Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FALCON LOONEY
Tyr
Level 160
God Stats
27W - 28L
1,521 SR
Queue Stats
382W - 411L
1,457 Elo+
Party 1
Eset
Eset
Its bigkevv
Eset
Level 107
God Stats
1W - 0L
1,677 SR
Queue Stats
13W - 24L
1,385 Elo+
Party 1
Fenrir
Fenrir
Naidacra
Fenrir
Level 86
God Stats
1W - 0L
1,158 SR
Queue Stats
4W - 10L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
STo0piDMoNkEY69
Danzaburou
Level 158
God Stats
1W - 0L
1,784 SR
Queue Stats
55W - 67L
1,483 Elo+
Party 1
Team Averages
Level 134
1,528 SR
1,427 Elo+

VS

Team Averages
Level 87
1,385 SR
1,471 Elo+
Susano
Susano
ClownPunk
Susano
Level 106
God Stats
0W - 3L
1,239 SR
Queue Stats
229W - 240L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Mojofro
Kukulkan
Level 126
God Stats
12W - 18L
1,541 SR
Queue Stats
501W - 520L
1,536 Elo+
Solo
Chiron
Chiron
TheeEldenLord
Chiron
Level 37
God Stats
4W - 11L
1,331 SR
Queue Stats
172W - 218L
1,409 Elo+
Party 2
Cerberus
Cerberus
XShawnGuapoX
Cerberus
Level 12
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 11L
1,306 Elo+
Party 2
Chaac
Chaac
dersr1
Chaac
Level 156
God Stats
3W - 6L
1,603 SR
Queue Stats
84W - 80L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 0 / 8
10,138
724
6,763
16,005
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 1 / 6
11,255
804
19,567
18,871
21,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 4 / 3
10,536
753
10,908
10,396
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Naidacra
Fenrir
14
0 / 5 / 5
8,759
626
5,879
12,603
6,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
STo0piDMoNkEY69
Danzaburou
18
4 / 3 / 4
10,964
783
13,667
15,246
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ClownPunk
Susano
16
2 / 4 / 3
9,373
670
9,609
12,624
6,272
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Mojofro
Kukulkan
16
0 / 3 / 10
9,609
686
10,752
9,401
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 2
9,293
664
8,223
13,207
6,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
XShawnGuapoX
Cerberus
16
2 / 2 / 9
10,412
744
10,485
16,253
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
dersr1
Chaac
18
6 / 1 / 2
10,887
778
17,430
17,943
16,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
14
Kills
13
13
Deaths
14
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
8
5
L
Susano
ClownPunk
Susano
2
4
3
0.88
W
5
1
6
8
W
4
4
3
1.38
L
Kukulkan
Mojofro
Kukulkan
0
3
10
1.67
W
Fenrir
Naidacra
Fenrir
0
5
5
0.5
W
Danzaburou
STo0piDMoNkEY69
Danzaburou
4
3
4
2
L
3
4
2
1
L
Cerberus
XShawnGuapoX
Cerberus
2
2
9
3.25
L
Chaac
dersr1
Chaac
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,784
Damage
56,499
73,121
Taken
69,428
58,364
Mitigated
50,263
20,313
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,763
801
0
4,906
16,005
19,212
124
4,716
10,789
16,144
0
L
Susano
ClownPunk
Susano
9,609
1,702
0
0
12,624
6,272
621
2,230
10,394
0
23,948
W
19,567
2,501
0
6,472
18,871
21,662
733
3,934
14,379
0
51,231
W
10,908
475
1,104
1,336
10,396
4,274
1,292
2,336
7,758
26,873
0
L
Kukulkan
Mojofro
Kukulkan
10,752
1,197
49
402
9,401
4,884
0
2,344
7,057
39,633
0
W
Fenrir
Naidacra
Fenrir
5,879
806
467
564
12,603
6,140
490
4,907
7,421
0
10,250
W
Danzaburou
STo0piDMoNkEY69
Danzaburou
13,667
5,082
0
5,464
15,246
7,076
1,929
4,606
10,138
0
60,067
L
8,223
2,759
288
4,039
13,207
6,331
0
3,938
9,269
0
15,901
L
Cerberus
XShawnGuapoX
Cerberus
10,485
1,083
0
5,349
16,253
16,338
0
4,227
12,026
22,653
0
L
Chaac
dersr1
Chaac
17,430
3,110
0
6,875
17,943
16,438
0
4,932
13,011
0
48,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
49,574
223
Minions Killed
242
0
Camps Cleared
0
1,451,087
Distance Traveled
1,320,938
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,138
724
15
1
0
291,015
0
L
Susano
9,373
670
43
3
0
278,565
4
W
Tyr
11,255
804
81
6
0
322,243
3
W
Eset
10,536
753
26
2
0
277,581
2
L
Kukulkan
9,609
686
65
5
0
289,326
3
W
Fenrir
8,759
626
12
1
0
286,223
0
W
Danzaburou
10,964
783
89
6
0
274,025
3
L
Chiron
9,293
664
14
1
0
251,536
0
L
Cerberus
10,412
744
26
2
0
217,585
2
L
Chaac
10,887
778
94
7
0
283,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role