Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GiddyCapp
Hades
Level 89
God Stats
7W - 7L
1,591 SR
Queue Stats
388W - 338L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
k1000osilva
Ne Zha
Level 108
God Stats
9W - 8L
1,535 SR
Queue Stats
554W - 641L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
screenem
Ah Muzen Cab
Level 66
God Stats
1W - 5L
1,332 SR
Queue Stats
265W - 222L
1,537 Elo+
Party 1
Khepri
Khepri
wisheee
Khepri
Level 66
God Stats
3W - 3L
1,441 SR
Queue Stats
294W - 267L
1,451 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,482 Elo+

VS

Team Averages
Level 125
1,579 SR
1,522 Elo+
Bellona
Bellona
ATHighlander
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Allyan
Morgan Le Fay
Level 148
God Stats
5W - 1L
1,739 SR
Queue Stats
59W - 57L
1,529 Elo+
Solo
Cerberus
Cerberus
SoulfulPlace375
Cerberus
Level 106
God Stats
5W - 5L
1,529 SR
Queue Stats
377W - 390L
1,503 Elo+
Solo
Loki
Loki
WRXX_Tabasco
Loki
Level 110
God Stats
15W - 7L
1,626 SR
Queue Stats
54W - 46L
1,459 Elo+
Solo
Olorun
Olorun
blakout25
Olorun
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 33L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 0
7,903
439
9,036
13,097
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
GiddyCapp
Hades
13
2 / 5 / 1
8,079
449
10,061
15,583
8,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
10
1 / 3 / 1
6,977
388
6,016
15,622
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
screenem
Ah Muzen Cab
12
0 / 3 / 1
7,116
395
12,637
13,295
6,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
wisheee
Khepri
10
0 / 3 / 0
6,900
383
5,575
14,796
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATHighlander
Bellona
15
5 / 2 / 3
10,143
564
13,165
17,657
16,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Allyan
Morgan Le Fay
14
2 / 1 / 5
9,145
508
15,952
11,356
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
2 / 0 / 8
9,393
522
6,445
18,288
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 0 / 2
10,733
596
5,669
12,169
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
blakout25
Olorun
15
3 / 1 / 5
9,737
541
10,997
13,447
6,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
17
17
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
Bellona
ATHighlander
Bellona
5
2
3
3.25
W
Morgan Le Fay
Allyan
Morgan Le Fay
2
1
5
4.5
L
Hades
GiddyCapp
Hades
2
5
1
0.5
W
Cerberus
2
0
8
6
W
5
0
2
6
W
Olorun
blakout25
Olorun
3
1
5
5.5
L
Ne Zha
1
3
1
0.5
L
Ah Muzen Cab
screenem
Ah Muzen Cab
0
3
1
0.17
L
Khepri
wisheee
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
52,228
72,393
Taken
72,917
39,132
Mitigated
48,498
22,708
Healing
33,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,036
4,384
0
6,373
13,097
4,677
0
6,658
6,439
67,704
0
W
Bellona
ATHighlander
Bellona
13,165
5,068
0
5,721
17,657
16,426
330
4,900
12,757
26
66,467
W
Morgan Le Fay
Allyan
Morgan Le Fay
15,952
2,294
0
3,625
11,356
5,680
662
3,657
7,699
80,282
0
L
Hades
GiddyCapp
Hades
10,061
745
277
6,070
15,583
8,915
0
4,851
10,732
52,488
0
W
Cerberus
6,445
713
560
7,080
18,288
14,807
0
7,688
9,484
38,822
1,367
W
5,669
1,845
0
8,355
12,169
5,500
0
2,429
9,740
0
103,742
W
Olorun
blakout25
Olorun
10,997
7,145
260
8,067
13,447
6,085
2,611
6,416
7,031
83,030
1,158
L
Ne Zha
6,016
1,609
0
2,810
15,622
6,884
0
3,555
12,067
0
46,796
L
Ah Muzen Cab
screenem
Ah Muzen Cab
12,637
4,565
0
3,910
13,295
6,566
0
7,786
5,509
0
66,131
L
Khepri
wisheee
Khepri
5,575
1,311
0
3,268
14,796
12,090
0
10,080
4,716
17,728
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
49,151
416
Minions Killed
623
0
Camps Cleared
0
1,620,602
Distance Traveled
1,780,815
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,903
439
113
6
0
249,437
1
W
Bellona
10,143
564
110
6
0
368,904
2
W
Morgan Le Fay
9,145
508
138
8
0
345,032
3
L
Hades
8,079
449
98
5
0
322,781
0
W
Cerberus
9,393
522
74
4
0
343,114
4
W
Loki
10,733
596
169
9
0
419,601
1
W
Olorun
9,737
541
132
7
0
304,164
1
L
Ne Zha
6,977
388
73
4
0
324,558
7
L
Ah Muzen Cab
7,116
395
110
6
0
383,924
4
L
Khepri
6,900
383
22
1
0
339,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role