Player Matchup

Izanami
Izanami
SantiProHD
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
Sr2003
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,631 Elo+
Party 3
Erlang Shen
Erlang Shen
ZanziDaSlayer
Erlang Shen
Level 118
God Stats
15W - 20L
1,379 SR
Queue Stats
188W - 227L
1,412 Elo+
Solo
Ares
Ares
alex29145
Ares
Level 128
God Stats
1W - 0L
1,444 SR
Queue Stats
33W - 30L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
magm4cube
Zhong Kui
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 3L
1,631 Elo+
Party 3
Team Averages
Level 80
1,509 SR
1,488 Elo+

VS

Team Averages
Level 116
1,499 SR
1,419 Elo+
Tiamat
Tiamat
AndrewDemiurg
Tiamat
Level 153
God Stats
90W - 91L
1,486 SR
Queue Stats
619W - 740L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kitti00
Ah Muzen Cab
Level 82
God Stats
0W - 3L
1,473 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 2
Aphrodite
Aphrodite
NmartinHUN65
Aphrodite
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 8L
1,373 Elo+
Party 2
Thanatos
Thanatos
Ovniwe
Thanatos
Level 89
God Stats
21W - 17L
1,500 SR
Queue Stats
396W - 483L
1,391 Elo+
Solo
Skadi
Skadi
Sukhoï
Skadi
Level 149
God Stats
1W - 2L
1,739 SR
Queue Stats
50W - 63L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SantiProHD
Izanami
19
3 / 6 / 11
13,184
488
14,954
20,691
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Sr2003
Amaterasu
20
11 / 3 / 5
16,462
610
22,871
27,118
26,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
ZanziDaSlayer
Erlang Shen
20
8 / 5 / 10
14,819
549
19,046
24,478
21,653
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
11 / 6 / 7
14,629
542
21,213
31,577
47,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
magm4cube
Zhong Kui
19
3 / 3 / 5
13,325
494
12,469
17,902
12,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 6
13,055
484
16,959
21,518
19,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
Kitti00
Ah Muzen Cab
18
4 / 7 / 8
11,483
425
18,063
26,165
13,472
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
NmartinHUN65
Aphrodite
19
4 / 7 / 10
13,151
487
12,176
26,278
28,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Ovniwe
Thanatos
20
8 / 8 / 7
13,807
511
13,873
27,285
16,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Sukhoï
Skadi
19
4 / 7 / 3
13,579
503
22,216
21,503
10,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
36
Kills
23
23
Deaths
36
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Ah Muzen Cab
Kitti00
Ah Muzen Cab
4
7
8
1.14
L
Aphrodite
NmartinHUN65
Aphrodite
4
7
10
1.29
L
Thanatos
Ovniwe
Thanatos
8
8
7
1.44
W
Izanami
SantiProHD
Izanami
3
6
11
1.42
W
Amaterasu
Sr2003
Amaterasu
11
3
5
4.5
L
Skadi
Sukhoï
Skadi
4
7
3
0.79
W
Erlang Shen
ZanziDaSlayer
Erlang Shen
8
5
10
2.6
W
Ares
11
6
7
2.42
W
Zhong Kui
magm4cube
Zhong Kui
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,553
Damage
83,287
121,766
Taken
122,749
116,548
Mitigated
88,469
36,670
Healing
55,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,959
2,929
0
5,577
21,518
19,924
964
6,143
15,375
93,253
0
L
Ah Muzen Cab
Kitti00
Ah Muzen Cab
18,063
7,157
726
5,505
26,165
13,472
2,479
10,206
15,959
0
95,093
L
Aphrodite
NmartinHUN65
Aphrodite
12,176
1,312
7,726
12,843
26,278
28,734
834
8,069
18,209
53,394
0
L
Thanatos
Ovniwe
Thanatos
13,873
5,083
0
22,690
27,285
16,033
724
5,406
21,265
0
127,912
W
Izanami
SantiProHD
Izanami
14,954
11,220
0
6,716
20,691
8,539
2,262
2,535
18,156
0
111,420
W
Amaterasu
Sr2003
Amaterasu
22,871
12,960
0
13,291
27,118
26,397
4,236
8,011
19,107
0
135,076
L
Skadi
Sukhoï
Skadi
22,216
12,150
0
830
21,503
10,306
424
2,857
18,646
0
106,424
W
Erlang Shen
ZanziDaSlayer
Erlang Shen
19,046
9,976
0
7,491
24,478
21,653
1,351
6,447
18,031
0
115,451
W
Ares
21,213
1,967
0
1,967
31,577
47,843
77
7,073
24,003
59,347
3,643
W
Zhong Kui
magm4cube
Zhong Kui
12,469
1,595
0
7,205
17,902
12,116
982
5,686
12,216
96,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,419
Gold Earned
65,075
773
Minions Killed
634
0
Camps Cleared
0
2,369,258
Distance Traveled
2,305,973
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,055
484
145
5
0
450,814
2
L
Ah Muzen Cab
11,483
425
101
4
0
474,956
6
L
Aphrodite
13,151
487
73
3
0
478,477
6
L
Thanatos
13,807
511
163
6
0
477,858
5
W
Izanami
13,184
488
154
6
0
424,032
0
W
Amaterasu
16,462
610
221
8
0
538,798
0
L
Skadi
13,579
503
152
6
0
423,868
2
W
Erlang Shen
14,819
549
163
6
0
547,785
0
W
Ares
14,629
542
66
2
0
485,242
2
W
Zhong Kui
13,325
494
169
6
0
373,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role