Player Matchup

Thor
Thor
Silver I
ChorionicDeer90
Thor
Silver I
Level 88
God Stats
1W - 1L
1,709 SR
Queue Stats
41W - 52L
1,162 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
OneShoT__Kill3R
Erlang Shen
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,192 MMR
Solo
Hel
Hel
Silver I
ShadowKay75
Hel
Silver I
Level 97
God Stats
1W - 1L
1,459 SR
Queue Stats
40W - 40L
1,222 MMR
Party 2
Fenrir
Fenrir
Bronze III
Twofts3xgod
Fenrir
Bronze III
Level 80
God Stats
5W - 5L
1,458 SR
Queue Stats
85W - 129L
27 MMR
Solo
Medusa
Medusa
Bronze II
piotrekpiochu
Medusa
Bronze II
Level 67
God Stats
1W - 4L
1,431 SR
Queue Stats
161W - 205L
262 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,511 SR
773 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,538 SR
996 MMR
Shiva
Shiva
Bronze I
 
Shiva
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Anaanu-Na-Anansi
Baron Samedi
Silver I
Level 149
God Stats
107W - 118L
1,507 SR
Queue Stats
506W - 515L
1,205 MMR
Solo
Cupid
Cupid
Silver I
CAPP_-_CAPP
Cupid
Silver I
Level 86
God Stats
20W - 11L
1,646 SR
Queue Stats
221W - 228L
1,229 MMR
Party 1
Kali
Kali
Bronze II
Pinitos93
Kali
Bronze II
Level 157
God Stats
5W - 4L
1,444 SR
Queue Stats
157W - 183L
70 MMR
Solo
Bacchus
Bacchus
Silver IV
oP_Viziion
Bacchus
Silver IV
Level 66
God Stats
43W - 30L
1,592 SR
Queue Stats
113W - 119L
975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
9,495
500
12,450
15,155
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
OneShoT__Kill3R
Erlang Shen
16
2 / 1 / 3
9,473
499
14,183
17,265
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 2
8,497
447
11,761
15,472
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
2 / 4 / 4
8,143
429
5,594
18,682
18,994
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 8 / 2
7,761
408
5,282
19,089
6,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
IzanamiIshtarSun Wukong

VS

Bans
VulcanTyrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 2 / 2
10,340
544
13,437
19,541
13,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
14
1 / 5 / 9
8,684
457
10,879
12,532
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 1 / 4
11,829
623
22,099
13,558
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
17
2 / 2 / 4
10,097
531
3,943
20,761
9,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
oP_Viziion
Bacchus
13
4 / 1 / 11
9,722
512
9,451
19,991
25,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
22
22
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
2
2
W
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
1
5
9
1.1
W
12
1
4
14
L
5
5
4
1.4
L
Erlang Shen
OneShoT__Kill3R
Erlang Shen
2
1
3
3.5
W
Kali
2
2
4
2
L
2
4
2
0.75
L
Fenrir
2
4
4
1
W
Bacchus
oP_Viziion
Bacchus
4
1
11
9.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,270
Damage
59,809
85,663
Taken
86,383
54,794
Mitigated
62,848
26,233
Healing
33,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,437
3,113
527
8,145
19,541
13,307
690
970
17,595
240
77,069
W
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
10,879
646
1,760
2,821
12,532
7,084
0
3,931
8,425
52,905
0
W
22,099
15,968
370
9,029
13,558
6,646
3,160
1,255
12,249
31
109,503
L
12,450
3,207
0
3,178
15,155
6,170
0
3,143
12,012
0
69,276
L
Erlang Shen
OneShoT__Kill3R
Erlang Shen
14,183
7,655
0
6,002
17,265
16,293
0
3,278
13,987
0
77,481
W
Kali
3,943
1,853
0
6,358
20,761
9,894
0
2,196
18,521
0
96,197
L
11,761
1,188
3,406
4,934
15,472
6,805
0
6,056
9,416
70,330
0
L
Fenrir
5,594
770
711
2,810
18,682
18,994
36
5,646
13,036
0
20,143
W
Bacchus
oP_Viziion
Bacchus
9,451
1,754
212
3,912
19,991
25,917
0
4,067
15,842
22,442
1,790
L
5,282
2,110
0
5,192
19,089
6,532
0
2,057
17,032
0
55,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
50,672
488
Minions Killed
521
0
Camps Cleared
0
1,708,627
Distance Traveled
1,721,786
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,340
544
136
7
0
378,011
5
W
Baron Samedi
8,684
457
77
4
0
289,295
2
W
Cupid
11,829
623
159
8
0
320,213
3
L
Thor
9,495
500
112
6
0
353,513
3
L
Erlang Shen
9,473
499
138
7
0
365,987
1
W
Kali
10,097
531
128
7
0
339,643
6
L
Hel
8,497
447
118
6
0
347,422
0
L
Fenrir
8,143
429
24
1
0
378,443
5
W
Bacchus
9,722
512
21
1
0
394,624
4
L
Medusa
7,761
408
96
5
0
263,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role