Player Matchup

Achilles
Achilles
DubbelJoel
Achilles
Level 105
God Stats
2W - 3L
1,343 SR
Queue Stats
143W - 144L
1,439 Elo+
Party 3
Athena
Athena
Glattshaved
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Solo
Guan Yu
Guan Yu
TrippelJoel
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,424 Elo+
Party 3
Mulan
Mulan
YoRHa27
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
antikvariats
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,209 Elo+
Solo
Team Averages
Level 64
1,469 SR
1,341 Elo+

VS

Team Averages
Level 54
1,483 SR
1,407 Elo+
Maui
Maui
 
Maui
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JIRNIY
Anubis
Level 29
God Stats
1W - 2L
1,505 SR
Queue Stats
26W - 49L
1,361 Elo+
Party 2
Sylvanus
Sylvanus
RyukenBlack
Sylvanus
Level 119
God Stats
3W - 2L
1,517 SR
Queue Stats
212W - 227L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
RyukenWhite
Cernunnos
Level 46
God Stats
3W - 2L
1,391 SR
Queue Stats
160W - 188L
1,382 Elo+
Party 1
Awilix
Awilix
Underlock
Awilix
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DubbelJoel
Achilles
20
6 / 9 / 10
13,585
647
26,070
41,192
53,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
18
1 / 7 / 13
12,797
609
14,174
38,319
43,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
TrippelJoel
Guan Yu
20
5 / 8 / 12
13,577
647
23,158
38,157
44,368
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
YoRHa27
Mulan
20
9 / 9 / 11
14,724
701
40,039
43,306
50,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
antikvariats
Ao Kuang
20
2 / 5 / 15
14,228
678
18,595
36,995
38,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
20
4 / 3 / 27
14,825
706
14,078
34,515
62,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
JIRNIY
Anubis
20
5 / 5 / 22
14,828
706
34,033
27,023
21,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RyukenBlack
Sylvanus
20
6 / 4 / 26
15,449
736
22,436
30,057
45,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
RyukenWhite
Cernunnos
20
6 / 7 / 21
14,467
689
39,718
28,117
19,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Underlock
Awilix
20
17 / 5 / 14
15,059
717
40,496
24,764
19,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
148
23
Kills
38
38
Deaths
24
61
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
3
27
5.83
L
Achilles
DubbelJoel
Achilles
6
9
10
1.22
L
Athena
1
7
13
1.07
W
Anubis
JIRNIY
Anubis
5
5
22
3.2
W
Sylvanus
RyukenBlack
Sylvanus
6
4
26
4.75
W
Cernunnos
RyukenWhite
Cernunnos
6
7
21
2.36
L
Guan Yu
TrippelJoel
Guan Yu
5
8
12
1.38
W
Awilix
Underlock
Awilix
17
5
14
4.8
L
Mulan
YoRHa27
Mulan
9
9
11
1.61
L
Ao Kuang
antikvariats
Ao Kuang
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,036
Damage
150,761
197,969
Taken
144,476
230,604
Mitigated
168,685
86,361
Healing
65,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
14,078
3,789
1,626
7,081
34,515
62,465
924
10,154
23,571
25,459
0
L
Achilles
DubbelJoel
Achilles
26,070
5,801
4,498
9,587
41,192
53,506
1,027
16,972
24,220
0
42,311
L
Athena
14,174
3,288
3,931
8,165
38,319
43,572
241
12,518
25,801
27,596
0
W
Anubis
JIRNIY
Anubis
34,033
2,499
695
10,279
27,023
21,540
1,602
4,166
22,604
82,095
0
W
Sylvanus
RyukenBlack
Sylvanus
22,436
4,240
24,507
13,627
30,057
45,614
574
6,445
23,118
33,081
0
W
Cernunnos
RyukenWhite
Cernunnos
39,718
15,911
1,783
1,826
28,117
19,952
2,059
5,056
22,827
0
58,682
L
Guan Yu
TrippelJoel
Guan Yu
23,158
3,885
20,418
10,089
38,157
44,368
499
13,179
24,978
0
35,255
W
Awilix
Underlock
Awilix
40,496
17,007
1,786
1,881
24,764
19,114
3,891
6,948
17,497
0
53,380
L
Mulan
YoRHa27
Mulan
40,039
5,262
1,632
12,414
43,306
50,398
1,169
14,643
28,663
0
71,766
L
Ao Kuang
antikvariats
Ao Kuang
18,595
4,347
3,387
12,240
36,995
38,760
1,885
13,235
23,760
36,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,911
Gold Earned
74,628
204
Minions Killed
193
0
Camps Cleared
0
1,817,058
Distance Traveled
1,749,850
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
14,825
706
19
1
0
355,515
1
L
Achilles
13,585
647
37
2
0
359,614
2
L
Athena
12,797
609
28
1
0
386,986
0
W
Anubis
14,828
706
100
5
0
308,137
0
W
Sylvanus
15,449
736
17
1
0
351,532
1
W
Cernunnos
14,467
689
39
2
0
338,937
0
L
Guan Yu
13,577
647
25
1
0
379,573
0
W
Awilix
15,059
717
18
1
0
395,729
0
L
Mulan
14,724
701
77
4
0
311,625
4
L
Ao Kuang
14,228
678
37
2
0
379,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role