Player Matchup

Thanatos
Thanatos
Im Montro
Thanatos
Level 41
God Stats
32W - 27L
1,608 SR
Queue Stats
75W - 97L
1,485 Elo+
Party 1
Medusa
Medusa
MLB ANDY
Medusa
Level 103
God Stats
2W - 0L
1,696 SR
Queue Stats
9W - 7L
1,416 Elo+
Party 1
Vulcan
Vulcan
MosDef Slime
Vulcan
Level 124
God Stats
2W - 1L
1,340 SR
Queue Stats
29W - 31L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
OniOfTekhenu
Cthulhu
Level 154
God Stats
9W - 4L
1,422 SR
Queue Stats
279W - 240L
1,466 Elo+
Party 3
Odin
Odin
WayOfDaBlade
Odin
Level 149
God Stats
13W - 8L
1,349 SR
Queue Stats
230W - 183L
1,489 Elo+
Party 3
Team Averages
Level 114
1,483 SR
1,458 Elo+

VS

Team Averages
Level 66
1,423 SR
1,483 Elo+
Bacchus
Bacchus
BiPolarScoe
Bacchus
Level 159
God Stats
19W - 27L
1,420 SR
Queue Stats
422W - 451L
1,429 Elo+
Solo
Nemesis
Nemesis
Bmb_zay
Nemesis
Level 84
God Stats
16W - 18L
1,608 SR
Queue Stats
44W - 46L
1,487 Elo+
Solo
Agni
Agni
Lieutenant_Dank1
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LivnLykLarry
Guan Yu
Level 25
God Stats
0W - 1L
1,086 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ToughGlory19
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Im Montro
Thanatos
17
9 / 1 / 8
10,598
589
8,832
12,467
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
MLB ANDY
Medusa
13
6 / 3 / 5
9,182
510
12,043
11,196
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
16
10 / 3 / 9
10,756
598
16,922
10,039
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
OniOfTekhenu
Cthulhu
16
5 / 1 / 5
10,782
599
12,503
9,765
7,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 11
9,675
538
4,850
14,514
9,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiPolarScoe
Bacchus
7
0 / 5 / 0
6,249
347
2,665
10,177
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Bmb_zay
Nemesis
12
3 / 5 / 3
8,924
496
8,848
14,781
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 1
8,327
463
6,810
15,013
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
LivnLykLarry
Guan Yu
13
1 / 5 / 0
8,156
453
4,238
15,164
13,346
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
13
1 / 8 / 1
7,955
442
3,978
14,719
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
33
Kills
7
9
Deaths
33
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BiPolarScoe
Bacchus
0
5
0
0
L
Nemesis
Bmb_zay
Nemesis
3
5
3
0.9
W
Thanatos
Im Montro
Thanatos
9
1
8
13
L
2
10
1
0.25
L
Guan Yu
LivnLykLarry
Guan Yu
1
5
0
0.2
W
Medusa
MLB ANDY
Medusa
6
3
5
2.83
W
Vulcan
10
3
9
4.83
W
Cthulhu
OniOfTekhenu
Cthulhu
5
1
5
7.5
L
Hou Yi
1
8
1
0.19
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,150
Damage
26,539
57,981
Taken
69,854
30,446
Mitigated
39,861
21,898
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BiPolarScoe
Bacchus
2,665
419
0
1,150
10,177
8,705
0
2,257
7,892
11,528
0
L
Nemesis
Bmb_zay
Nemesis
8,848
3,813
0
2,468
14,781
6,933
0
5,888
8,655
0
44,729
W
Thanatos
Im Montro
Thanatos
8,832
2,812
0
9,951
12,467
5,220
1,394
1,299
11,119
0
89,695
L
6,810
875
0
245
15,013
6,063
590
8,193
6,800
44,014
0
L
Guan Yu
LivnLykLarry
Guan Yu
4,238
892
100
3,445
15,164
13,346
1,164
6,681
7,897
0
39,231
W
Medusa
MLB ANDY
Medusa
12,043
5,017
325
2,288
11,196
3,878
3,482
2,534
8,200
0
52,812
W
Vulcan
16,922
7,014
101
1,758
10,039
4,364
3,355
2,531
7,508
76,984
0
W
Cthulhu
OniOfTekhenu
Cthulhu
12,503
775
0
750
9,765
7,901
605
369
8,813
68,212
0
L
Hou Yi
3,978
1,263
0
1,540
14,719
4,814
1,015
5,440
9,185
0
37,073
W
4,850
1,334
2,695
4,030
14,514
9,083
1,986
2,882
11,290
0
31,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
39,611
498
Minions Killed
274
0
Camps Cleared
0
1,743,772
Distance Traveled
1,503,840
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,249
347
12
1
0
277,107
2
L
Nemesis
8,924
496
78
4
0
313,688
0
W
Thanatos
10,598
589
120
7
0
384,631
1
L
Agni
8,327
463
64
4
0
290,541
0
L
Guan Yu
8,156
453
69
4
0
334,772
6
W
Medusa
9,182
510
70
4
0
310,891
3
W
Vulcan
10,756
598
122
7
0
349,500
1
W
Cthulhu
10,782
599
141
8
0
343,160
4
L
Hou Yi
7,955
442
51
3
0
287,732
0
W
Odin
9,675
538
45
3
0
355,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role