Player Matchup

Charybdis
Charybdis
GilsaodaKombi
Charybdis
Level 62
God Stats
1W - 4L
1,342 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 2
Serqet
Serqet
OMestrebr
Serqet
Level 119
God Stats
0W - 1L
1,702 SR
Queue Stats
37W - 24L
1,684 Elo+
Solo
Heimdallr
Heimdallr
RodBlackout
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Maui
Maui
maxmarmarcos
Maui
Level 154
God Stats
1W - 5L
1,295 SR
Queue Stats
281W - 279L
1,439 Elo+
Solo
Cthulhu
Cthulhu
zKatsuyoshi
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,126 Elo+
Party 2
Team Averages
Level 75
1,468 SR
1,320 Elo+

VS

Team Averages
Level 109
1,818 SR
1,716 Elo+
Cliodhna
Cliodhna
Nsnake
Cliodhna
Level 156
God Stats
22W - 4L
1,851 SR
Queue Stats
438W - 232L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
Thortinho
Ao Kuang
Level 41
God Stats
2W - 0L
1,746 SR
Queue Stats
62W - 71L
1,428 Elo+
Solo
Sol
Sol
TouroBre
Sol
Level 26
God Stats
7W - 1L
1,767 SR
Queue Stats
247W - 14L
1,975 Elo+
Party 1
The Morrigan
The Morrigan
jhoDUNADA
The Morrigan
Level 160
God Stats
6W - 5L
1,670 SR
Queue Stats
895W - 422L
1,703 Elo+
Party 1
Baron Samedi
Baron Samedi
zedocouve
Baron Samedi
Level 160
God Stats
2W - 0L
2,056 SR
Queue Stats
189W - 36L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GilsaodaKombi
Charybdis
7
2 / 6 / 0
4,758
476
4,558
8,926
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
OMestrebr
Serqet
9
3 / 3 / 1
5,589
559
4,314
7,084
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
RodBlackout
Heimdallr
9
1 / 5 / 0
4,834
483
2,342
6,334
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 4
5,029
503
1,826
7,942
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
zKatsuyoshi
Cthulhu
9
0 / 2 / 1
5,311
531
2,854
7,992
4,255
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nsnake
Cliodhna
12
4 / 1 / 0
7,107
711
5,120
5,561
2,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Thortinho
Ao Kuang
10
2 / 0 / 2
6,004
600
2,472
6,935
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 2
7,092
709
10,121
7,729
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
jhoDUNADA
The Morrigan
11
3 / 1 / 4
6,833
683
3,705
5,865
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
zedocouve
Baron Samedi
9
3 / 2 / 3
5,847
585
4,515
7,476
4,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
18
18
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GilsaodaKombi
Charybdis
2
6
0
0.33
W
Cliodhna
Nsnake
Cliodhna
4
1
0
4
L
Serqet
OMestrebr
Serqet
3
3
1
1.17
L
Heimdallr
RodBlackout
Heimdallr
1
5
0
0.2
W
Ao Kuang
Thortinho
Ao Kuang
2
0
2
3
W
6
2
2
3.5
W
The Morrigan
jhoDUNADA
The Morrigan
3
1
4
5
L
0
2
4
1
L
Cthulhu
zKatsuyoshi
Cthulhu
0
2
1
0.25
W
Baron Samedi
zedocouve
Baron Samedi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,894
Damage
25,933
38,278
Taken
33,566
16,158
Mitigated
13,009
8,721
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GilsaodaKombi
Charybdis
4,558
2,253
0
1,467
8,926
3,006
0
7,147
1,779
0
18,887
W
Cliodhna
Nsnake
Cliodhna
5,120
1,405
0
2,524
5,561
2,342
0
2,854
2,707
0
45,733
L
Serqet
OMestrebr
Serqet
4,314
1,538
0
2,485
7,084
2,641
0
1,971
5,113
0
30,143
L
Heimdallr
RodBlackout
Heimdallr
2,342
1,229
0
190
6,334
2,568
0
3,674
2,634
0
21,004
W
Ao Kuang
Thortinho
Ao Kuang
2,472
1,055
0
4,346
6,935
2,568
0
243
6,692
31,607
0
W
10,121
6,062
0
4,337
7,729
2,162
0
833
6,896
56,743
1,997
W
The Morrigan
jhoDUNADA
The Morrigan
3,705
854
0
2,233
5,865
1,902
0
0
5,524
48,908
4,814
L
1,826
569
0
1,410
7,942
3,688
0
6,319
1,623
13,109
0
L
Cthulhu
zKatsuyoshi
Cthulhu
2,854
320
0
3,169
7,992
4,255
0
0
7,992
29,925
0
W
Baron Samedi
zedocouve
Baron Samedi
4,515
933
843
2,506
7,476
4,035
0
750
6,384
20,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
32,883
204
Minions Killed
394
0
Camps Cleared
0
900,168
Distance Traveled
988,475
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,758
476
31
3
0
165,894
2
W
Cliodhna
7,107
711
89
9
0
217,085
1
L
Serqet
5,589
559
56
6
0
223,125
0
L
Heimdallr
4,834
483
30
3
0
178,388
1
W
Ao Kuang
6,004
600
78
8
0
201,718
0
W
Sol
7,092
709
104
10
0
191,022
0
W
The Morrigan
6,833
683
88
9
0
181,636
2
L
Maui
5,029
503
16
2
0
178,827
0
L
Cthulhu
5,311
531
71
7
0
153,934
3
W
Baron Samedi
5,847
585
35
4
0
197,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role