Player Matchup

Scylla
Scylla
SuspectDegree
Scylla
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,693 Elo+
Solo
Horus
Horus
kendo-loco25
Horus
Level 137
God Stats
8W - 10L
1,448 SR
Queue Stats
246W - 189L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
neo-tau
Ne Zha
Level 129
God Stats
24W - 24L
1,593 SR
Queue Stats
252W - 198L
1,571 Elo+
Party 2
Team Averages
Level 137
1,514 SR
1,616 Elo+

VS

Team Averages
Level 129
1,353 SR
1,531 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pr0-TssS
Cthulhu
Level 147
God Stats
5W - 6L
1,533 SR
Queue Stats
438W - 470L
1,505 Elo+
Solo
Poseidon
Poseidon
RulerOfDodos
Poseidon
Level 88
God Stats
0W - 8L
1,027 SR
Queue Stats
603W - 556L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 10
12,803
854
19,303
15,827
9,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 13
11,869
791
19,150
21,454
25,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
neo-tau
Ne Zha
15
3 / 3 / 11
10,969
731
15,283
17,035
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 8 / 3
9,273
618
12,487
22,819
16,134
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Pr0-TssS
Cthulhu
14
2 / 5 / 1
10,329
689
16,111
20,965
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
RulerOfDodos
Poseidon
13
1 / 8 / 2
9,265
618
12,569
15,097
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
4
4
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
8
3
0.31
L
Cthulhu
Pr0-TssS
Cthulhu
2
5
1
0.5
L
Poseidon
RulerOfDodos
Poseidon
1
8
2
0.25
W
10
0
10
15
W
8
1
13
14.5
W
Ne Zha
neo-tau
Ne Zha
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
41,167
54,316
Taken
58,881
43,583
Mitigated
40,286
27,725
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
12,487
2,268
0
8,156
22,819
16,134
0
7,225
14,992
0
30,475
L
Cthulhu
Pr0-TssS
Cthulhu
16,111
1,453
482
2,832
20,965
19,929
0
6,825
13,552
36,290
0
L
Poseidon
RulerOfDodos
Poseidon
12,569
448
0
0
15,097
4,223
0
5,339
9,209
35,219
0
W
19,303
2,430
276
7,503
15,827
9,069
786
8,707
6,595
59,525
0
W
19,150
9,446
3,510
9,448
21,454
25,564
357
11,249
9,723
0
30,627
W
Ne Zha
neo-tau
Ne Zha
15,283
7,628
0
6,988
17,035
8,950
1,171
8,785
7,926
0
56,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
28,867
169
Minions Killed
117
0
Camps Cleared
0
939,313
Distance Traveled
819,402
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,273
618
29
2
0
280,421
4
L
Cthulhu
10,329
689
35
2
0
294,709
2
L
Poseidon
9,265
618
53
4
0
244,272
3
W
Scylla
12,803
854
96
6
0
317,235
1
W
Horus
11,869
791
21
1
0
307,715
2
W
Ne Zha
10,969
731
52
3
0
314,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role