Player Matchup

Nu Wa
Nu Wa
Arcannabis
Nu Wa
Level 83
God Stats
44W - 32L
1,526 SR
Queue Stats
94W - 91L
1,360 Elo+
Solo
Bacchus
Bacchus
MAXlMUSSY
Bacchus
Level 116
God Stats
1W - 1L
1,779 SR
Queue Stats
228W - 268L
1,396 Elo+
Solo
Mulan
Mulan
TreyThaKid3
Mulan
Level 49
God Stats
21W - 20L
1,480 SR
Queue Stats
129W - 142L
1,440 Elo+
Solo
Heimdallr
Heimdallr
raspberry42002
Heimdallr
Level 68
God Stats
6W - 5L
1,373 SR
Queue Stats
152W - 185L
1,407 Elo+
Solo
Bakasura
Bakasura
wilfred88r
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,400 Elo+

VS

Team Averages
Level 70
1,392 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoB_GoDsWrAtH
Cu Chulainn
Level 79
God Stats
3W - 0L
1,286 SR
Queue Stats
16W - 4L
1,430 Elo+
Party 2
Bacchus
Bacchus
TF_GunzKy
Bacchus
Level 12
God Stats
6W - 1L
1,500 SR
Queue Stats
18W - 5L
1,533 Elo+
Party 1
Bakasura
Bakasura
Thicc_Ricc
Bakasura
Level 51
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Kukulkan
Kukulkan
lovelikeMarilyn
Kukulkan
Level 81
God Stats
20W - 22L
1,436 SR
Queue Stats
84W - 99L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 3 / 3
8,206
483
10,784
10,310
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MAXlMUSSY
Bacchus
11
1 / 5 / 6
7,760
456
5,147
16,703
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 2 / 4
10,096
594
15,466
16,657
15,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
raspberry42002
Heimdallr
11
0 / 6 / 3
7,311
430
4,783
13,240
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
wilfred88r
Bakasura
15
8 / 3 / 1
9,355
550
12,474
18,513
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
13 / 1 / 6
11,036
649
20,475
15,466
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
MoB_GoDsWrAtH
Cu Chulainn
14
1 / 7 / 6
9,020
531
11,362
17,866
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
TF_GunzKy
Bacchus
13
3 / 2 / 13
8,923
525
12,408
14,146
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Thicc_Ricc
Bakasura
14
2 / 6 / 3
8,582
505
7,239
17,387
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
0 / 5 / 2
7,815
460
3,975
9,582
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
20
Kills
19
19
Deaths
21
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
1
6
16
L
Nu Wa
2
3
3
1.17
L
Bacchus
MAXlMUSSY
Bacchus
1
5
6
0.8
W
Cu Chulainn
MoB_GoDsWrAtH
Cu Chulainn
1
7
6
0.57
W
Bacchus
TF_GunzKy
Bacchus
3
2
13
4.75
W
Bakasura
Thicc_Ricc
Bakasura
2
6
3
0.58
L
9
2
4
5.5
W
Kukulkan
0
5
2
0.2
L
Heimdallr
raspberry42002
Heimdallr
0
6
3
0.25
L
Bakasura
wilfred88r
Bakasura
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,654
Damage
55,459
75,423
Taken
74,447
52,069
Mitigated
43,179
15,830
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,475
18,015
0
7,606
15,466
6,220
1,663
4,169
10,707
0
83,795
L
Nu Wa
10,784
1,472
212
781
10,310
3,611
1,027
2,562
7,646
57,444
0
L
Bacchus
MAXlMUSSY
Bacchus
5,147
947
361
1,849
16,703
18,768
0
3,000
13,204
23,967
0
W
Cu Chulainn
MoB_GoDsWrAtH
Cu Chulainn
11,362
2,972
38
4,675
17,866
12,031
379
2,174
15,594
0
55,339
W
Bacchus
TF_GunzKy
Bacchus
12,408
1,238
0
2,102
14,146
13,780
0
4,414
9,228
37,324
997
W
Bakasura
Thicc_Ricc
Bakasura
7,239
5,022
0
4,570
17,387
7,357
142
2,272
14,421
0
50,127
L
15,466
5,289
0
5,543
16,657
15,176
1,350
1,196
14,294
0
70,045
W
Kukulkan
3,975
949
0
435
9,582
3,791
1,170
2,902
6,050
49,261
0
L
Heimdallr
raspberry42002
Heimdallr
4,783
2,894
0
2,946
13,240
5,387
0
3,777
9,463
0
42,127
L
Bakasura
wilfred88r
Bakasura
12,474
7,992
0
4,138
18,513
9,127
0
5,343
12,947
0
58,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
45,376
406
Minions Killed
431
0
Camps Cleared
0
1,659,709
Distance Traveled
1,574,901
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,036
649
112
7
0
316,057
7
L
Nu Wa
8,206
483
81
5
0
329,600
0
L
Bacchus
7,760
456
41
2
0
352,970
0
W
Cu Chulainn
9,020
531
92
5
0
295,031
2
W
Bacchus
8,923
525
37
2
0
346,107
8
W
Bakasura
8,582
505
102
6
0
347,138
0
L
Mulan
10,096
594
99
6
0
298,734
1
W
Kukulkan
7,815
460
88
5
0
270,568
0
L
Heimdallr
7,311
430
65
4
0
292,237
3
L
Bakasura
9,355
550
120
7
0
386,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role