Player Matchup

Ymir
Ymir
GET_WIPED_4_FUN
Ymir
Level 46
God Stats
3W - 10L
1,405 SR
Queue Stats
71W - 89L
1,423 Elo+
Party 1
Arachne
Arachne
Kisame0907
Arachne
Level 69
God Stats
4W - 5L
1,396 SR
Queue Stats
255W - 247L
1,433 Elo+
Party 1
Chang'e
Chang'e
XxxBNLxxX
Chang'e
Level 83
God Stats
70W - 40L
1,543 SR
Queue Stats
154W - 154L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
liljayprime15
Zhong Kui
Level 42
God Stats
7W - 8L
1,468 SR
Queue Stats
123W - 148L
1,379 Elo+
Party 2
Amaterasu
Amaterasu
xkbrownx
Amaterasu
Level 98
God Stats
5W - 6L
1,532 SR
Queue Stats
453W - 423L
1,450 Elo+
Party 1
Team Averages
Level 68
1,468 SR
1,406 Elo+

VS

Team Averages
Level 84
1,470 SR
1,397 Elo+
Tiamat
Tiamat
H2FLO1976
Tiamat
Level 49
God Stats
1W - 1L
1,718 SR
Queue Stats
57W - 62L
1,353 Elo+
Solo
Susano
Susano
JONmBONILLA
Susano
Level 148
God Stats
27W - 28L
1,518 SR
Queue Stats
409W - 438L
1,449 Elo+
Party 3
Cerberus
Cerberus
dakidchange58
Cerberus
Level 49
God Stats
63W - 53L
1,542 SR
Queue Stats
158W - 164L
1,390 Elo+
Party 3
Izanami
Izanami
grymjaw_860_
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,370 Elo+
Solo
Osiris
Osiris
llxOvOxll
Osiris
Level 127
God Stats
0W - 7L
1,072 SR
Queue Stats
472W - 510L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
7,834
412
5,813
14,522
11,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Kisame0907
Arachne
15
3 / 5 / 6
9,020
475
12,766
16,103
10,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
XxxBNLxxX
Chang'e
16
8 / 2 / 6
10,005
527
14,944
12,351
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
liljayprime15
Zhong Kui
15
2 / 0 / 3
8,928
470
12,620
9,792
6,277
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
xkbrownx
Amaterasu
15
6 / 4 / 9
9,725
512
14,855
20,730
10,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
H2FLO1976
Tiamat
15
3 / 4 / 2
9,448
497
9,928
14,691
9,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
3 / 6 / 1
8,347
439
9,358
17,223
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
dakidchange58
Cerberus
13
3 / 1 / 1
7,871
414
8,781
18,310
16,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
grymjaw_860_
Izanami
11
0 / 4 / 3
7,157
377
7,832
12,120
4,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
llxOvOxll
Osiris
14
4 / 6 / 1
9,070
477
15,122
23,655
29,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
13
14
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Tiamat
H2FLO1976
Tiamat
3
4
2
1
L
Susano
3
6
1
0.58
W
Arachne
Kisame0907
Arachne
3
5
6
1.2
W
Chang'e
XxxBNLxxX
Chang'e
8
2
6
5.5
L
Cerberus
dakidchange58
Cerberus
3
1
1
3.5
L
Izanami
grymjaw_860_
Izanami
0
4
3
0.38
W
Zhong Kui
liljayprime15
Zhong Kui
2
0
3
3.5
L
Osiris
llxOvOxll
Osiris
4
6
1
0.75
W
Amaterasu
xkbrownx
Amaterasu
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,998
Damage
51,021
73,498
Taken
85,999
44,026
Mitigated
67,206
25,138
Healing
27,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,813
1,063
244
2,247
14,522
11,735
0
4,247
10,049
31,246
0
L
Tiamat
H2FLO1976
Tiamat
9,928
1,133
157
4,578
14,691
9,323
210
6,574
8,117
67,679
0
L
Susano
9,358
906
0
3,426
17,223
6,991
0
5,821
11,402
0
52,546
W
Arachne
Kisame0907
Arachne
12,766
8,467
0
4,292
16,103
10,757
0
1,619
14,474
0
56,741
W
Chang'e
XxxBNLxxX
Chang'e
14,944
1,507
2,250
5,816
12,351
4,436
870
3,630
8,461
63,041
0
L
Cerberus
dakidchange58
Cerberus
8,781
556
557
7,417
18,310
16,789
0
6,800
11,510
39,617
7,328
L
Izanami
grymjaw_860_
Izanami
7,832
5,460
339
2,802
12,120
4,900
0
8,547
3,573
0
37,808
W
Zhong Kui
liljayprime15
Zhong Kui
12,620
1,751
0
6,853
9,792
6,277
2,248
3,551
6,168
62,990
0
L
Osiris
llxOvOxll
Osiris
15,122
5,988
0
8,061
23,655
29,203
0
5,635
18,020
0
70,790
W
Amaterasu
xkbrownx
Amaterasu
14,855
9,266
0
3,436
20,730
10,821
0
4,375
16,138
0
73,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
41,893
407
Minions Killed
458
0
Camps Cleared
0
1,755,909
Distance Traveled
1,631,284
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,834
412
42
2
0
294,937
0
L
Tiamat
9,448
497
115
6
0
329,189
4
L
Susano
8,347
439
80
4
0
360,523
10
W
Arachne
9,020
475
71
4
0
365,269
0
W
Chang'e
10,005
527
101
5
0
366,123
0
L
Cerberus
7,871
414
72
4
0
328,650
1
L
Izanami
7,157
377
71
4
0
288,385
1
W
Zhong Kui
8,928
470
103
5
0
319,534
1
L
Osiris
9,070
477
120
6
0
324,537
4
W
Amaterasu
9,725
512
90
5
0
410,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role