Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ArminWayde
Jing Wei
Level 80
God Stats
6W - 9L
1,460 SR
Queue Stats
343W - 417L
1,354 Elo+
Party 1
Susano
Susano
Jago98_
Susano
Level 84
God Stats
7W - 7L
1,490 SR
Queue Stats
318W - 378L
1,378 Elo+
Party 1
Yemoja
Yemoja
Luigimen101
Yemoja
Level 88
God Stats
3W - 3L
1,488 SR
Queue Stats
257W - 252L
1,484 Elo+
Solo
Janus
Janus
NeverLuckiest
Janus
Level 89
God Stats
17W - 23L
1,467 SR
Queue Stats
167W - 187L
1,379 Elo+
Party 1
Team Averages
Level 94
1,481 SR
1,419 Elo+

VS

Team Averages
Level 115
1,548 SR
1,517 Elo+
Apollo
Apollo
Appa999
Apollo
Level 104
God Stats
3W - 9L
1,300 SR
Queue Stats
37W - 47L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 85
God Stats
163W - 134L
1,551 SR
Queue Stats
230W - 226L
1,500 Elo+
Solo
Merlin
Merlin
Imabamboozle
Merlin
Level 68
God Stats
5W - 2L
1,668 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
dialektike
Guan Yu
Level 158
God Stats
46W - 38L
1,544 SR
Queue Stats
904W - 831L
1,502 Elo+
Party 2
Ares
Ares
ksupremekai
Ares
Level 160
God Stats
44W - 24L
1,674 SR
Queue Stats
865W - 772L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 3 / 0
4,673
467
1,979
7,434
3,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ArminWayde
Jing Wei
7
0 / 3 / 0
4,310
431
4,769
9,099
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Jago98_
Susano
9
1 / 3 / 0
4,966
497
2,842
8,143
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
8
1 / 2 / 0
5,122
512
3,831
7,567
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 0 / 1
5,173
517
2,557
2,910
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Appa999
Apollo
9
2 / 0 / 3
5,232
523
5,418
6,896
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
ColonelKajo
Danzaburou
9
1 / 2 / 1
5,232
523
2,317
6,825
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
9
0 / 0 / 0
5,157
516
2,257
2,863
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
dialektike
Guan Yu
11
4 / 0 / 0
6,287
629
5,893
8,117
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 0 / 2
5,472
547
7,221
9,695
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
W
Apollo
Appa999
Apollo
2
0
3
3.5
L
Jing Wei
ArminWayde
Jing Wei
0
3
0
0
W
Danzaburou
ColonelKajo
Danzaburou
1
2
1
0.75
W
Merlin
0
0
0
0
L
Susano
Jago98_
Susano
1
3
0
0.33
L
Yemoja
1
2
0
0.5
L
0
0
1
0.5
W
Guan Yu
dialektike
Guan Yu
4
0
0
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
23,106
35,153
Taken
34,396
13,625
Mitigated
19,317
13,041
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,979
533
0
2,725
7,434
3,393
0
0
6,755
0
25,331
W
Apollo
Appa999
Apollo
5,418
3,890
0
2,755
6,896
2,954
712
1,703
5,193
0
33,240
L
Jing Wei
ArminWayde
Jing Wei
4,769
3,727
0
1,379
9,099
2,971
0
4,182
4,917
0
25,158
W
Danzaburou
ColonelKajo
Danzaburou
2,317
314
0
3,097
6,825
2,386
0
954
5,871
0
30,656
W
Merlin
2,257
367
0
500
2,863
1,165
198
1,695
1,168
31,826
0
L
Susano
Jago98_
Susano
2,842
471
0
3,566
8,143
2,805
0
697
7,328
0
32,531
L
Yemoja
3,831
968
2,220
2,011
7,567
3,518
0
3,385
4,182
17,883
0
L
2,557
202
0
1,140
2,910
938
0
898
2,012
35,808
0
W
Guan Yu
dialektike
Guan Yu
5,893
1,256
121
4,407
8,117
8,447
0
374
7,743
0
37,312
W
7,221
285
1,341
4,126
9,695
4,365
0
1,662
8,033
15,602
2,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
27,380
234
Minions Killed
257
0
Camps Cleared
0
948,281
Distance Traveled
948,880
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,673
467
46
5
0
192,665
0
W
Apollo
5,232
523
47
5
0
179,588
1
L
Jing Wei
4,310
431
46
5
0
185,797
2
W
Danzaburou
5,232
523
68
7
0
194,319
1
W
Merlin
5,157
516
55
6
0
177,288
3
L
Susano
4,966
497
63
6
0
225,742
0
L
Yemoja
5,122
512
13
1
0
153,123
1
L
Janus
5,173
517
66
7
0
190,954
4
W
Guan Yu
6,287
629
61
6
0
200,443
3
W
Ares
5,472
547
26
3
0
197,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role