Player Matchup

Xing Tian
Xing Tian
ForgottenRFB
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,371 Elo+
Party 2
Ra
Ra
Notorious1011
Ra
Level 112
God Stats
3W - 1L
1,716 SR
Queue Stats
390W - 331L
1,578 Elo+
Party 2
Fenrir
Fenrir
neoroni
Fenrir
Level 66
God Stats
4W - 5L
1,551 SR
Queue Stats
244W - 201L
1,602 Elo+
Party 2
Team Averages
Level 64
1,589 SR
1,517 Elo+

VS

Team Averages
Level 66
1,305 SR
1,143 Elo+
He Bo
He Bo
AloyCross5118
He Bo
Level 65
God Stats
0W - 1L
1,271 SR
Queue Stats
35W - 65L
1,142 Elo+
Party 1
Danzaburou
Danzaburou
LuckyPawTV
Danzaburou
Level 27
God Stats
2W - 8L
1,142 SR
Queue Stats
6W - 28L
1,023 Elo+
Party 1
Maui
Maui
jugheadgaming25_
Maui
Level 105
God Stats
2W - 7L
1,500 SR
Queue Stats
27W - 53L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ForgottenRFB
Xing Tian
15
2 / 2 / 7
10,431
745
4,618
18,923
23,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 6
11,726
838
14,882
7,684
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
neoroni
Fenrir
16
4 / 0 / 6
11,326
809
7,787
11,719
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,284
592
7,309
11,520
4,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
LuckyPawTV
Danzaburou
13
0 / 4 / 2
8,039
574
5,259
11,914
5,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 1
8,185
585
4,406
13,614
15,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Xing Tian
ForgottenRFB
Xing Tian
2
2
7
2.75
L
Danzaburou
LuckyPawTV
Danzaburou
0
4
2
0.25
W
6
0
6
9
L
1
2
1
0.75
W
Fenrir
neoroni
Fenrir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
16,974
38,326
Taken
37,048
39,472
Mitigated
25,217
12,704
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,309
1,462
548
614
11,520
4,415
0
5,453
6,067
30,792
0
W
Xing Tian
ForgottenRFB
Xing Tian
4,618
881
0
3,080
18,923
23,205
0
6,752
10,635
15,978
0
L
Danzaburou
LuckyPawTV
Danzaburou
5,259
2,945
0
1,971
11,914
5,444
0
6,293
5,621
0
21,836
W
14,882
1,199
3,020
4,320
7,684
3,907
1,131
2,207
5,477
78,643
0
L
4,406
726
446
432
13,614
15,358
0
7,770
5,844
14,706
0
W
Fenrir
neoroni
Fenrir
7,787
1,296
142
2,142
11,719
12,360
1,239
3,302
8,417
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
24,508
173
Minions Killed
102
0
Camps Cleared
0
815,885
Distance Traveled
702,380
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,284
592
52
4
0
211,853
1
W
Xing Tian
10,431
745
12
1
0
241,519
0
L
Danzaburou
8,039
574
34
2
0
226,367
1
W
Ra
11,726
838
126
9
0
291,717
4
L
Maui
8,185
585
16
1
0
264,160
1
W
Fenrir
11,326
809
35
3
0
282,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role