Player Matchup

Sun Wukong
Sun Wukong
CamFromFlatbush
Sun Wukong
Level 69
God Stats
18W - 22L
1,429 SR
Queue Stats
390W - 365L
1,490 Elo+
Solo
Ra
Ra
Vixen950
Ra
Level 138
God Stats
12W - 8L
1,606 SR
Queue Stats
52W - 59L
1,410 Elo+
Solo
Neith
Neith
anwabuk
Neith
Level 126
God Stats
18W - 14L
1,484 SR
Queue Stats
566W - 595L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
jaritortega
Nu Wa
Level 106
God Stats
5W - 5L
1,455 SR
Queue Stats
789W - 925L
1,383 Elo+
Party 2
Mercury
Mercury
mavani12
Mercury
Level 120
God Stats
5W - 5L
1,529 SR
Queue Stats
123W - 142L
1,432 Elo+
Solo
Team Averages
Level 112
1,501 SR
1,431 Elo+

VS

Team Averages
Level 91
1,489 SR
1,416 Elo+
Athena
Athena
Ayksm
Athena
Level 81
God Stats
4W - 2L
1,618 SR
Queue Stats
197W - 217L
1,432 Elo+
Party 1
Artio
Artio
SwiftHerecktic
Artio
Level 64
God Stats
5W - 2L
1,679 SR
Queue Stats
61W - 67L
1,376 Elo+
Party 1
Medusa
Medusa
XxHoIidayxX
Medusa
Level 102
God Stats
0W - 3L
1,202 SR
Queue Stats
121W - 118L
1,416 Elo+
Solo
Lancelot
Lancelot
seca_pimenteira
Lancelot
Level 102
God Stats
1W - 4L
1,423 SR
Queue Stats
195W - 211L
1,434 Elo+
Solo
Discordia
Discordia
tsunderie
Discordia
Level 108
God Stats
18W - 19L
1,524 SR
Queue Stats
430W - 471L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamFromFlatbush
Sun Wukong
15
2 / 1 / 3
9,576
504
6,038
13,556
9,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
2 / 1 / 2
10,326
543
5,891
10,705
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
anwabuk
Neith
15
1 / 3 / 2
9,523
501
9,194
13,017
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 4
9,613
506
13,869
12,102
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
mavani12
Mercury
16
2 / 1 / 5
10,187
536
5,270
14,158
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ayksm
Athena
15
2 / 3 / 3
9,701
511
10,512
14,953
14,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

2
0 / 0 / 0
5,256
277
172
2,449
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
17
2 / 3 / 4
9,658
508
13,516
20,748
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
13
3 / 1 / 2
8,452
445
3,834
12,635
8,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
tsunderie
Discordia
14
0 / 3 / 1
8,615
453
10,925
7,896
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
7
7
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Ayksm
Athena
2
3
3
1.17
W
Sun Wukong
CamFromFlatbush
Sun Wukong
2
1
3
3.5
L
0
0
0
0
W
2
1
2
3
L
Medusa
2
3
4
1.33
W
Neith
anwabuk
Neith
1
3
2
0.67
W
3
1
4
5
W
Mercury
mavani12
Mercury
2
1
5
4.5
L
Lancelot
3
1
2
4
L
Discordia
tsunderie
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
38,959
63,538
Taken
58,681
31,911
Mitigated
37,477
22,869
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ayksm
Athena
10,512
3,128
0
2,845
14,953
14,718
156
4,587
10,366
65,331
7,057
W
Sun Wukong
CamFromFlatbush
Sun Wukong
6,038
1,037
0
3,872
13,556
9,474
153
7,136
6,420
0
63,134
L
172
35
0
0
2,449
1,004
0
1,803
646
1,137
0
W
5,891
723
1,377
4,791
10,705
5,167
789
5,857
4,848
83,521
0
L
Medusa
13,516
6,726
0
11,852
20,748
10,163
565
5,653
15,095
0
98,029
W
Neith
anwabuk
Neith
9,194
2,728
0
4,426
13,017
5,270
1,829
1,381
11,582
0
74,511
W
13,869
4,885
31
4,614
12,102
5,910
2,551
4,361
7,741
54,817
3,465
W
Mercury
mavani12
Mercury
5,270
2,535
0
3,758
14,158
6,090
0
2,190
11,968
0
86,833
L
Lancelot
3,834
80
0
1,000
12,635
8,467
62
2,876
9,759
0
54,315
L
Discordia
tsunderie
Discordia
10,925
0
0
463
7,896
3,125
186
4,514
3,382
82,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
41,682
585
Minions Killed
501
0
Camps Cleared
0
1,926,815
Distance Traveled
1,592,688
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,701
511
130
7
0
420,535
0
W
Sun Wukong
9,576
504
100
5
0
376,077
6
L
Artio
5,256
277
2
0
0
43,026
0
W
Ra
10,326
543
138
7
0
391,508
5
L
Medusa
9,658
508
144
8
0
350,137
1
W
Neith
9,523
501
131
7
0
359,871
0
W
Nu Wa
9,613
506
85
4
0
298,588
11
W
Mercury
10,187
536
131
7
0
500,771
2
L
Lancelot
8,452
445
88
5
0
444,464
0
L
Discordia
8,615
453
137
7
0
334,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role