Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Myk3-n-1k3234
Xbalanque
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 117L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
UnloadingDan2
Sun Wukong
Level 29
God Stats
4W - 4L
1,493 SR
Queue Stats
37W - 51L
1,476 Elo+
Party 3
Janus
Janus
ZeMuffinTTV
Janus
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
29W - 36L
1,468 Elo+
Party 1
Chaac
Chaac
dariusbramble
Chaac
Level 27
God Stats
2W - 0L
1,551 SR
Queue Stats
63W - 68L
1,497 Elo+
Party 3
Team Averages
Level 25
1,466 SR
1,486 Elo+

VS

Team Averages
Level 54
1,500 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AhGetClackedOn
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,587 Elo+
Party 2
Ares
Ares
FaZeJakejackson
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,491 Elo+
Solo
Chiron
Chiron
MrRuge94
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 2
Da Ji
Da Ji
TurtleyEnough
Da Ji
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 4 / 23
10,303
793
12,040
11,329
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
Myk3-n-1k3234
Xbalanque
18
9 / 5 / 21
11,436
880
24,891
14,706
6,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
UnloadingDan2
Sun Wukong
18
10 / 5 / 13
12,211
939
12,715
18,231
11,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 19
11,212
862
19,687
9,862
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 4 / 20
11,543
888
18,726
21,584
25,566
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 7 / 10
10,065
774
10,083
15,768
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
AhGetClackedOn
Baron Samedi
16
2 / 11 / 10
9,203
708
7,623
18,705
11,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 6 / 10
10,548
811
12,388
23,180
29,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
MrRuge94
Chiron
19
7 / 7 / 11
11,439
880
13,352
18,962
11,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 7 / 6
10,247
788
15,634
16,812
9,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
67
38
Kills
20
21
Deaths
38
96
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
23
3.38
L
Janus
 
Janus
3
7
10
1.14
L
Baron Samedi
AhGetClackedOn
Baron Samedi
2
11
10
0.64
L
2
6
10
1.17
L
Chiron
MrRuge94
Chiron
7
7
11
1.79
W
Xbalanque
Myk3-n-1k3234
Xbalanque
9
5
21
3.9
L
6
7
6
1.29
W
Sun Wukong
UnloadingDan2
Sun Wukong
10
5
13
3.3
W
6
3
19
5.17
W
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,059
Damage
59,080
75,712
Taken
93,427
56,701
Mitigated
71,334
25,052
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,040
803
4,652
3,059
11,329
8,072
1,462
6,265
5,064
23,118
0
L
Janus
 
Janus
10,083
1,354
58
2,302
15,768
8,664
0
6,572
9,196
26,690
0
L
Baron Samedi
AhGetClackedOn
Baron Samedi
7,623
863
2,589
1,664
18,705
11,985
0
5,386
13,319
17,254
0
L
12,388
856
366
3,178
23,180
29,536
0
9,928
13,252
24,369
0
L
Chiron
MrRuge94
Chiron
13,352
4,245
733
2,665
18,962
11,630
0
5,480
13,482
0
28,337
W
Xbalanque
Myk3-n-1k3234
Xbalanque
24,891
6,843
1,206
2,832
14,706
6,785
3,643
3,877
10,829
0
52,959
L
15,634
3,747
1,608
1,772
16,812
9,519
0
4,361
12,451
0
22,936
W
Sun Wukong
UnloadingDan2
Sun Wukong
12,715
3,216
0
2,265
18,231
11,767
940
7,348
10,883
0
20,265
W
19,687
415
1,677
2,460
9,862
4,511
1,874
4,202
5,660
32,004
0
W
18,726
2,503
1,246
5,655
21,584
25,566
1,289
8,402
13,182
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
51,502
138
Minions Killed
124
0
Camps Cleared
0
1,087,667
Distance Traveled
1,045,867
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,303
793
21
2
0
210,868
1
L
Janus
10,065
774
37
3
0
200,517
0
L
Baron Samedi
9,203
708
15
1
0
179,789
0
L
Ares
10,548
811
20
2
0
230,333
0
L
Chiron
11,439
880
44
3
0
211,356
0
W
Xbalanque
11,436
880
55
4
0
208,402
1
L
Da Ji
10,247
788
8
1
0
223,872
3
W
Sun Wukong
12,211
939
9
1
0
207,222
0
W
Janus
11,212
862
41
3
0
216,165
1
W
Chaac
11,543
888
12
1
0
245,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role