Player Matchup

Bacchus
Bacchus
ComboGang
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,331 Elo+
Party 1
Persephone
Persephone
JAYBIRD2639
Persephone
Level 48
God Stats
3W - 2L
1,522 SR
Queue Stats
28W - 36L
1,321 Elo+
Party 1
Osiris
Osiris
blakedodumbstuff
Osiris
Level 29
God Stats
3W - 2L
1,238 SR
Queue Stats
13W - 21L
1,267 Elo+
Party 1
Odin
Odin
gtgzachattack089
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,358 Elo+
Party 1
Ullr
Ullr
tfmarshy
Ullr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 92L
1,427 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,341 Elo+

VS

Team Averages
Level 75
1,421 SR
1,303 Elo+
Da Ji
Da Ji
Mael_acr
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 564L
1,351 Elo+
Party 2
Hercules
Hercules
Mini-Wolf13
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 172L
1,280 Elo+
Party 2
Charybdis
Charybdis
SittaInDarkness
Charybdis
Level 86
God Stats
4W - 6L
1,493 SR
Queue Stats
251W - 399L
1,306 Elo+
Party 2
Ymir
Ymir
dudu_francisco54
Ymir
Level 7
God Stats
1W - 4L
1,355 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 2
Vulcan
Vulcan
juniorleo159
Vulcan
Level 105
God Stats
5W - 8L
1,259 SR
Queue Stats
369W - 537L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ComboGang
Bacchus
14
2 / 1 / 5
9,139
481
5,530
12,467
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
JAYBIRD2639
Persephone
15
8 / 5 / 1
10,296
542
13,548
12,082
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 3
10,447
550
21,190
19,623
17,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 7
10,235
539
10,885
16,107
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
2 / 1 / 1
8,646
455
6,471
10,621
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mael_acr
Da Ji
13
3 / 6 / 0
8,514
448
4,677
16,518
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mini-Wolf13
Hercules
13
2 / 5 / 1
8,442
444
11,290
23,410
23,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SittaInDarkness
Charybdis
13
0 / 5 / 1
8,190
431
8,430
19,706
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
7,992
421
4,232
16,788
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
14
2 / 6 / 3
8,968
472
10,863
11,316
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
25
Kills
8
9
Deaths
26
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ComboGang
Bacchus
2
1
5
4.5
W
Persephone
JAYBIRD2639
Persephone
8
5
1
1.7
L
Da Ji
Mael_acr
Da Ji
3
6
0
0.5
L
Hercules
Mini-Wolf13
Hercules
2
5
1
0.5
L
Charybdis
SittaInDarkness
Charybdis
0
5
1
0.1
W
8
2
3
4.75
L
1
4
1
0.38
W
5
0
7
8.5
L
Vulcan
2
6
3
0.58
W
Ullr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
39,492
70,900
Taken
87,738
46,232
Mitigated
57,159
16,990
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ComboGang
Bacchus
5,530
666
0
1,656
12,467
12,753
112
3,268
9,199
26,444
0
W
Persephone
JAYBIRD2639
Persephone
13,548
1,201
0
1,457
12,082
4,687
684
5,595
6,482
66,285
0
L
Da Ji
Mael_acr
Da Ji
4,677
1,419
0
3,832
16,518
6,738
0
4,597
11,921
0
34,384
L
Hercules
Mini-Wolf13
Hercules
11,290
4,386
0
7,158
23,410
23,200
108
214
23,196
0
41,675
L
Charybdis
SittaInDarkness
Charybdis
8,430
5,197
0
8,728
19,706
6,472
524
5,118
14,588
0
72,258
W
21,190
9,416
0
7,236
19,623
17,109
2,087
1,794
16,722
0
71,615
L
4,232
1,108
0
1,478
16,788
16,397
250
2,699
14,089
21,356
0
W
10,885
2,620
0
5,453
16,107
7,447
0
3,475
12,553
0
97,616
L
Vulcan
10,863
2,330
0
500
11,316
4,352
476
6,450
4,866
65,096
0
W
Ullr
6,471
2,670
0
1,188
10,621
4,236
0
2,084
8,488
0
68,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
42,106
462
Minions Killed
369
0
Camps Cleared
0
1,888,470
Distance Traveled
1,618,658
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,139
481
29
2
0
374,675
0
W
Persephone
10,296
542
100
5
0
354,915
3
L
Da Ji
8,514
448
66
3
0
355,778
0
L
Hercules
8,442
444
67
4
0
295,494
0
L
Charybdis
8,190
431
102
5
0
280,851
2
W
Osiris
10,447
550
98
5
0
399,952
1
L
Ymir
7,992
421
21
1
0
340,101
0
W
Odin
10,235
539
135
7
0
427,630
0
L
Vulcan
8,968
472
113
6
0
346,434
4
W
Ullr
8,646
455
100
5
0
331,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role