Player Matchup

Cu Chulainn
Cu Chulainn
A7mad IQ
Cu Chulainn
Level 84
God Stats
0W - 2L
1,298 SR
Queue Stats
73W - 88L
1,362 Elo+
Solo
Artio
Artio
Baymax117
Artio
Level 67
God Stats
0W - 2L
1,379 SR
Queue Stats
41W - 83L
1,357 Elo+
Party 2
Chronos
Chronos
BigDaddyD1904
Chronos
Level 98
God Stats
4W - 5L
1,745 SR
Queue Stats
186W - 205L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
GandalfDGaay
Zhong Kui
Level 108
God Stats
12W - 11L
1,538 SR
Queue Stats
198W - 214L
1,514 Elo+
Party 2
Skadi
Skadi
chrismark817
Skadi
Level 107
God Stats
4W - 2L
1,884 SR
Queue Stats
141W - 180L
1,458 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,422 Elo+

VS

Team Averages
Level 85
1,529 SR
1,449 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BoratVnice
Gilgamesh
Level 88
God Stats
5W - 6L
1,519 SR
Queue Stats
304W - 333L
1,446 Elo+
Solo
Fafnir
Fafnir
Lpeckett231
Fafnir
Level 62
God Stats
11W - 3L
1,815 SR
Queue Stats
83W - 79L
1,417 Elo+
Solo
Izanami
Izanami
Zululord00
Izanami
Level 82
God Stats
1W - 0L
1,305 SR
Queue Stats
113W - 103L
1,436 Elo+
Party 1
Camazotz
Camazotz
fredstermc
Camazotz
Level 67
God Stats
4W - 2L
1,505 SR
Queue Stats
119W - 106L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A7mad IQ
Cu Chulainn
13
0 / 2 / 2
8,067
425
4,921
11,702
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Baymax117
Artio
13
1 / 1 / 1
8,027
422
3,794
13,860
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
17
3 / 2 / 0
9,996
526
6,866
11,901
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
GandalfDGaay
Zhong Kui
15
2 / 4 / 0
9,351
492
15,370
19,172
16,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 1
7,577
399
8,000
9,294
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 1 / 3
9,713
511
7,919
5,090
2,277
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BoratVnice
Gilgamesh
17
4 / 2 / 1
9,894
521
7,981
17,064
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
1 / 1 / 2
9,118
480
6,087
12,444
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Zululord00
Izanami
14
2 / 1 / 0
7,889
415
6,439
11,832
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
fredstermc
Camazotz
18
4 / 1 / 2
11,274
593
14,544
22,291
17,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
3
1.5
L
Cu Chulainn
A7mad IQ
Cu Chulainn
0
2
2
0.5
L
Artio
Baymax117
Artio
1
1
1
1.5
L
Chronos
3
2
0
1.5
W
Gilgamesh
BoratVnice
Gilgamesh
4
2
1
2.25
L
Zhong Kui
GandalfDGaay
Zhong Kui
2
4
0
0.5
W
Fafnir
1
1
2
2
W
Izanami
Zululord00
Izanami
2
1
0
2
L
0
2
1
0.25
W
Camazotz
fredstermc
Camazotz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,951
Damage
42,970
65,929
Taken
68,721
46,272
Mitigated
48,079
17,851
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,919
518
0
170
5,090
2,277
2,582
2,013
3,077
87,244
0
L
Cu Chulainn
A7mad IQ
Cu Chulainn
4,921
1,047
0
3,919
11,702
6,709
0
1,091
10,555
0
68,069
L
Artio
Baymax117
Artio
3,794
792
493
4,089
13,860
15,069
98
3,495
10,365
27,883
2,851
L
Chronos
6,866
891
0
4,099
11,901
5,014
0
6,637
5,264
92,106
0
W
Gilgamesh
BoratVnice
Gilgamesh
7,981
3,347
0
3,735
17,064
9,197
1,221
4,349
12,715
0
86,927
L
Zhong Kui
GandalfDGaay
Zhong Kui
15,370
3,752
0
4,251
19,172
16,280
0
0
17,789
70,966
10,550
W
Fafnir
6,087
2,143
0
3,554
12,444
14,606
0
3,202
9,242
31,232
0
W
Izanami
Zululord00
Izanami
6,439
4,416
0
4,343
11,832
4,651
0
2,383
9,449
0
70,888
L
8,000
3,325
0
1,000
9,294
3,200
0
2,783
6,511
0
66,688
W
Camazotz
fredstermc
Camazotz
14,544
4,700
0
16,485
22,291
17,348
67
12,031
10,260
0
94,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
47,888
541
Minions Killed
600
0
Camps Cleared
0
1,534,699
Distance Traveled
1,745,661
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,713
511
167
9
0
361,026
3
L
Cu Chulainn
8,067
425
102
5
0
325,585
4
L
Artio
8,027
422
38
2
0
308,113
0
L
Chronos
9,996
526
167
9
0
376,830
2
W
Gilgamesh
9,894
521
133
7
0
382,061
2
L
Zhong Kui
9,351
492
127
7
0
285,826
4
W
Fafnir
9,118
480
44
2
0
322,698
0
W
Izanami
7,889
415
92
5
0
311,170
4
L
Skadi
7,577
399
107
6
0
238,345
2
W
Camazotz
11,274
593
164
9
0
368,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role