Player Matchup

Horus
Horus
AIRON2502
Horus
Level 44
God Stats
1W - 1L
1,272 SR
Queue Stats
148W - 143L
1,429 Elo+
Party 3
Heimdallr
Heimdallr
I P0GBA I6I
Heimdallr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 128L
1,465 Elo+
Party 3
Hera
Hera
Iniglio
Hera
Level 84
God Stats
3W - 1L
1,620 SR
Queue Stats
111W - 108L
1,445 Elo+
Party 1
Yu Huang
Yu Huang
JustDILLIGAF
Yu Huang
Level 121
God Stats
5W - 3L
1,431 SR
Queue Stats
336W - 367L
1,463 Elo+
Party 1
Chaac
Chaac
Ragnartjie
Chaac
Level 120
God Stats
4W - 8L
1,299 SR
Queue Stats
411W - 444L
1,469 Elo+
Party 1
Team Averages
Level 105
1,425 SR
1,454 Elo+

VS

Team Averages
Level 90
1,513 SR
1,456 Elo+
Raijin
Raijin
BurbiGoth
Raijin
Level 137
God Stats
6W - 3L
1,697 SR
Queue Stats
297W - 331L
1,489 Elo+
Solo
Guan Yu
Guan Yu
DON MCK212
Guan Yu
Level 89
God Stats
0W - 2L
1,320 SR
Queue Stats
233W - 232L
1,467 Elo+
Solo
Zeus
Zeus
DONDIRTYXXXX
Zeus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,408 Elo+
Party 2
Chiron
Chiron
Djonradon
Chiron
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 121L
1,471 Elo+
Party 2
Hera
Hera
legendkilla916
Hera
Level 127
God Stats
5W - 5L
1,549 SR
Queue Stats
397W - 421L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AIRON2502
Horus
16
3 / 3 / 11
11,124
742
4,137
23,224
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
I P0GBA I6I
Heimdallr
18
6 / 2 / 13
11,386
759
14,830
14,578
6,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Iniglio
Hera
18
3 / 1 / 10
10,945
730
11,754
14,106
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
JustDILLIGAF
Yu Huang
15
2 / 3 / 9
9,803
654
14,047
12,687
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
19
8 / 2 / 10
11,538
769
27,811
22,938
17,556
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BurbiGoth
Raijin
17
4 / 4 / 4
9,928
662
22,206
18,137
11,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
DON MCK212
Guan Yu
18
3 / 3 / 3
9,208
614
2,932
20,695
26,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 6 / 4
8,776
585
10,016
13,942
5,128
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Djonradon
Chiron
17
2 / 3 / 3
9,029
602
11,677
15,240
7,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 6
8,962
597
11,094
11,244
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
22
Kills
11
11
Deaths
22
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
AIRON2502
Horus
3
3
11
2.83
L
Raijin
BurbiGoth
Raijin
4
4
4
1.5
L
Guan Yu
DON MCK212
Guan Yu
3
3
3
1.5
L
0
6
4
0.33
L
Chiron
Djonradon
Chiron
2
3
3
1.17
W
Heimdallr
I P0GBA I6I
Heimdallr
6
2
13
6.25
W
Hera
Iniglio
Hera
3
1
10
8
W
Yu Huang
JustDILLIGAF
Yu Huang
2
3
9
2.17
W
Chaac
8
2
10
6.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,579
Damage
57,925
87,533
Taken
79,258
59,551
Mitigated
54,730
43,644
Healing
34,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AIRON2502
Horus
4,137
1,148
8,514
8,440
23,224
23,586
297
9,950
13,274
0
6,170
L
Raijin
BurbiGoth
Raijin
22,206
1,873
958
3,582
18,137
11,327
649
5,104
13,033
46,212
0
L
Guan Yu
DON MCK212
Guan Yu
2,932
283
10,774
9,558
20,695
26,538
297
8,861
11,834
0
8,410
L
10,016
2,731
322
1,565
13,942
5,128
1,106
4,597
9,345
25,302
0
L
Chiron
Djonradon
Chiron
11,677
1,809
3,193
2,590
15,240
7,535
1,229
3,699
11,541
0
25,591
W
Heimdallr
I P0GBA I6I
Heimdallr
14,830
3,942
1,700
3,137
14,578
6,661
4,192
8,742
5,836
0
37,157
W
Hera
Iniglio
Hera
11,754
2,234
2,232
3,210
14,106
6,293
1,802
7,388
6,718
35,757
0
W
Yu Huang
JustDILLIGAF
Yu Huang
14,047
917
2,307
1,052
12,687
5,455
691
6,910
5,777
30,390
0
W
Chaac
27,811
3,516
3,069
9,983
22,938
17,556
402
10,326
12,612
0
47,403
L
11,094
1,133
1,538
793
11,244
4,202
699
3,540
7,704
14,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,796
Gold Earned
45,903
156
Minions Killed
120
0
Camps Cleared
0
1,378,169
Distance Traveled
1,238,435
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,124
742
1
0
0
282,857
0
L
Raijin
9,928
662
40
3
0
231,771
1
L
Guan Yu
9,208
614
11
1
0
345,447
0
L
Zeus
8,776
585
33
2
0
192,985
0
L
Chiron
9,029
602
29
2
0
307,787
0
W
Heimdallr
11,386
759
44
3
0
262,037
1
W
Hera
10,945
730
48
3
0
285,063
0
W
Yu Huang
9,803
654
22
1
0
246,504
0
W
Chaac
11,538
769
41
3
0
301,708
0
L
Hera
8,962
597
7
0
0
160,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role