Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
MLtrader
Nemesis
Masters
Level 142
God Stats
14W - 9L
1,689 SR
Queue Stats
268W - 254L
2,415 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Paradox
Kuzenbo
Diamond I
Level 160
God Stats
2W - 2L
1,795 SR
Queue Stats
202W - 186L
2,438 MMR
Party 1
Kukulkan
Kukulkan
Masters
kon1w
Kukulkan
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
2,697 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,597 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,539 SR
1,942 MMR
Chiron
Chiron
Grandmaster
 
Chiron
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
 
Set
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
BrandOnOff
Bacchus
Diamond V
Level 145
God Stats
79W - 74L
1,590 SR
Queue Stats
201W - 187L
2,141 MMR
Party 2
Ravana
Ravana
Diamond II
TeFaltaCalle
Ravana
Diamond II
Level 87
God Stats
10W - 12L
1,529 SR
Queue Stats
195W - 179L
2,377 MMR
Party 2
Scylla
Scylla
Diamond V
celebration2239
Scylla
Diamond V
Level 154
God Stats
5W - 3L
1,576 SR
Queue Stats
139W - 122L
2,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 6 / 0
7,830
461
7,461
16,863
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
 
Fenrir
11
0 / 1 / 0
6,901
406
2,189
13,421
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
MLtrader
Nemesis
13
0 / 4 / 1
7,709
453
2,375
13,393
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Paradox
Kuzenbo
16
2 / 3 / 0
9,420
554
8,767
15,534
18,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
kon1w
Kukulkan
14
0 / 5 / 0
8,079
475
5,488
9,075
3,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HadesKhepriIshtarDa Ji

VS

Bans
ThorMauiNe ZhaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
6 / 0 / 1
11,631
684
15,065
12,271
5,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
 
Set
18
2 / 1 / 3
11,037
649
12,095
14,020
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
BrandOnOff
Bacchus
14
3 / 0 / 7
9,432
555
5,850
8,503
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
17
5 / 1 / 6
10,234
602
7,635
5,829
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
3 / 0 / 4
10,075
593
8,138
6,385
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
19
19
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
0
0
L
Fenrir
 
Fenrir
0
1
0
0
W
Chiron
 
Chiron
6
0
1
6.5
W
Set
 
Set
2
1
3
3.5
W
Bacchus
BrandOnOff
Bacchus
3
0
7
6.5
L
Nemesis
MLtrader
Nemesis
0
4
1
0.13
L
Kuzenbo
Paradox
Kuzenbo
2
3
0
0.67
W
Ravana
5
1
6
8
W
3
0
4
5
L
Kukulkan
kon1w
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
48,783
68,286
Taken
47,008
38,998
Mitigated
29,675
15,604
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,461
5,174
0
5,028
16,863
4,494
0
838
16,025
0
70,972
L
Fenrir
 
Fenrir
2,189
820
0
4,490
13,421
6,675
0
2,999
10,422
0
20,803
W
Chiron
 
Chiron
15,065
7,247
316
4,925
12,271
5,128
0
0
12,271
0
128,880
W
Set
 
Set
12,095
5,025
0
6,698
14,020
7,749
0
7,194
6,040
0
103,183
W
Bacchus
BrandOnOff
Bacchus
5,850
1,106
0
2,430
8,503
10,227
0
2,280
6,180
19,457
2,262
L
Nemesis
MLtrader
Nemesis
2,375
541
0
1,791
13,393
5,290
0
3,155
10,238
0
69,917
L
Kuzenbo
Paradox
Kuzenbo
8,767
2,425
0
3,685
15,534
18,727
17
1,923
12,585
82,260
0
W
Ravana
7,635
2,744
0
1,369
5,829
3,644
0
956
4,848
0
101,412
W
8,138
1,202
0
1,668
6,385
2,927
217
3,223
3,162
102,766
0
L
Kukulkan
kon1w
Kukulkan
5,488
630
0
610
9,075
3,812
0
4,634
4,393
77,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
52,409
555
Minions Killed
752
0
Camps Cleared
0
1,605,404
Distance Traveled
1,845,411
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,830
461
123
7
0
273,423
3
L
Fenrir
6,901
406
37
2
0
308,073
8
W
Chiron
11,631
684
197
12
0
350,271
6
W
Set
11,037
649
198
12
0
338,820
4
W
Bacchus
9,432
555
26
2
0
371,869
8
L
Nemesis
7,709
453
103
6
0
369,651
3
L
Kuzenbo
9,420
554
153
9
0
347,230
4
W
Ravana
10,234
602
137
8
0
419,337
3
W
Scylla
10,075
593
194
11
0
365,114
5
L
Kukulkan
8,079
475
139
8
0
307,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role