Player Matchup

Fenrir
Fenrir
Marcel725
Fenrir
Level 84
God Stats
1W - 0L
1,469 SR
Queue Stats
38W - 47L
1,277 Elo+
Solo
Tiamat
Tiamat
NB l Demonic
Tiamat
Level 42
God Stats
7W - 2L
1,912 SR
Queue Stats
157W - 56L
1,703 Elo+
Solo
Nike
Nike
Olenhylkio
Nike
Level 116
God Stats
11W - 8L
1,564 SR
Queue Stats
114W - 123L
1,331 Elo+
Solo
Hel
Hel
Sir Horchata
Hel
Level 56
God Stats
35W - 40L
1,422 SR
Queue Stats
41W - 59L
1,275 Elo+
Solo
Artemis
Artemis
TrUmAA-_
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 199L
1,378 Elo+
Solo
Team Averages
Level 72
1,573 SR
1,393 Elo+

VS

Team Averages
Level 71
1,448 SR
1,364 Elo+
Poseidon
Poseidon
A-50-Bag
Poseidon
Level 102
God Stats
3W - 6L
1,290 SR
Queue Stats
22W - 24L
1,351 Elo+
Solo
Hachiman
Hachiman
OpenTuna420
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
YRRSEBAS
Tsukuyomi
Level 38
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 11L
984 Elo+
Solo
Baron Samedi
Baron Samedi
bottaqui
Baron Samedi
Level 68
God Stats
3W - 7L
1,415 SR
Queue Stats
186W - 209L
1,344 Elo+
Solo
Tyr
Tyr
chilll_igotthis
Tyr
Level 46
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Marcel725
Fenrir
17
11 / 2 / 9
11,210
561
16,038
19,333
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
6 / 1 / 8
10,633
532
12,878
11,742
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 6
10,238
512
8,872
11,537
7,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 9
8,528
426
5,575
13,253
5,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TrUmAA-_
Artemis
15
4 / 1 / 8
9,644
482
9,106
10,975
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A-50-Bag
Poseidon
13
2 / 7 / 3
8,755
438
6,112
11,214
3,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
OpenTuna420
Hachiman
12
0 / 5 / 2
7,995
400
3,794
15,883
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YRRSEBAS
Tsukuyomi
12
1 / 7 / 2
8,312
416
8,553
18,379
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bottaqui
Baron Samedi
16
3 / 6 / 0
10,229
511
9,567
17,960
9,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 1
9,011
451
4,671
14,554
13,022
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
27
Kills
7
7
Deaths
27
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A-50-Bag
Poseidon
2
7
3
0.5
W
Fenrir
Marcel725
Fenrir
11
2
9
7.75
W
Tiamat
6
1
8
10
W
4
1
6
7
L
Hachiman
OpenTuna420
Hachiman
0
5
2
0.2
W
2
2
9
3.25
W
Artemis
TrUmAA-_
Artemis
4
1
8
8
L
Tsukuyomi
YRRSEBAS
Tsukuyomi
1
7
2
0.29
L
Baron Samedi
bottaqui
Baron Samedi
3
6
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,469
Damage
32,697
66,840
Taken
77,990
33,390
Mitigated
38,325
27,167
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A-50-Bag
Poseidon
6,112
1,005
261
2,106
11,214
3,321
876
4,271
6,943
36,083
0
W
Fenrir
Marcel725
Fenrir
16,038
5,802
0
5,026
19,333
8,856
54
4,120
15,213
0
67,326
W
Tiamat
12,878
1,137
252
5,206
11,742
7,139
330
3,410
8,332
75,748
0
W
8,872
986
0
3,420
11,537
7,681
693
358
11,179
0
55,458
L
Hachiman
OpenTuna420
Hachiman
3,794
1,698
0
5,928
15,883
5,526
234
5,076
10,807
0
45,890
W
5,575
125
3,376
4,664
13,253
5,906
280
4,771
8,482
36,543
0
W
Artemis
TrUmAA-_
Artemis
9,106
2,468
0
5,223
10,975
3,808
548
4,341
6,634
0
58,800
L
Tsukuyomi
YRRSEBAS
Tsukuyomi
8,553
2,232
0
1,656
18,379
6,688
1,230
3,510
14,869
0
51,038
L
Baron Samedi
bottaqui
Baron Samedi
9,567
1,290
223
5,095
17,960
9,768
588
4,476
13,484
89,790
731
L
4,671
941
0
1,051
14,554
13,022
2,164
1,120
13,434
80
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
44,302
432
Minions Killed
415
0
Camps Cleared
0
1,899,224
Distance Traveled
1,741,790
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,755
438
57
3
0
355,946
8
W
Fenrir
11,210
561
79
4
0
422,548
0
W
Tiamat
10,633
532
131
7
0
362,533
4
W
Nike
10,238
512
80
4
0
399,280
0
L
Hachiman
7,995
400
76
4
0
339,659
3
W
Hel
8,528
426
59
3
0
372,336
0
W
Artemis
9,644
482
83
4
0
342,527
1
L
Tsukuyomi
8,312
416
78
4
0
358,369
0
L
Baron Samedi
10,229
511
132
7
0
299,870
1
L
Tyr
9,011
451
72
4
0
387,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role