Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BruhhChamp
Sol
Level 97
God Stats
1W - 2L
1,364 SR
Queue Stats
75W - 93L
1,518 Elo+
Solo
Bastet
Bastet
Chris8091
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,488 Elo+
Solo
Apollo
Apollo
Thagiz1
Apollo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,513 Elo+
Party 1
Nox
Nox
X1Hunter1X
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,480 Elo+
Party 1
Team Averages
Level 90
1,473 SR
1,500 Elo+

VS

Team Averages
Level 112
1,589 SR
1,463 Elo+
Cthulhu
Cthulhu
DKV03
Cthulhu
Level 106
God Stats
5W - 5L
1,589 SR
Queue Stats
113W - 110L
1,536 Elo+
Party 2
Nike
Nike
LGICoffee
Nike
Level 115
God Stats
3W - 1L
1,669 SR
Queue Stats
95W - 106L
1,536 Elo+
Party 2
Set
Set
MightiestBeard
Set
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,340 Elo+
Solo
Discordia
Discordia
TwilightGogma
Discordia
Level 109
God Stats
5W - 4L
1,603 SR
Queue Stats
257W - 275L
1,391 Elo+
Solo
Scylla
Scylla
eddyjav
Scylla
Level 127
God Stats
1W - 2L
1,586 SR
Queue Stats
171W - 172L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 3
6,151
879
2,785
10,160
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
6,099
871
6,666
7,034
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Chris8091
Bastet
5
0 / 1 / 0
4,796
685
224
1,023
403
Apollo
Thagiz1
Apollo
12
3 / 4 / 4
6,811
973
4,586
8,054
3,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 1
6,653
950
9,166
6,727
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DKV03
Cthulhu
13
3 / 1 / 7
7,017
1,002
5,960
11,423
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
11
3 / 2 / 5
6,688
955
2,976
7,112
6,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 7
6,331
904
2,872
6,255
2,813
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
TwilightGogma
Discordia
14
2 / 1 / 9
7,471
1,067
10,312
6,849
3,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
eddyjav
Scylla
13
4 / 2 / 5
7,495
1,071
7,497
6,076
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
13
14
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
L
1
3
1
0.5
L
Bastet
Chris8091
Bastet
0
1
0
0
W
Cthulhu
DKV03
Cthulhu
3
1
7
6.5
W
Nike
3
2
5
2.75
W
1
3
7
1.5
L
Apollo
Thagiz1
Apollo
3
4
4
1.25
W
Discordia
TwilightGogma
Discordia
2
1
9
6.5
L
3
3
1
1.17
W
Scylla
eddyjav
Scylla
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
29,617
32,998
Taken
37,715
17,475
Mitigated
22,611
8,721
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,785
199
137
1,538
10,160
7,979
0
7,047
2,717
5,052
0
L
6,666
1,956
531
2,227
7,034
2,680
1,153
4,306
2,505
14,304
0
L
Bastet
Chris8091
Bastet
224
114
0
7
1,023
403
0
727
218
0
224
W
Cthulhu
DKV03
Cthulhu
5,960
74
1,427
5,192
11,423
7,665
49
5,565
5,858
13,799
0
W
Nike
2,976
347
144
54
7,112
6,125
213
3,392
3,720
0
5,524
W
2,872
657
1,306
1,215
6,255
2,813
700
3,705
2,550
0
4,656
L
Apollo
Thagiz1
Apollo
4,586
1,971
765
1,601
8,054
3,440
198
5,457
2,422
0
10,513
W
Discordia
TwilightGogma
Discordia
10,312
569
1,404
1,407
6,849
3,585
629
3,593
3,256
19,313
0
L
9,166
378
405
1,510
6,727
2,973
324
5,020
1,367
20,292
0
W
Scylla
eddyjav
Scylla
7,497
361
600
1,397
6,076
2,423
788
2,362
3,714
18,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
35,002
56
Minions Killed
78
0
Camps Cleared
0
574,524
Distance Traveled
709,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,151
879
5
1
0
132,613
2
L
Sol
6,099
871
15
2
0
140,945
0
L
Bastet
4,796
685
0
0
0
15,870
0
W
Cthulhu
7,017
1,002
13
2
0
163,238
0
W
Nike
6,688
955
2
0
0
109,912
0
W
Set
6,331
904
1
0
0
151,868
0
L
Apollo
6,811
973
11
2
0
145,989
0
W
Discordia
7,471
1,067
21
3
0
143,276
0
L
Nox
6,653
950
25
4
0
139,107
1
W
Scylla
7,495
1,071
41
6
0
141,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role