Player Matchup

Susano
Susano
Bronze III
 
Susano
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
C10iRaul
Khepri
Bronze III
Level 157
God Stats
0W - 1L
1,329 SR
Queue Stats
7W - 12L
1,105 MMR
Party 1
Zeus
Zeus
Bronze II
JaoAkaJohn
Zeus
Bronze II
Level 125
God Stats
1W - 1L
1,461 SR
Queue Stats
7W - 6L
1,473 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,430 SR
1,359 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,589 SR
1,253 MMR
Shiva
Shiva
Gold II
SicKnix
Shiva
Gold II
Level 160
God Stats
2W - 0L
1,631 SR
Queue Stats
69W - 72L
1,304 MMR
Solo
Charybdis
Charybdis
Gold IV
hammer187x29
Charybdis
Gold IV
Level 147
God Stats
27W - 29L
1,524 SR
Queue Stats
200W - 220L
1,159 MMR
Solo
Hades
Hades
Silver I
valteradv2
Hades
Silver I
Level 153
God Stats
11W - 9L
1,612 SR
Queue Stats
94W - 122L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 4 / 0
10,485
617
11,114
15,731
8,369
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
C10iRaul
Khepri
16
0 / 2 / 4
11,201
659
7,101
20,069
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 3 / 2
10,993
647
19,295
7,296
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GaneshaHeraGilgameshThothIshtar

VS

Bans
AtlasMedusaBacchusXbalanqueCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SicKnix
Shiva
16
2 / 3 / 7
11,072
651
12,918
22,865
27,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
hammer187x29
Charybdis
16
3 / 3 / 5
10,963
645
12,407
15,210
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
19
4 / 0 / 5
12,918
760
13,998
15,292
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
9
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
0
0.75
L
Khepri
C10iRaul
Khepri
0
2
4
1
L
2
3
2
1
W
Shiva
SicKnix
Shiva
2
3
7
1.83
W
Charybdis
hammer187x29
Charybdis
3
3
5
1.83
W
Hades
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
39,323
43,096
Taken
53,367
33,803
Mitigated
43,590
2,447
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,114
2,219
0
250
15,731
8,369
0
5,309
10,002
0
39,780
L
Khepri
C10iRaul
Khepri
7,101
329
0
1,727
20,069
22,069
0
5,285
14,421
23,082
0
L
19,295
2,079
0
470
7,296
3,365
0
2,369
4,630
74,109
0
W
Shiva
SicKnix
Shiva
12,918
2,415
259
5,260
22,865
27,283
151
10,592
12,038
0
43,325
W
Charybdis
hammer187x29
Charybdis
12,407
6,007
0
4,605
15,210
5,950
1,202
7,181
7,599
0
54,246
W
Hades
13,998
714
1,364
9,615
15,292
10,357
1,112
7,282
6,957
74,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
34,953
194
Minions Killed
228
0
Camps Cleared
0
887,570
Distance Traveled
909,748
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,485
617
44
3
0
305,192
4
L
Khepri
11,201
659
16
1
0
308,925
3
L
Zeus
10,993
647
134
8
0
273,453
1
W
Shiva
11,072
651
38
2
0
329,656
2
W
Charybdis
10,963
645
69
4
0
275,432
8
W
Hades
12,918
760
121
7
0
304,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role