Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Taylorpem14
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 236L
1,413 Elo+
Party 2
Hercules
Hercules
TheRealMvp
Hercules
Level 60
God Stats
10W - 4L
1,610 SR
Queue Stats
93W - 106L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
acscotty
Kumbhakarna
Level 88
God Stats
4W - 4L
1,747 SR
Queue Stats
120W - 120L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
royswift
Ne Zha
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
163W - 177L
1,460 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,464 Elo+

VS

Team Averages
Level 127
1,520 SR
1,482 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
InflamedPeaches
Jing Wei
Level 134
God Stats
2W - 2L
1,319 SR
Queue Stats
64W - 52L
1,503 Elo+
Solo
Bellona
Bellona
MRWILSON931
Bellona
Level 157
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 7L
1,396 Elo+
Party 1
Hades
Hades
Sohlece
Hades
Level 128
God Stats
2W - 1L
1,654 SR
Queue Stats
105W - 93L
1,532 Elo+
Solo
Skadi
Skadi
TheB1GGERsalami
Skadi
Level 54
God Stats
2W - 1L
1,576 SR
Queue Stats
14W - 17L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 8 / 7
9,006
751
8,818
17,781
10,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 6 / 9
8,565
714
5,511
17,250
19,683
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TheRealMvp
Hercules
15
0 / 3 / 10
8,003
667
4,393
20,865
25,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
acscotty
Kumbhakarna
15
2 / 5 / 6
9,489
791
4,819
22,474
25,523
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
royswift
Ne Zha
16
4 / 5 / 5
9,072
756
10,310
15,013
8,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 5 / 9
8,834
736
12,935
9,529
4,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
18
5 / 2 / 18
10,504
875
16,727
6,012
3,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MRWILSON931
Bellona
17
6 / 2 / 18
10,006
834
11,598
11,865
13,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Sohlece
Hades
16
7 / 2 / 19
10,136
845
23,509
15,549
14,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 2 / 17
10,407
867
19,253
8,389
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
10
Kills
27
27
Deaths
13
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
8
7
0.81
W
Eset
 
Eset
3
5
9
1.5
W
Jing Wei
5
2
18
7
W
Bellona
MRWILSON931
Bellona
6
2
18
7.5
W
Hades
Sohlece
Hades
7
2
19
8.25
L
1
6
9
0.92
W
6
2
17
7.25
L
Hercules
TheRealMvp
Hercules
0
3
10
1.67
L
Kumbhakarna
acscotty
Kumbhakarna
2
5
6
1
L
Ne Zha
royswift
Ne Zha
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
84,022
93,383
Taken
51,344
89,114
Mitigated
40,119
37,991
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,818
5,657
1,808
3,903
17,781
10,420
560
5,864
11,917
0
21,414
W
Eset
 
Eset
12,935
167
809
1,150
9,529
4,095
568
873
7,701
23,017
0
W
Jing Wei
16,727
11,197
1,163
1,014
6,012
3,446
2,394
911
5,101
0
39,852
W
Bellona
MRWILSON931
Bellona
11,598
3,351
0
529
11,865
13,626
801
3,466
8,172
0
19,208
W
Hades
Sohlece
Hades
23,509
892
1,441
7,189
15,549
14,651
272
3,727
11,822
37,434
0
L
5,511
768
900
995
17,250
19,683
87
9,471
7,779
13,841
0
W
19,253
4,336
744
765
8,389
4,301
2,104
1,353
6,208
0
42,212
L
Hercules
TheRealMvp
Hercules
4,393
495
2,361
10,136
20,865
25,270
306
9,303
11,562
0
8,158
L
Kumbhakarna
acscotty
Kumbhakarna
4,819
459
6,583
5,362
22,474
25,523
490
6,945
15,529
12,678
0
L
Ne Zha
royswift
Ne Zha
10,310
2,378
1,532
4,411
15,013
8,218
418
4,861
10,152
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
49,887
92
Minions Killed
168
0
Camps Cleared
0
1,065,838
Distance Traveled
1,072,847
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,006
751
41
3
0
209,696
0
W
Eset
8,834
736
28
2
0
190,941
4
W
Jing Wei
10,504
875
53
4
0
230,172
3
W
Bellona
10,006
834
12
1
0
221,492
0
W
Hades
10,136
845
31
3
0
218,429
0
L
Ymir
8,565
714
6
1
0
186,421
0
W
Skadi
10,407
867
44
4
0
211,813
1
L
Hercules
8,003
667
10
1
0
249,002
1
L
Kumbhakarna
9,489
791
17
1
0
196,714
0
L
Ne Zha
9,072
756
18
2
0
224,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role