Player Matchup

Yemoja
Yemoja
Lhovr
Yemoja
Level 46
God Stats
2W - 3L
1,408 SR
Queue Stats
37W - 42L
1,379 Elo+
Party 2
Cupid
Cupid
LuvNun
Cupid
Level 31
God Stats
4W - 1L
1,763 SR
Queue Stats
21W - 23L
1,327 Elo+
Party 2
Arachne
Arachne
Odiaer
Arachne
Level 27
God Stats
22W - 17L
1,533 SR
Queue Stats
33W - 38L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Pyro1of1
Kukulkan
Level 29
God Stats
49W - 49L
1,523 SR
Queue Stats
51W - 52L
1,443 Elo+
Party 2
Nike
Nike
oBxxy
Nike
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,424 Elo+
Party 2
Team Averages
Level 39
1,546 SR
1,399 Elo+

VS

Team Averages
Level 64
1,534 SR
1,354 Elo+
Bakasura
Bakasura
ComboGang
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,354 Elo+
Party 1
Izanami
Izanami
JAYBIRD2639
Izanami
Level 49
God Stats
4W - 3L
1,519 SR
Queue Stats
28W - 36L
1,334 Elo+
Party 1
Osiris
Osiris
blakedodumbstuff
Osiris
Level 29
God Stats
3W - 2L
1,573 SR
Queue Stats
13W - 21L
1,289 Elo+
Party 1
Artio
Artio
gtgzachattack089
Artio
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tfmarshy
Morgan Le Fay
Level 101
God Stats
4W - 3L
1,577 SR
Queue Stats
95W - 92L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lhovr
Yemoja
11
0 / 6 / 5
8,217
432
6,274
17,867
14,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
LuvNun
Cupid
13
1 / 10 / 5
8,705
458
9,149
20,122
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Odiaer
Arachne
15
4 / 5 / 4
9,935
523
13,327
18,138
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Pyro1of1
Kukulkan
17
5 / 5 / 2
11,062
582
12,167
10,703
4,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
oBxxy
Nike
15
3 / 2 / 0
9,753
513
12,086
18,693
14,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ComboGang
Bakasura
16
7 / 2 / 2
10,251
540
9,821
16,414
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
JAYBIRD2639
Izanami
16
8 / 5 / 11
10,529
554
24,210
19,560
9,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 4
9,481
499
9,032
16,627
12,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 14
11,386
599
10,731
22,772
31,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
tfmarshy
Morgan Le Fay
17
4 / 2 / 7
10,427
549
11,122
9,840
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
28
28
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ComboGang
Bakasura
7
2
2
4
W
Izanami
JAYBIRD2639
Izanami
8
5
11
2.7
L
Yemoja
Lhovr
Yemoja
0
6
5
0.42
L
Cupid
LuvNun
Cupid
1
10
5
0.35
L
Arachne
Odiaer
Arachne
4
5
4
1.2
L
Kukulkan
Pyro1of1
Kukulkan
5
5
2
1.2
W
1
3
4
1
W
8
1
14
15
L
Nike
oBxxy
Nike
3
2
0
1.5
W
Morgan Le Fay
tfmarshy
Morgan Le Fay
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
64,916
85,523
Taken
85,213
48,459
Mitigated
67,674
22,694
Healing
26,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ComboGang
Bakasura
9,821
6,249
0
3,955
16,414
8,309
135
5,241
11,173
0
66,629
W
Izanami
JAYBIRD2639
Izanami
24,210
16,811
0
6,548
19,560
9,675
1,240
4,978
14,582
37
94,429
L
Yemoja
Lhovr
Yemoja
6,274
2,021
2,979
2,366
17,867
14,227
553
5,020
12,819
22,777
0
L
Cupid
LuvNun
Cupid
9,149
5,695
87
4,931
20,122
5,977
888
4,056
16,066
0
39,703
L
Arachne
Odiaer
Arachne
13,327
8,326
0
5,688
18,138
9,164
0
5,521
12,507
34
69,060
L
Kukulkan
Pyro1of1
Kukulkan
12,167
1,042
0
1,638
10,703
4,886
447
4,798
5,845
82,215
0
W
9,032
3,832
0
5,962
16,627
12,573
3,318
178
16,449
0
72,362
W
10,731
1,802
1,826
5,604
22,772
31,932
312
4,458
18,314
39,055
0
L
Nike
oBxxy
Nike
12,086
3,023
0
5,005
18,693
14,205
0
3,403
14,937
0
75,581
W
Morgan Le Fay
tfmarshy
Morgan Le Fay
11,122
346
0
2,316
9,840
5,185
304
3,620
6,220
85,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
52,074
444
Minions Killed
566
0
Camps Cleared
0
1,691,320
Distance Traveled
1,833,423
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,251
540
121
6
0
442,287
2
W
Izanami
10,529
554
121
6
0
302,408
0
L
Yemoja
8,217
432
27
1
0
305,997
3
L
Cupid
8,705
458
49
3
0
310,585
3
L
Arachne
9,935
523
79
4
0
396,943
2
L
Kukulkan
11,062
582
157
8
0
341,726
7
W
Osiris
9,481
499
111
6
0
372,367
4
W
Artio
11,386
599
58
3
0
343,955
0
L
Nike
9,753
513
132
7
0
336,069
1
W
Morgan Le Fay
10,427
549
155
8
0
372,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role