Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AceValkov
Ares
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 1
Arachne
Arachne
PinkHarlot
Arachne
Level 28
God Stats
1W - 4L
1,213 SR
Queue Stats
116W - 109L
1,558 Elo+
Solo
Kukulkan
Kukulkan
TheSelkieReturns
Kukulkan
Level 121
God Stats
8W - 5L
1,511 SR
Queue Stats
31W - 28L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
TopHatSecret
Heimdallr
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,564 Elo+

VS

Team Averages
Level 78
1,591 SR
1,574 Elo+
Vulcan
Vulcan
 
Vulcan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Flunkalittle
Baron Samedi
Level 26
God Stats
10W - 4L
1,500 SR
Queue Stats
49W - 21L
1,633 Elo+
Party 2
Yemoja
Yemoja
Hodoros
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 71L
1,575 Elo+
Party 2
Odin
Odin
NotUshala
Odin
Level 29
God Stats
6W - 0L
1,954 SR
Queue Stats
55W - 34L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
xPandaMoniumx
Jing Wei
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 31L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 0 / 2
7,011
701
5,324
15,910
11,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
12
0 / 3 / 1
6,537
654
2,344
9,079
7,356
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
PinkHarlot
Arachne
14
0 / 2 / 4
7,227
723
8,095
11,847
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,124
712
6,372
6,078
3,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
TopHatSecret
Heimdallr
13
2 / 3 / 1
7,181
718
8,144
8,468
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 5
7,689
769
13,710
2,227
1,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Flunkalittle
Baron Samedi
15
3 / 1 / 5
7,774
777
10,663
6,422
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Hodoros
Yemoja
12
1 / 0 / 6
7,741
774
4,485
9,851
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
13
3 / 2 / 5
8,063
806
6,743
13,257
9,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
xPandaMoniumx
Jing Wei
13
1 / 1 / 7
7,269
727
8,342
6,810
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
10
10
Deaths
4
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
2
2
W
Vulcan
 
Vulcan
2
0
5
4.5
L
Ares
0
3
1
0.17
W
Baron Samedi
Flunkalittle
Baron Samedi
3
1
5
5.5
W
Yemoja
Hodoros
Yemoja
1
0
6
4
W
Odin
3
2
5
2.75
L
Arachne
PinkHarlot
Arachne
0
2
4
1
L
1
2
1
0.75
L
Heimdallr
TopHatSecret
Heimdallr
2
3
1
0.83
W
Jing Wei
xPandaMoniumx
Jing Wei
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
43,943
51,382
Taken
38,567
33,276
Mitigated
29,106
14,695
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,324
738
0
7,505
15,910
11,614
0
9,483
6,427
0
15,465
W
Vulcan
 
Vulcan
13,710
6,379
0
623
2,227
1,259
0
532
1,695
34,658
0
L
Ares
2,344
144
0
205
9,079
7,356
223
5,338
3,741
8,510
0
W
Baron Samedi
Flunkalittle
Baron Samedi
10,663
1,491
1,820
2,208
6,422
3,872
360
2,366
4,056
31,791
0
W
Yemoja
Hodoros
Yemoja
4,485
2,792
4,089
3,171
9,851
10,663
0
1,459
8,392
8,828
0
W
Odin
6,743
1,013
1,573
2,397
13,257
9,811
35
2,686
10,571
0
14,817
L
Arachne
PinkHarlot
Arachne
8,095
5,080
0
4,412
11,847
6,807
0
6,079
5,768
0
23,048
L
6,372
306
0
1,043
6,078
3,066
0
3,475
2,603
28,229
0
L
Heimdallr
TopHatSecret
Heimdallr
8,144
3,273
0
1,530
8,468
4,433
0
4,483
3,985
0
25,769
W
Jing Wei
xPandaMoniumx
Jing Wei
8,342
6,861
0
1,669
6,810
3,501
124
1,673
5,131
0
27,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
38,536
172
Minions Killed
217
0
Camps Cleared
0
995,519
Distance Traveled
1,171,450
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,011
701
19
2
0
212,341
3
W
Vulcan
7,689
769
74
7
0
230,330
2
L
Ares
6,537
654
6
1
0
194,792
4
W
Baron Samedi
7,774
777
56
6
0
209,757
0
W
Yemoja
7,741
774
10
1
0
215,412
2
W
Odin
8,063
806
24
2
0
275,877
3
L
Arachne
7,227
723
47
5
0
205,951
0
L
Kukulkan
7,124
712
60
6
0
203,150
4
L
Heimdallr
7,181
718
40
4
0
179,285
0
W
Jing Wei
7,269
727
53
5
0
240,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role