Player Matchup

Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
GU5T4V005
Cerberus
Level 47
God Stats
19W - 22L
1,465 SR
Queue Stats
46W - 73L
1,393 Elo+
Solo
Apollo
Apollo
MeddieFrercury
Apollo
Level 157
God Stats
59W - 86L
1,400 SR
Queue Stats
770W - 891L
1,378 Elo+
Solo
Izanami
Izanami
wc-crepe
Izanami
Level 109
God Stats
9W - 9L
1,451 SR
Queue Stats
47W - 63L
1,368 Elo+
Solo
Eset
Eset
xLiupQueen
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 3
Team Averages
Level 76
1,463 SR
1,471 Elo+

VS

Team Averages
Level 66
1,506 SR
1,429 Elo+
Thor
Thor
Chiforimpula
Thor
Level 159
God Stats
2W - 0L
1,301 SR
Queue Stats
18W - 18L
1,491 Elo+
Party 2
Horus
Horus
Divas98
Horus
Level 36
God Stats
6W - 5L
1,696 SR
Queue Stats
45W - 60L
1,362 Elo+
Party 1
Shiva
Shiva
Nanyr
Shiva
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,391 Elo+
Solo
Hachiman
Hachiman
centu_15
Hachiman
Level 83
God Stats
18W - 17L
1,531 SR
Queue Stats
192W - 259L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
necrock1
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 4 / 1
7,032
469
5,595
12,676
6,032
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GU5T4V005
Cerberus
12
3 / 1 / 3
7,947
530
5,368
10,380
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 2 / 1
7,524
502
2,742
8,493
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
wc-crepe
Izanami
12
1 / 6 / 2
7,592
506
5,531
13,295
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
6,433
429
3,622
7,396
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,654
577
9,496
12,182
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Divas98
Horus
10
1 / 3 / 6
7,044
470
4,459
14,200
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shiva
Nanyr
Shiva
14
3 / 0 / 2
8,534
569
7,563
9,892
8,834
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
centu_15
Hachiman
14
5 / 2 / 2
8,634
576
8,603
9,873
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
necrock1
Kukulkan
12
0 / 1 / 1
7,526
502
2,201
3,312
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
W
7
1
1
7.5
W
Horus
Divas98
Horus
1
3
6
1.33
L
Cerberus
GU5T4V005
Cerberus
3
1
3
4.5
L
2
2
1
1.25
W
Shiva
Nanyr
Shiva
3
0
2
4
W
Hachiman
centu_15
Hachiman
5
2
2
3
W
Kukulkan
necrock1
Kukulkan
0
1
1
0.5
L
Izanami
wc-crepe
Izanami
1
6
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
32,322
52,240
Taken
49,459
25,496
Mitigated
24,573
14,767
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,595
1,508
0
2,961
12,676
6,032
1,045
0
12,676
0
50,401
W
9,496
1,962
0
4,400
12,182
4,506
0
1,207
10,975
0
61,694
W
Horus
Divas98
Horus
4,459
1,645
510
4,757
14,200
6,903
660
3,306
10,894
0
12,789
L
Cerberus
GU5T4V005
Cerberus
5,368
645
0
3,229
10,380
9,034
0
1,288
9,092
36,487
334
L
2,742
749
0
2,411
8,493
3,952
0
298
8,195
0
50,695
W
Shiva
Nanyr
Shiva
7,563
1,587
104
3,849
9,892
8,834
1,054
1,166
8,726
0
58,890
W
Hachiman
centu_15
Hachiman
8,603
4,325
0
4,247
9,873
3,012
1,121
1,666
8,207
0
67,536
W
Kukulkan
necrock1
Kukulkan
2,201
370
0
250
3,312
1,318
954
1,539
1,773
55,911
0
L
Izanami
wc-crepe
Izanami
5,531
3,611
0
4,073
13,295
4,128
0
0
13,295
0
64,347
L
3,622
598
606
1,487
7,396
2,350
0
615
6,781
33,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
40,392
454
Minions Killed
410
0
Camps Cleared
0
1,379,195
Distance Traveled
1,344,562
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,032
469
94
6
0
280,097
1
W
Thor
8,654
577
96
6
0
318,875
4
W
Horus
7,044
470
19
1
0
268,361
2
L
Cerberus
7,947
530
105
7
0
293,191
4
L
Apollo
7,524
502
90
6
0
263,574
1
W
Shiva
8,534
569
101
7
0
265,579
6
W
Hachiman
8,634
576
103
7
0
259,001
1
W
Kukulkan
7,526
502
91
6
0
232,746
4
L
Izanami
7,592
506
98
7
0
235,689
2
L
Eset
6,433
429
67
4
0
306,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role