Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Aurelìus
Maui
Level 160
God Stats
2W - 3L
1,499 SR
Queue Stats
326W - 291L
1,550 Elo+
Solo
Thor
Thor
MR_Ezrayil_Q8
Thor
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,476 Elo+
Solo
Merlin
Merlin
WashinMashen
Merlin
Level 156
God Stats
25W - 14L
1,628 SR
Queue Stats
499W - 360L
1,642 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mainofcanoe
Ah Muzen Cab
Level 119
God Stats
7W - 6L
1,619 SR
Queue Stats
334W - 290L
1,550 Elo+
Party 2
Team Averages
Level 131
1,549 SR
1,543 Elo+

VS

Team Averages
Level 134
1,555 SR
1,603 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RadiantGlory
Danzaburou
Level 83
God Stats
7W - 2L
1,747 SR
Queue Stats
140W - 38L
1,729 Elo+
Party 1
Athena
Athena
Swagman5555
Athena
Level 138
God Stats
8W - 9L
1,578 SR
Queue Stats
510W - 414L
1,561 Elo+
Party 3
Horus
Horus
freesty1er
Horus
Level 160
God Stats
13W - 4L
1,409 SR
Queue Stats
419W - 201L
1,684 Elo+
Party 1
Ullr
Ullr
invincible2705
Ullr
Level 133
God Stats
45W - 33L
1,543 SR
Queue Stats
620W - 507L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,017
603
1,331
3,333
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
5
0 / 1 / 0
3,071
614
886
3,306
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,099
620
589
3,035
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
1
0 / 0 / 0
2,436
487
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
mainofcanoe
Ah Muzen Cab
2
0 / 1 / 0
2,540
508
432
940
203
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
1 / 0 / 0
3,400
680
561
231
63
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RadiantGlory
Danzaburou
6
0 / 0 / 0
3,633
727
1,934
2,699
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
4
0 / 0 / 3
3,402
680
1,344
2,594
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
6
0 / 0 / 0
3,388
678
243
1,892
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
2 / 0 / 0
3,947
789
1,744
2,343
691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Janus
 
Janus
1
0
0
1
L
Maui
0
1
0
0
L
0
1
0
0
W
Danzaburou
RadiantGlory
Danzaburou
0
0
0
0
W
Athena
0
0
3
1.5
L
Merlin
0
0
0
0
W
Horus
0
0
0
0
W
2
0
0
2
L
Ah Muzen Cab
mainofcanoe
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,238
Damage
5,826
10,614
Taken
9,759
4,342
Mitigated
3,383
4,073
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,331
104
0
2,052
3,333
1,761
0
0
3,333
0
9,548
W
Janus
 
Janus
561
0
0
0
231
63
0
0
231
14,215
0
L
Maui
886
615
0
735
3,306
1,377
0
510
2,796
9,158
0
L
589
72
0
1,270
3,035
1,001
0
925
2,110
0
12,732
W
Danzaburou
RadiantGlory
Danzaburou
1,934
875
0
1,871
2,699
687
136
0
2,385
0
18,324
W
Athena
1,344
706
0
965
2,594
1,150
0
210
2,384
6,956
1,126
L
Merlin
0
0
0
0
0
0
0
0
0
386
0
W
Horus
243
96
43
710
1,892
792
0
0
1,859
0
15,929
W
1,744
1,027
0
500
2,343
691
0
676
1,667
0
17,076
L
Ah Muzen Cab
mainofcanoe
Ah Muzen Cab
432
320
0
16
940
203
0
378
562
0
3,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,163
Gold Earned
17,770
77
Minions Killed
150
0
Camps Cleared
0
308,872
Distance Traveled
461,691
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,017
603
21
4
0
93,922
0
W
Janus
3,400
680
31
6
0
95,861
2
L
Maui
3,071
614
16
3
0
87,747
0
L
Thor
3,099
620
33
7
0
90,753
1
W
Danzaburou
3,633
727
33
7
0
70,155
0
W
Athena
3,402
680
10
2
0
91,755
0
L
Merlin
2,436
487
1
0
0
14,119
0
W
Horus
3,388
678
42
8
0
131,583
1
W
Ullr
3,947
789
34
7
0
72,337
0
L
Ah Muzen Cab
2,540
508
6
1
0
22,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role