Player Matchup

Hachiman
Hachiman
Emperor_of_Lag
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,357 Elo+
Party 1
Hera
Hera
Heuman
Hera
Level 96
God Stats
2W - 0L
1,777 SR
Queue Stats
53W - 52L
1,469 Elo+
Solo
Bastet
Bastet
LakePanzer
Bastet
Level 84
God Stats
2W - 0L
1,713 SR
Queue Stats
93W - 61L
1,562 Elo+
Party 2
Bacchus
Bacchus
lordofholymoly
Bacchus
Level 105
God Stats
1W - 0L
1,367 SR
Queue Stats
6W - 3L
1,357 Elo+
Party 1
Nike
Nike
turbulentie
Nike
Level 111
God Stats
3W - 0L
1,846 SR
Queue Stats
161W - 145L
1,449 Elo+
Party 2
Team Averages
Level 97
1,641 SR
1,439 Elo+

VS

Team Averages
Level 100
1,598 SR
1,449 Elo+
Medusa
Medusa
MortarFFE
Medusa
Level 113
God Stats
1W - 2L
1,478 SR
Queue Stats
49W - 49L
1,422 Elo+
Party 3
Ao Kuang
Ao Kuang
PapiFlick
Ao Kuang
Level 101
God Stats
1W - 4L
1,721 SR
Queue Stats
66W - 74L
1,410 Elo+
Party 3
Thor
Thor
TehJuggernaut
Thor
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 201L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
hkmdj
Ah Puch
Level 128
God Stats
2W - 2L
1,791 SR
Queue Stats
165W - 171L
1,438 Elo+
Party 3
Awilix
Awilix
liketo1234
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
6 / 5 / 21
11,671
778
14,998
15,023
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
Heuman
Hera
20
8 / 3 / 18
12,087
806
19,935
11,116
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LakePanzer
Bastet
17
9 / 3 / 16
11,425
762
15,900
14,149
7,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 22
11,503
767
7,264
18,706
30,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 17
12,561
837
14,946
14,878
15,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MortarFFE
Medusa
16
0 / 8 / 7
8,829
589
12,332
17,284
7,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
PapiFlick
Ao Kuang
17
5 / 7 / 6
10,277
685
8,798
17,146
7,691
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 10 / 2
9,243
616
7,888
16,240
5,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
hkmdj
Ah Puch
18
7 / 7 / 5
11,528
769
23,859
16,242
7,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
liketo1234
Awilix
16
1 / 5 / 5
9,047
603
6,536
10,767
4,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
37
Kills
15
16
Deaths
37
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
5
21
3.3
W
Hera
Heuman
Hera
8
3
18
5.67
W
Bastet
LakePanzer
Bastet
9
3
16
5.67
L
Medusa
MortarFFE
Medusa
0
8
7
0.44
L
Ao Kuang
PapiFlick
Ao Kuang
5
7
6
1.14
L
2
10
2
0.3
L
Ah Puch
hkmdj
Ah Puch
7
7
5
1.36
L
Awilix
liketo1234
Awilix
1
5
5
0.7
W
3
3
22
4.67
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,043
Damage
59,413
73,872
Taken
77,679
67,103
Mitigated
33,049
28,500
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,998
7,021
471
3,770
15,023
7,814
2,529
6,057
8,966
0
39,124
W
Hera
Heuman
Hera
19,935
6,529
869
1,887
11,116
5,684
1,026
6,830
4,286
40,900
0
W
Bastet
LakePanzer
Bastet
15,900
3,895
2,047
4,029
14,149
7,446
2,477
7,107
7,042
0
23,294
L
Medusa
MortarFFE
Medusa
12,332
3,692
0
2,128
17,284
7,652
0
6,266
11,018
0
27,364
L
Ao Kuang
PapiFlick
Ao Kuang
8,798
2,423
773
3,162
17,146
7,691
0
4,557
12,589
14,656
0
L
7,888
1,076
234
2,008
16,240
5,805
0
5,414
10,826
0
15,517
L
Ah Puch
hkmdj
Ah Puch
23,859
1,593
891
3,283
16,242
7,371
0
6,262
9,980
50,060
0
L
Awilix
liketo1234
Awilix
6,536
2,653
584
821
10,767
4,530
0
4,700
6,067
0
12,866
W
7,264
869
3,716
4,442
18,706
30,966
487
6,199
12,507
15,175
0
W
14,946
2,243
2,950
4,319
14,878
15,193
737
6,464
8,414
0
29,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,247
Gold Earned
48,924
161
Minions Killed
121
0
Camps Cleared
0
1,378,093
Distance Traveled
1,240,027
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,671
778
42
3
0
220,323
0
W
Hera
12,087
806
63
4
0
264,653
3
W
Bastet
11,425
762
17
1
0
307,023
3
L
Medusa
8,829
589
28
2
0
247,510
1
L
Ao Kuang
10,277
685
15
1
0
258,724
0
L
Thor
9,243
616
14
1
0
220,127
0
L
Ah Puch
11,528
769
48
3
0
238,323
2
L
Awilix
9,047
603
16
1
0
275,343
0
W
Bacchus
11,503
767
10
1
0
251,291
1
W
Nike
12,561
837
29
2
0
334,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role