Player Matchup

Apollo
Apollo
DiegoADK
Apollo
Level 149
God Stats
4W - 2L
1,444 SR
Queue Stats
321W - 343L
1,298 Elo+
Solo
Nike
Nike
Guillermo 19985
Nike
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,604 Elo+
Solo
Artio
Artio
selfMADEjuggas
Artio
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,342 Elo+
Party 1
Ra
Ra
xPKxFIREx
Ra
Level 45
God Stats
1W - 0L
1,262 SR
Queue Stats
35W - 39L
1,357 Elo+
Party 1
Anubis
Anubis
xxCpt Stonerxxx
Anubis
Level 144
God Stats
1W - 2L
1,518 SR
Queue Stats
64W - 74L
1,351 Elo+
Party 1
Team Averages
Level 99
1,445 SR
1,390 Elo+

VS

Team Averages
Level 61
1,468 SR
1,273 Elo+
Chang'e
Chang'e
GatoSushi
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,510 Elo+
Solo
Poseidon
Poseidon
Infernals
Poseidon
Level 124
God Stats
19W - 12L
1,566 SR
Queue Stats
377W - 379L
1,366 Elo+
Solo
Chiron
Chiron
Nar Ollie
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Southerland
Ah Muzen Cab
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 25L
1,045 Elo+
Solo
Vulcan
Vulcan
bunny232394
Vulcan
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
24W - 50L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiegoADK
Apollo
20
2 / 2 / 15
13,143
597
13,590
20,056
9,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 3 / 10
13,563
617
20,154
25,209
25,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 1 / 12
12,482
567
4,936
23,389
29,645
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 2 / 14
14,733
670
25,373
18,754
9,556
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 12
14,583
663
27,048
23,073
14,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GatoSushi
Chang'e
19
0 / 6 / 5
11,250
511
17,419
25,885
11,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Infernals
Poseidon
20
3 / 3 / 4
12,750
580
19,287
17,193
8,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
Nar Ollie
Chiron
20
5 / 4 / 5
13,717
624
31,878
25,355
12,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Southerland
Ah Muzen Cab
10
0 / 3 / 1
9,275
422
653
8,225
3,163
Vulcan
20
3 / 5 / 7
13,567
617
26,758
19,615
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
21
Kills
11
11
Deaths
21
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
DiegoADK
Apollo
2
2
15
4.75
L
Chang'e
GatoSushi
Chang'e
0
6
5
0.42
W
5
3
10
3.33
L
Poseidon
Infernals
Poseidon
3
3
4
1.67
L
Chiron
Nar Ollie
Chiron
5
4
5
1.88
L
Ah Muzen Cab
Southerland
Ah Muzen Cab
0
3
1
0.17
L
Vulcan
3
5
7
1.3
W
2
1
12
8
W
6
2
14
6.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,101
Damage
95,995
110,481
Taken
96,273
87,564
Mitigated
44,321
68,351
Healing
48,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DiegoADK
Apollo
13,590
9,327
5,187
6,790
20,056
9,064
4,698
13,133
6,923
0
41,341
L
Chang'e
GatoSushi
Chang'e
17,419
1,053
12,898
9,901
25,885
11,471
0
14,523
11,362
25,188
0
W
20,154
689
2,865
2,954
25,209
25,079
653
11,868
13,341
1,518
30,942
L
Poseidon
Infernals
Poseidon
19,287
1,038
1,837
5,104
17,193
8,155
190
9,642
7,551
59,378
0
L
Chiron
Nar Ollie
Chiron
31,878
11,992
3,505
10,156
25,355
12,748
797
15,296
10,052
0
62,430
L
Ah Muzen Cab
Southerland
Ah Muzen Cab
653
348
51
455
8,225
3,163
20
5,048
3,177
0
831
L
Vulcan
26,758
11,071
1,860
2,245
19,615
8,784
0
13,538
6,077
56,424
0
W
4,936
485
3,127
4,891
23,389
29,645
319
15,318
8,071
14,728
0
W
25,373
832
18,336
9,190
18,754
9,556
1,330
10,725
8,029
72,328
0
W
27,048
412
5,362
9,649
23,073
14,220
1,191
12,420
10,653
73,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,504
Gold Earned
60,559
271
Minions Killed
226
0
Camps Cleared
0
2,134,445
Distance Traveled
1,824,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,143
597
54
2
0
394,859
0
L
Chang'e
11,250
511
19
1
0
391,504
3
W
Nike
13,563
617
21
1
0
434,042
4
L
Poseidon
12,750
580
51
2
0
459,551
0
L
Chiron
13,717
624
68
3
0
400,799
0
L
Ah Muzen Cab
9,275
422
0
0
0
199,994
0
L
Vulcan
13,567
617
88
4
0
372,741
3
W
Artio
12,482
567
10
0
0
445,847
0
W
Ra
14,733
670
113
5
0
436,868
2
W
Anubis
14,583
663
73
3
0
422,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role