Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
CarlosRG1712
Tyr
Gold III
Level 121
God Stats
0W - 1L
1,771 SR
Queue Stats
339W - 344L
1,484 MMR
Solo
Medusa
Medusa
Bronze III
Terrorgenie
Medusa
Bronze III
Level 118
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
ganamancas
Ne Zha
Gold II
Level 157
God Stats
21W - 27L
1,552 SR
Queue Stats
369W - 374L
1,495 MMR
Solo
Athena
Athena
Gold IV
noswad49
Athena
Gold IV
Level 154
God Stats
0W - 3L
1,508 SR
Queue Stats
239W - 258L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,557 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,442 SR
1,491 MMR
Thor
Thor
Gold IV
Cameron214
Thor
Gold IV
Level 114
God Stats
1W - 0L
1,409 SR
Queue Stats
81W - 83L
1,459 MMR
Party 1
Ishtar
Ishtar
Gold II
CopycatColt2603
Ishtar
Gold II
Level 129
God Stats
6W - 5L
1,507 SR
Queue Stats
128W - 133L
1,561 MMR
Party 1
Ra
Ra
Gold III
S a i y a n Nl
Ra
Gold III
Level 146
God Stats
3W - 3L
1,461 SR
Queue Stats
134W - 144L
1,474 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
SimplyUrPops
Gilgamesh
Bronze V
Level 107
God Stats
1W - 0L
1,334 SR
Queue Stats
3W - 7L
1,462 MMR
Solo
Ymir
Ymir
Bronze III
iSkareKrowi
Ymir
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 1
5,619
562
4,355
3,493
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,217
622
6,309
8,509
6,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
6
0 / 4 / 0
4,238
424
824
5,487
1,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
ganamancas
Ne Zha
9
1 / 3 / 1
5,419
542
4,328
8,169
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
noswad49
Athena
9
0 / 0 / 0
5,530
553
1,032
5,554
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
FenrirKaliAh Muzen CabHades

VS

Bans
LancelotZhong KuiAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,954
595
4,931
6,761
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
6,047
605
3,101
5,119
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 1
5,738
574
2,967
6,657
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SimplyUrPops
Gilgamesh
10
0 / 1 / 1
5,655
566
6,050
9,919
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 1
6,110
611
1,690
4,663
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
1
1.5
W
5
0
0
5
L
1
1
0
1
W
1
0
1
1.5
W
0
2
1
0.25
W
Gilgamesh
SimplyUrPops
Gilgamesh
0
1
1
0.5
L
Medusa
0
4
0
0
L
Ne Zha
ganamancas
Ne Zha
1
3
1
0.5
W
1
0
1
1.5
L
Athena
noswad49
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
18,739
31,212
Taken
33,119
16,132
Mitigated
17,546
6,904
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,355
241
0
500
3,493
1,291
0
1,760
1,733
31,420
0
W
4,931
1,232
0
4,194
6,761
2,525
0
1,312
5,355
0
33,433
L
6,309
1,713
0
4,080
8,509
6,197
0
0
8,509
0
42,180
W
3,101
1,308
0
3,750
5,119
2,115
0
649
4,470
0
52,188
W
2,967
523
131
1,963
6,657
2,676
0
2,066
4,306
46,295
0
W
Gilgamesh
SimplyUrPops
Gilgamesh
6,050
2,226
0
4,295
9,919
7,113
0
0
9,919
0
39,512
L
Medusa
824
207
0
33
5,487
1,526
0
234
5,253
0
18,382
L
Ne Zha
ganamancas
Ne Zha
4,328
1,340
0
1,166
8,169
3,251
0
1,607
6,562
0
34,033
W
1,690
377
0
1,832
4,663
3,117
304
891
3,682
24,737
0
L
Athena
noswad49
Athena
1,032
238
0
1,125
5,554
3,867
0
1,056
4,498
30,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
29,504
314
Minions Killed
389
0
Camps Cleared
0
967,238
Distance Traveled
1,006,487
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,619
562
73
7
0
208,463
4
W
Thor
5,954
595
69
7
0
234,874
4
L
Tyr
6,217
622
89
9
0
215,751
6
W
Ishtar
6,047
605
109
11
0
180,148
3
W
Ra
5,738
574
101
10
0
199,711
0
W
Gilgamesh
5,655
566
69
7
0
201,785
3
L
Medusa
4,238
424
27
3
0
151,673
0
L
Ne Zha
5,419
542
52
5
0
226,480
3
W
Ymir
6,110
611
41
4
0
189,969
0
L
Athena
5,530
553
73
7
0
164,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role