Player Matchup

Mercury
Mercury
Delta71
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,513 Elo+
Party 1
Discordia
Discordia
Qulatro
Discordia
Level 109
God Stats
3W - 1L
1,612 SR
Queue Stats
49W - 42L
1,529 Elo+
Party 1
Geb
Geb
TaztheFluff
Geb
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,521 Elo+
Party 1
Achilles
Achilles
TheChainedSoul
Achilles
Level 107
God Stats
3W - 3L
1,552 SR
Queue Stats
151W - 150L
1,503 Elo+
Solo
Izanami
Izanami
minimonkeyman
Izanami
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Team Averages
Level 109
1,533 SR
1,513 Elo+

VS

Team Averages
Level 113
1,666 SR
1,493 Elo+
Bellona
Bellona
DutfieldJack
Bellona
Level 88
God Stats
17W - 16L
1,570 SR
Queue Stats
56W - 49L
1,502 Elo+
Solo
Khepri
Khepri
Fush0843
Khepri
Level 64
God Stats
10W - 4L
1,952 SR
Queue Stats
306W - 303L
1,452 Elo+
Solo
Chiron
Chiron
MasterTukekke
Chiron
Level 152
God Stats
17W - 11L
1,589 SR
Queue Stats
255W - 281L
1,459 Elo+
Party 2
Camazotz
Camazotz
Tutumpak
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
623W - 661L
1,530 Elo+
Solo
Yu Huang
Yu Huang
lusinchig
Yu Huang
Level 136
God Stats
0W - 1L
1,720 SR
Queue Stats
285W - 300L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Delta71
Mercury
20
11 / 5 / 4
13,252
552
22,164
24,463
13,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Qulatro
Discordia
18
1 / 0 / 9
11,543
481
14,750
10,961
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 6
9,961
415
6,347
23,569
28,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
19
5 / 3 / 6
12,569
524
24,883
26,618
29,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
19
3 / 1 / 8
12,647
527
11,154
13,408
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DutfieldJack
Bellona
19
3 / 4 / 3
12,856
536
18,261
29,240
38,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Fush0843
Khepri
15
0 / 3 / 7
10,070
420
8,015
19,697
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 4 / 2
12,343
514
11,129
18,064
9,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Tutumpak
Camazotz
17
4 / 4 / 4
11,282
470
12,729
25,430
11,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
lusinchig
Yu Huang
17
1 / 6 / 3
11,208
467
11,850
20,920
11,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
13
15
Deaths
21
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Delta71
Mercury
11
5
4
2.6
L
Bellona
DutfieldJack
Bellona
3
4
3
1.13
L
Khepri
Fush0843
Khepri
0
3
7
1.17
L
5
4
2
1.5
W
Discordia
Qulatro
Discordia
1
0
9
5.5
W
1
6
6
0.67
W
Achilles
5
3
6
2.67
L
Camazotz
Tutumpak
Camazotz
4
4
4
1.5
L
Yu Huang
lusinchig
Yu Huang
1
6
3
0.42
W
Izanami
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,298
Damage
61,984
99,019
Taken
113,351
81,237
Mitigated
95,502
28,750
Healing
41,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Delta71
Mercury
22,164
13,529
0
3,600
24,463
13,125
53
3,191
21,272
0
128,715
L
Bellona
DutfieldJack
Bellona
18,261
7,652
0
13,401
29,240
38,318
1,194
1,809
25,741
0
98,681
L
Khepri
Fush0843
Khepri
8,015
1,289
0
3,194
19,697
25,215
0
4,852
14,535
33,960
8,461
L
11,129
5,698
662
7,425
18,064
9,362
790
3,954
14,000
0
101,168
W
Discordia
Qulatro
Discordia
14,750
554
0
523
10,961
5,005
2,749
5,641
5,320
90,370
0
W
6,347
682
0
2,192
23,569
28,020
501
5,511
18,058
19,702
0
W
Achilles
24,883
9,866
0
14,191
26,618
29,081
978
2,288
24,330
0
84,814
L
Camazotz
Tutumpak
Camazotz
12,729
4,119
0
11,661
25,430
11,499
0
3,654
21,624
0
79,649
L
Yu Huang
lusinchig
Yu Huang
11,850
805
0
5,236
20,920
11,108
48
7,351
13,457
108,587
0
W
Izanami
11,154
8,378
0
8,244
13,408
6,006
4,182
1,665
11,743
0
130,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,972
Gold Earned
57,759
631
Minions Killed
676
0
Camps Cleared
0
2,315,133
Distance Traveled
2,127,586
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,252
552
159
7
0
534,987
0
L
Bellona
12,856
536
166
7
0
385,347
9
L
Khepri
10,070
420
51
2
0
453,111
6
L
Chiron
12,343
514
173
7
0
413,863
1
W
Discordia
11,543
481
133
6
0
471,712
3
W
Geb
9,961
415
9
0
0
431,661
0
W
Achilles
12,569
524
125
5
0
438,324
2
L
Camazotz
11,282
470
118
5
0
461,269
0
L
Yu Huang
11,208
467
168
7
0
413,996
0
W
Izanami
12,647
527
205
9
0
438,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role