Player Matchup

Kukulkan
Kukulkan
MRoBIGGLESWORTH
Kukulkan
Level 41
God Stats
44W - 29L
1,537 SR
Queue Stats
126W - 91L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
MSGSTONE
Danzaburou
Level 86
God Stats
40W - 28L
1,557 SR
Queue Stats
381W - 380L
1,550 Elo+
Party 1
Geb
Geb
Papa Tatman
Geb
Level 44
God Stats
12W - 12L
1,201 SR
Queue Stats
124W - 178L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
Vinnnyyy
Sun Wukong
Level 120
God Stats
6W - 5L
1,574 SR
Queue Stats
261W - 223L
1,595 Elo+
Party 1
Fenrir
Fenrir
fwibbo
Fenrir
Level 18
God Stats
8W - 2L
1,557 SR
Queue Stats
18W - 16L
1,477 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,507 Elo+

VS

Team Averages
Level 56
1,493 SR
1,353 Elo+
Jing Wei
Jing Wei
ARCTrooperFives
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,349 Elo+
Party 3
Khepri
Khepri
Full gram dabz
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 2
Chaac
Chaac
JayFax
Chaac
Level 18
God Stats
0W - 2L
1,097 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 2
He Bo
He Bo
JegaECU
He Bo
Level 108
God Stats
5W - 3L
1,812 SR
Queue Stats
419W - 456L
1,502 Elo+
Party 3
Osiris
Osiris
Merdian11
Osiris
Level 97
God Stats
2W - 2L
1,556 SR
Queue Stats
22W - 25L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 2
9,788
576
6,923
7,207
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
MSGSTONE
Danzaburou
17
7 / 2 / 3
10,974
646
16,808
14,651
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 12
9,147
538
5,587
12,820
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Vinnnyyy
Sun Wukong
17
7 / 1 / 2
10,757
633
14,313
17,000
17,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
fwibbo
Fenrir
14
4 / 1 / 5
9,192
541
7,630
14,701
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 7 / 1
5,999
353
3,698
12,597
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
6,668
392
2,455
10,994
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
JayFax
Chaac
13
0 / 4 / 1
7,265
427
5,017
13,370
10,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
JegaECU
He Bo
14
2 / 4 / 0
8,346
491
10,483
13,180
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Merdian11
Osiris
15
4 / 5 / 2
9,164
539
13,172
18,382
13,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
6
6
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
7
1
0.07
L
0
2
1
0.25
L
Chaac
JayFax
Chaac
0
4
1
0.13
L
He Bo
JegaECU
He Bo
2
4
0
0.5
W
Kukulkan
3
1
2
4
W
Danzaburou
MSGSTONE
Danzaburou
7
2
3
4.25
L
Osiris
Merdian11
Osiris
4
5
2
1
W
1
1
12
7
W
Sun Wukong
Vinnnyyy
Sun Wukong
7
1
2
8
W
Fenrir
fwibbo
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,261
Damage
34,825
66,379
Taken
68,523
48,390
Mitigated
41,395
23,280
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,698
2,449
0
1,855
12,597
3,689
0
1,338
11,259
0
25,801
L
2,455
629
0
2,778
10,994
9,394
0
1,415
9,579
23,553
0
L
Chaac
JayFax
Chaac
5,017
885
0
3,496
13,370
10,048
0
168
13,202
0
47,220
L
He Bo
JegaECU
He Bo
10,483
1,578
112
4,712
13,180
5,227
0
4,248
8,932
75,109
0
W
Kukulkan
6,923
692
0
854
7,207
3,558
831
1,700
5,507
75,738
0
W
Danzaburou
MSGSTONE
Danzaburou
16,808
9,700
0
9,119
14,651
6,652
2,618
3,467
11,184
0
111,913
L
Osiris
Merdian11
Osiris
13,172
5,081
0
4,079
18,382
13,037
0
4,776
13,606
0
85,401
W
5,587
831
0
3,676
12,820
13,164
423
3,678
9,142
24,067
5,573
W
Sun Wukong
Vinnnyyy
Sun Wukong
14,313
2,971
0
6,814
17,000
17,655
17
1,054
15,946
106
80,897
W
Fenrir
fwibbo
Fenrir
7,630
2,534
0
2,817
14,701
7,361
0
4,277
10,424
0
57,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
37,442
563
Minions Killed
410
0
Camps Cleared
0
1,713,296
Distance Traveled
1,463,460
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,999
353
37
2
0
237,621
1
L
Khepri
6,668
392
31
2
0
296,089
5
L
Chaac
7,265
427
73
4
0
278,938
0
L
He Bo
8,346
491
131
8
0
292,453
3
W
Kukulkan
9,788
576
142
8
0
368,748
4
W
Danzaburou
10,974
646
154
9
0
294,713
2
L
Osiris
9,164
539
138
8
0
358,359
3
W
Geb
9,147
538
39
2
0
357,238
3
W
Sun Wukong
10,757
633
137
8
0
301,209
9
W
Fenrir
9,192
541
91
5
0
391,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role