Player Matchup

Osiris
Osiris
Diamond V
Dаya
Osiris
Diamond V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
2,340 MMR
Solo
Geb
Geb
Platinum IV
Guszerker
Geb
Platinum IV
Level 147
God Stats
3W - 10L
1,372 SR
Queue Stats
314W - 314L
1,826 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Herrrchickenwing
Cernunnos
Platinum I
Level 107
God Stats
1W - 2L
1,154 SR
Queue Stats
162W - 153L
1,873 MMR
Solo
Tyr
Tyr
Platinum V
Papa_Baer_93
Tyr
Platinum V
Level 160
God Stats
10W - 14L
1,483 SR
Queue Stats
246W - 249L
1,742 MMR
Solo
Zeus
Zeus
Platinum I
RyanRocks1243_HB
Zeus
Platinum I
Level 151
God Stats
118W - 74L
1,710 SR
Queue Stats
520W - 501L
2,039 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,444 SR
1,964 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,614 SR
1,964 MMR
Horus
Horus
Platinum I
CallMeKoby
Horus
Platinum I
Level 135
God Stats
3W - 5L
1,643 SR
Queue Stats
609W - 598L
1,976 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Parkness1900
Ao Kuang
Gold I
Level 64
God Stats
2W - 2L
1,777 SR
Queue Stats
80W - 58L
1,885 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
Theaguas32
Yu Huang
Diamond V
Level 108
God Stats
2W - 6L
1,373 SR
Queue Stats
142W - 135L
2,194 MMR
Solo
Ishtar
Ishtar
Platinum IV
balowni164
Ishtar
Platinum IV
Level 105
God Stats
14W - 8L
1,684 SR
Queue Stats
630W - 627L
1,733 MMR
Solo
Hercules
Hercules
Diamond V
tumcc
Hercules
Diamond V
Level 140
God Stats
0W - 3L
1,595 SR
Queue Stats
211W - 191L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dаya
Osiris
20
13 / 3 / 4
15,025
653
24,627
22,829
18,163
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 2 / 13
11,566
503
5,369
18,471
20,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
19
1 / 2 / 7
12,533
545
15,409
22,189
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 10
13,091
569
8,247
20,734
20,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 3 / 4
15,120
657
34,310
16,378
7,008
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Da JiAwilixNe Zha

VS

Bans
SusanoMauiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 6 / 6
9,289
404
7,895
27,355
31,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Parkness1900
Ao Kuang
18
5 / 3 / 2
11,492
500
11,891
27,378
11,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Theaguas32
Yu Huang
18
4 / 8 / 2
11,335
493
15,717
15,115
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
balowni164
Ishtar
16
1 / 6 / 2
9,923
431
11,876
24,572
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
tumcc
Hercules
16
1 / 7 / 1
10,606
461
9,635
23,782
24,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
30
Kills
12
12
Deaths
30
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
1
6
6
0.67
W
Osiris
Dаya
Osiris
13
3
4
5
W
0
2
13
3.25
W
Cernunnos
1
2
7
2.25
W
1
2
10
3
L
Ao Kuang
Parkness1900
Ao Kuang
5
3
2
2
W
15
3
4
5.67
L
Yu Huang
Theaguas32
Yu Huang
4
8
2
0.63
L
Ishtar
balowni164
Ishtar
1
6
2
0.33
L
Hercules
tumcc
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,962
Damage
57,014
100,601
Taken
118,202
75,420
Mitigated
84,190
44,759
Healing
35,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,895
3,325
1,271
6,451
27,355
31,516
0
12,126
14,823
112
27,545
W
Osiris
Dаya
Osiris
24,627
10,921
0
7,871
22,829
18,163
2,522
5,791
16,911
45
149,123
W
5,369
578
0
6,975
18,471
20,378
687
6,430
11,936
19,981
0
W
Cernunnos
15,409
6,787
0
13,048
22,189
9,086
5,245
4,097
18,092
0
115,007
W
8,247
206
0
9,311
20,734
20,785
758
3,278
16,663
33
88,057
L
Ao Kuang
Parkness1900
Ao Kuang
11,891
2,817
0
10,084
27,378
11,966
0
7,635
19,611
100,186
0
W
34,310
3,352
564
6,990
16,378
7,008
3,218
10,522
5,761
139,223
0
L
Yu Huang
Theaguas32
Yu Huang
15,717
1,782
0
470
15,115
6,322
0
9,420
5,372
90,179
0
L
Ishtar
balowni164
Ishtar
11,876
7,602
0
9,037
24,572
10,093
0
4,455
20,043
0
84,658
L
Hercules
tumcc
Hercules
9,635
1,963
0
8,474
23,782
24,293
0
5,780
17,876
21
82,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,335
Gold Earned
52,645
707
Minions Killed
607
0
Camps Cleared
0
2,338,686
Distance Traveled
2,066,828
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,289
404
33
1
0
434,185
7
W
Osiris
15,025
653
175
8
0
542,861
1
W
Geb
11,566
503
20
1
0
490,896
9
W
Cernunnos
12,533
545
143
6
0
419,261
9
W
Tyr
13,091
569
151
7
0
475,772
11
L
Ao Kuang
11,492
500
140
6
0
460,899
4
W
Zeus
15,120
657
218
9
0
409,896
4
L
Yu Huang
11,335
493
144
6
0
405,937
0
L
Ishtar
9,923
431
130
6
0
364,638
5
L
Hercules
10,606
461
160
7
0
401,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role