
0
4,196
15,616
8,461
1,802
6,607
9,009
104,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
56,799
470
Minions Killed
614
0
Camps Cleared
0
1,955,799
Distance Traveled
2,009,246
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,226
487
145
7
0
391,989
4
W
King Arthur
10,909
519
111
5
0
419,786
9
L
Awilix
9,260
441
66
3
0
432,807
1
W
Arachne
10,429
497
124
6
0
431,586
0
W
Cernunnos
13,329
635
175
8
0
377,249
2
L
Sol
9,278
442
113
5
0
360,922
4
L
Bacchus
8,266
394
47
2
0
431,561
0
W
Sylvanus
11,134
530
54
3
0
389,908
1
L
Cernunnos
9,056
431
99
5
0
338,520
1
W
Yu Huang
10,998
524
150
7
0
390,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role