Player Matchup

Thanatos
Thanatos
AlloMent
Thanatos
Level 45
God Stats
17W - 12L
1,504 SR
Queue Stats
143W - 199L
1,334 Elo+
Solo
Nike
Nike
ArVaKol
Nike
Level 43
God Stats
0W - 3L
1,255 SR
Queue Stats
88W - 123L
1,345 Elo+
Solo
Bacchus
Bacchus
ReaIStir
Bacchus
Level 32
God Stats
1W - 4L
1,356 SR
Queue Stats
8W - 27L
1,237 Elo+
Party 1
Hades
Hades
Xaviator001
Hades
Level 39
God Stats
1W - 2L
1,613 SR
Queue Stats
18W - 19L
1,359 Elo+
Solo
Medusa
Medusa
mengono
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 35
1,445 SR
1,355 Elo+

VS

Team Averages
Level 111
1,573 SR
1,421 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BabacaaN
Thor
Level 108
God Stats
19W - 8L
1,692 SR
Queue Stats
49W - 32L
1,543 Elo+
Party 2
Chronos
Chronos
CTTIMPRO
Chronos
Level 104
God Stats
5W - 0L
1,741 SR
Queue Stats
40W - 31L
1,387 Elo+
Solo
Artemis
Artemis
NiKiNikita
Artemis
Level 27
God Stats
16W - 19L
1,431 SR
Queue Stats
19W - 26L
1,272 Elo+
Party 2
Hel
Hel
SessizKraL
Hel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlloMent
Thanatos
11
3 / 4 / 0
6,840
526
6,777
10,325
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
ArVaKol
Nike
11
0 / 4 / 0
6,382
491
3,937
9,310
6,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
ReaIStir
Bacchus
11
3 / 4 / 2
6,618
509
4,751
11,810
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 0
6,290
484
3,646
12,079
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
mengono
Medusa
8
0 / 5 / 1
5,078
391
2,430
9,480
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 5
7,030
541
6,051
8,993
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
13
8 / 1 / 3
8,152
627
9,421
10,298
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
CTTIMPRO
Chronos
13
1 / 1 / 3
7,726
594
3,874
8,031
2,758
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
NiKiNikita
Artemis
11
4 / 3 / 3
7,224
556
8,894
8,677
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 2 / 2
8,423
648
7,974
7,812
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
21
21
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
Thanatos
AlloMent
Thanatos
3
4
0
0.75
L
Nike
ArVaKol
Nike
0
4
0
0
W
Thor
8
1
3
9.5
W
Chronos
CTTIMPRO
Chronos
1
1
3
2.5
W
Artemis
NiKiNikita
Artemis
4
3
3
1.83
L
Bacchus
ReaIStir
Bacchus
3
4
2
1
W
5
2
2
3
L
1
4
0
0.25
L
Medusa
mengono
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
36,214
53,004
Taken
43,811
28,393
Mitigated
20,943
15,790
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,051
1,856
881
4,004
8,993
7,343
356
1,640
7,353
31,294
11,042
L
Thanatos
AlloMent
Thanatos
6,777
2,067
0
7,950
10,325
4,685
0
1,052
9,273
0
41,131
L
Nike
ArVaKol
Nike
3,937
372
0
2,537
9,310
6,535
0
3,874
5,436
0
42,262
W
Thor
9,421
1,977
0
3,326
10,298
3,673
208
329
9,969
0
48,337
W
Chronos
CTTIMPRO
Chronos
3,874
1,246
48
2,963
8,031
2,758
1,132
0
8,031
48,176
0
W
Artemis
NiKiNikita
Artemis
8,894
5,798
0
3,168
8,677
3,973
316
2,448
6,229
0
39,453
L
Bacchus
ReaIStir
Bacchus
4,751
864
0
1,882
11,810
9,006
0
2,475
9,335
22,007
2,654
W
7,974
1,092
300
4,097
7,812
3,196
944
3,591
4,221
58,474
0
L
3,646
465
0
2,103
12,079
5,177
270
6,894
5,185
34,770
0
L
Medusa
mengono
Medusa
2,430
855
0
1,318
9,480
2,990
0
2,843
6,637
0
21,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
38,555
269
Minions Killed
399
0
Camps Cleared
0
1,156,471
Distance Traveled
1,152,024
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,030
541
69
5
0
189,177
0
L
Thanatos
6,840
526
67
5
0
253,870
4
L
Nike
6,382
491
72
6
0
218,088
0
W
Thor
8,152
627
89
7
0
276,637
2
W
Chronos
7,726
594
83
6
0
235,302
4
W
Artemis
7,224
556
67
5
0
202,201
4
L
Bacchus
6,618
509
36
3
0
246,572
4
W
Hel
8,423
648
91
7
0
248,707
4
L
Hades
6,290
484
60
5
0
200,746
0
L
Medusa
5,078
391
34
3
0
237,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role