Player Matchup

Danzaburou
Danzaburou
Amraphen
Danzaburou
Level 87
God Stats
7W - 3L
1,646 SR
Queue Stats
14W - 11L
1,632 Elo+
Party 1
Raijin
Raijin
Balbagos
Raijin
Level 69
God Stats
1W - 0L
1,304 SR
Queue Stats
10W - 4L
1,678 Elo+
Party 1
Athena
Athena
Drslickfinger
Athena
Level 107
God Stats
1W - 0L
1,903 SR
Queue Stats
10W - 4L
1,678 Elo+
Party 1
Team Averages
Level 88
1,618 SR
1,663 Elo+

VS

Team Averages
Level 66
1,441 SR
1,351 Elo+
Gilgamesh
Gilgamesh
DGBDeadly
Gilgamesh
Level 85
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Ra
Ra
Whatsup49
Ra
Level 45
God Stats
6W - 7L
1,532 SR
Queue Stats
21W - 28L
1,537 Elo+
Solo
Jing Wei
Jing Wei
logip
Jing Wei
Level 68
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amraphen
Danzaburou
16
7 / 2 / 7
10,418
868
17,102
11,666
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Balbagos
Raijin
16
5 / 1 / 8
9,095
758
12,780
7,282
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 11
8,620
718
4,451
11,987
12,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DGBDeadly
Gilgamesh
12
1 / 3 / 2
8,280
690
6,523
16,099
14,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 1
7,741
645
6,277
9,127
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
logip
Jing Wei
12
1 / 6 / 2
7,785
649
7,737
14,431
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
2
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amraphen
Danzaburou
7
2
7
5.25
W
Raijin
Balbagos
Raijin
5
1
8
9
L
Gilgamesh
DGBDeadly
Gilgamesh
1
3
2
0.67
W
2
0
11
7.5
L
0
5
1
0.1
L
Jing Wei
logip
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,333
Damage
20,537
30,935
Taken
39,657
21,653
Mitigated
24,508
9,732
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amraphen
Danzaburou
17,102
9,324
0
4,056
11,666
6,238
2,011
1,840
9,826
0
51,297
W
Raijin
Balbagos
Raijin
12,780
1,692
183
2,150
7,282
3,384
841
1,244
6,038
40,804
0
L
Gilgamesh
DGBDeadly
Gilgamesh
6,523
1,262
1,685
3,951
16,099
14,227
0
6,462
9,281
0
17,706
W
4,451
1,291
975
2,368
11,987
12,031
600
3,226
8,761
13,779
0
L
6,277
891
1,693
800
9,127
4,224
0
4,797
4,136
41,522
0
L
Jing Wei
logip
Jing Wei
7,737
4,839
0
2,226
14,431
6,057
327
5,676
8,455
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
23,806
155
Minions Killed
141
0
Camps Cleared
0
707,974
Distance Traveled
601,152
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,418
868
84
7
0
235,829
4
W
Raijin
9,095
758
52
4
0
216,663
2
L
Gilgamesh
8,280
690
21
2
0
217,792
1
W
Athena
8,620
718
19
2
0
255,482
2
L
Ra
7,741
645
79
7
0
197,582
2
L
Jing Wei
7,785
649
41
3
0
185,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role