Player Matchup

Ymir
Ymir
Certain-Man-SMH
Ymir
Level 35
God Stats
5W - 4L
1,441 SR
Queue Stats
114W - 143L
1,291 Elo+
Party 2
Janus
Janus
JC-_-RECON
Janus
Level 86
God Stats
8W - 6L
1,434 SR
Queue Stats
264W - 297L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
WalrusGaming
Jormungandr
Level 88
God Stats
12W - 18L
1,399 SR
Queue Stats
189W - 207L
1,319 Elo+
Party 2
Thanatos
Thanatos
ranger_dinis
Thanatos
Level 105
God Stats
15W - 18L
1,408 SR
Queue Stats
272W - 310L
1,358 Elo+
Solo
Skadi
Skadi
sarrisFIJI
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,411 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,348 Elo+

VS

Team Averages
Level 74
1,441 SR
1,355 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ix-Bxsic-xI
Nemesis
Level 11
God Stats
4W - 9L
1,357 SR
Queue Stats
7W - 19L
1,236 Elo+
Party 1
Freya
Freya
IzanagiVll
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,432 Elo+
Party 1
Skadi
Skadi
pardon_relatif
Skadi
Level 121
God Stats
143W - 134L
1,498 SR
Queue Stats
233W - 256L
1,318 Elo+
Solo
Atlas
Atlas
xPurpleJuice
Atlas
Level 47
God Stats
43W - 59L
1,350 SR
Queue Stats
68W - 116L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,492
541
4,298
11,590
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
13
3 / 0 / 1
7,153
596
3,833
4,804
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
WalrusGaming
Jormungandr
12
5 / 0 / 0
7,638
637
7,691
9,021
6,505
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ranger_dinis
Thanatos
11
3 / 0 / 1
6,587
549
4,185
6,367
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
9
3 / 4 / 2
5,733
478
7,063
9,058
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 5 / 0
5,617
468
2,415
9,957
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Ix-Bxsic-xI
Nemesis
9
1 / 2 / 2
5,564
464
2,441
7,302
2,397
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
10
2 / 4 / 4
6,066
506
6,750
9,806
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 0
5,962
497
2,876
7,399
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
3 / 4 / 2
5,920
493
7,948
9,798
3,031
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
16
Kills
6
6
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
W
2
2
5
2.25
L
Nemesis
Ix-Bxsic-xI
Nemesis
1
2
2
1
L
Freya
2
4
4
1
W
Janus
3
0
1
3.5
W
Jormungandr
WalrusGaming
Jormungandr
5
0
0
5
L
0
1
0
0
W
Thanatos
ranger_dinis
Thanatos
3
0
1
3.5
W
Skadi
3
4
2
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,070
Damage
22,430
40,840
Taken
44,262
22,014
Mitigated
18,825
17,681
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,415
304
0
2,216
9,957
7,115
0
7,098
2,859
0
29,043
W
4,298
752
0
2,397
11,590
7,311
0
8,544
3,046
19,515
4,470
L
Nemesis
Ix-Bxsic-xI
Nemesis
2,441
905
0
331
7,302
2,397
0
1,357
5,945
0
25,277
L
Freya
6,750
2,442
0
3,976
9,806
3,483
0
1,351
8,455
37,414
0
W
Janus
3,833
76
0
1,000
4,804
1,576
430
0
4,804
52,071
0
W
Jormungandr
WalrusGaming
Jormungandr
7,691
2,642
0
4,805
9,021
6,505
943
0
8,551
54,252
0
L
2,876
970
0
1,967
7,399
2,799
370
2,871
4,528
0
45,816
W
Thanatos
ranger_dinis
Thanatos
4,185
396
0
7,357
6,367
3,159
0
265
6,102
0
38,169
W
Skadi
7,063
2,849
0
2,122
9,058
3,463
0
5,889
3,169
0
28,121
L
7,948
2,728
0
2,385
9,798
3,031
0
2,676
7,122
31,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
29,129
333
Minions Killed
275
0
Camps Cleared
0
1,182,274
Distance Traveled
1,145,810
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,617
468
63
5
0
210,432
0
W
Ymir
6,492
541
41
3
0
244,597
1
L
Nemesis
5,564
464
45
4
0
279,879
0
L
Freya
6,066
506
58
5
0
201,779
4
W
Janus
7,153
596
96
8
0
246,749
1
W
Jormungandr
7,638
637
85
7
0
234,334
2
L
Skadi
5,962
497
73
6
0
228,748
4
W
Thanatos
6,587
549
66
6
0
262,407
2
W
Skadi
5,733
478
45
4
0
194,187
2
L
Atlas
5,920
493
36
3
0
224,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role