Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Daniie_el
Kuzenbo
Level 147
God Stats
0W - 1L
1,727 SR
Queue Stats
39W - 56L
1,441 Elo+
Party 3
Ne Zha
Ne Zha
SethisBigDaddy99
Ne Zha
Level 103
God Stats
24W - 18L
1,587 SR
Queue Stats
373W - 364L
1,581 Elo+
Party 2
Olorun
Olorun
sephiwhait
Olorun
Level 151
God Stats
4W - 5L
1,642 SR
Queue Stats
108W - 118L
1,499 Elo+
Party 3
Team Averages
Level 119
1,591 SR
1,504 Elo+

VS

Team Averages
Level 110
1,529 SR
1,510 Elo+
Arachne
Arachne
CardioToxn74
Arachne
Level 158
God Stats
8W - 8L
1,580 SR
Queue Stats
347W - 324L
1,587 Elo+
Party 4
Ares
Ares
Cosmicombatant
Ares
Level 119
God Stats
2W - 1L
1,509 SR
Queue Stats
13W - 13L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
ImBrandonRodgers
Baron Samedi
Level 61
God Stats
1W - 1L
1,574 SR
Queue Stats
12W - 10L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
xGOLDN GOATx
Guan Yu
Level 109
God Stats
2W - 3L
1,481 SR
Queue Stats
147W - 148L
1,481 Elo+
Party 4
Cupid
Cupid
xGOLDN TRUx
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 3 / 0
6,756
483
9,552
11,289
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
 
Bellona
12
0 / 2 / 1
6,586
470
5,747
11,519
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Daniie_el
Kuzenbo
9
0 / 2 / 1
6,112
437
3,685
11,442
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
6,647
475
4,889
12,412
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
sephiwhait
Olorun
12
1 / 3 / 1
7,179
513
6,242
10,524
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CardioToxn74
Arachne
14
9 / 0 / 4
8,738
624
8,415
12,853
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 6
6,284
449
5,552
12,357
8,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ImBrandonRodgers
Baron Samedi
12
0 / 2 / 1
6,609
472
7,128
9,963
5,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
xGOLDN GOATx
Guan Yu
14
3 / 0 / 4
8,841
632
9,620
9,282
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 5
7,056
504
3,785
7,556
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
14
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
0
0
L
Bellona
 
Bellona
0
2
1
0.25
W
Arachne
CardioToxn74
Arachne
9
0
4
11
W
1
0
6
4
L
Kuzenbo
Daniie_el
Kuzenbo
0
2
1
0.25
W
Baron Samedi
ImBrandonRodgers
Baron Samedi
0
2
1
0.25
L
1
4
0
0.25
L
Olorun
sephiwhait
Olorun
1
3
1
0.5
W
Guan Yu
xGOLDN GOATx
Guan Yu
3
0
4
5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,115
Damage
34,500
57,186
Taken
52,011
35,186
Mitigated
34,194
20,775
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,552
3,579
0
5,453
11,289
4,352
297
3,140
8,149
0
59,968
L
Bellona
 
Bellona
5,747
1,659
0
4,220
11,519
7,134
0
358
10,536
0
47,087
W
Arachne
CardioToxn74
Arachne
8,415
6,695
0
5,222
12,853
5,647
0
1,330
11,523
0
61,845
W
5,552
103
285
1,088
12,357
8,921
202
2,236
10,121
24,367
0
L
Kuzenbo
Daniie_el
Kuzenbo
3,685
1,562
0
3,693
11,442
14,048
72
3,758
7,601
18,457
0
W
Baron Samedi
ImBrandonRodgers
Baron Samedi
7,128
554
251
5,364
9,963
5,183
512
4,378
5,585
55,399
0
L
4,889
2,331
0
2,135
12,412
5,059
0
572
11,657
0
58,522
L
Olorun
sephiwhait
Olorun
6,242
2,244
568
4,706
10,524
4,593
43
4,852
5,621
62,901
5,832
W
Guan Yu
xGOLDN GOATx
Guan Yu
9,620
1,125
658
5,876
9,282
11,802
180
520
8,762
0
64,896
W
3,785
2,424
210
5,557
7,556
2,641
692
815
6,741
0
45,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
37,528
412
Minions Killed
407
0
Camps Cleared
0
1,309,724
Distance Traveled
1,354,843
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,756
483
106
8
0
230,949
8
L
Bellona
6,586
470
71
5
0
262,660
4
W
Arachne
8,738
624
108
8
0
306,511
1
W
Ares
6,284
449
25
2
0
275,741
2
L
Kuzenbo
6,112
437
23
2
0
277,908
2
W
Baron Samedi
6,609
472
69
5
0
244,847
3
L
Ne Zha
6,647
475
93
7
0
289,237
1
L
Olorun
7,179
513
119
9
0
248,970
3
W
Guan Yu
8,841
632
124
9
0
283,979
6
W
Cupid
7,056
504
81
6
0
243,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role