Player Matchup

Chiron
Chiron
Carlito1G
Chiron
Level 154
God Stats
1W - 3L
1,483 SR
Queue Stats
128W - 113L
1,574 Elo+
Party 1
Olorun
Olorun
DeathShot21
Olorun
Level 159
God Stats
41W - 26L
1,647 SR
Queue Stats
123W - 110L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
DragunMonarch
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
PapaLaVader
Guan Yu
Level 156
God Stats
0W - 3L
1,246 SR
Queue Stats
208W - 172L
1,562 Elo+
Party 1
Nike
Nike
Rem 1G
Nike
Level 160
God Stats
2W - 2L
1,692 SR
Queue Stats
111W - 104L
1,581 Elo+
Party 1
Team Averages
Level 156
1,514 SR
1,584 Elo+

VS

Team Averages
Level 133
1,585 SR
1,556 Elo+
Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LDanTheMilkManL
Yu Huang
Level 126
God Stats
6W - 2L
1,562 SR
Queue Stats
31W - 23L
1,611 Elo+
Party 3
Cerberus
Cerberus
SevenOilRigs
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,567 Elo+
Party 3
Gilgamesh
Gilgamesh
lKazzaKl
Gilgamesh
Level 160
God Stats
12W - 12L
1,596 SR
Queue Stats
344W - 301L
1,544 Elo+
Party 3
Izanami
Izanami
lYoDaddyl
Izanami
Level 148
God Stats
3W - 1L
1,769 SR
Queue Stats
161W - 142L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Carlito1G
Chiron
10
1 / 1 / 0
5,904
537
4,651
5,053
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
11
0 / 2 / 1
6,407
582
5,172
5,294
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
11
0 / 2 / 0
5,952
541
3,696
8,772
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
PapaLaVader
Guan Yu
9
0 / 2 / 1
5,282
480
4,901
9,129
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Rem 1G
Nike
6
0 / 2 / 1
4,766
433
4,314
7,770
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 1 / 3
6,101
555
5,507
9,533
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
10
0 / 0 / 3
5,750
523
2,869
4,223
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SevenOilRigs
Cerberus
9
1 / 0 / 3
5,678
516
2,774
6,921
3,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
lKazzaKl
Gilgamesh
12
4 / 0 / 0
7,296
663
6,035
8,228
5,412
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
lYoDaddyl
Izanami
11
1 / 0 / 2
6,232
567
3,239
6,872
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
9
9
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
3
4.5
L
Chiron
Carlito1G
Chiron
1
1
0
1
L
Olorun
0
2
1
0.25
L
Cthulhu
0
2
0
0
W
Yu Huang
0
0
3
1.5
L
Guan Yu
PapaLaVader
Guan Yu
0
2
1
0.25
L
Nike
Rem 1G
Nike
0
2
1
0.25
W
Cerberus
SevenOilRigs
Cerberus
1
0
3
2.5
W
Gilgamesh
lKazzaKl
Gilgamesh
4
0
0
4
W
Izanami
lYoDaddyl
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
20,424
36,018
Taken
35,777
18,629
Mitigated
15,288
13,702
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,507
1,675
0
3,736
9,533
3,014
0
364
9,129
0
34,653
L
Chiron
Carlito1G
Chiron
4,651
1,437
501
1,981
5,053
1,790
0
2,307
2,745
0
44,765
L
Olorun
5,172
2,229
86
1,599
5,294
2,088
0
987
4,307
52,170
7,277
L
Cthulhu
3,696
1,162
31
2,893
8,772
5,345
0
0
8,772
34,598
0
W
Yu Huang
2,869
599
0
500
4,223
1,465
0
87
4,136
37,859
0
L
Guan Yu
PapaLaVader
Guan Yu
4,901
1,217
391
3,840
9,129
4,010
0
1,126
8,003
0
37,607
L
Nike
Rem 1G
Nike
4,314
1,135
0
2,380
7,770
5,396
0
1,042
6,728
0
17,194
W
Cerberus
SevenOilRigs
Cerberus
2,774
165
1,668
3,032
6,921
3,227
0
1,995
4,926
11,885
1,669
W
Gilgamesh
lKazzaKl
Gilgamesh
6,035
1,840
0
1,772
8,228
5,412
0
3,178
4,796
0
49,972
W
Izanami
lYoDaddyl
Izanami
3,239
2,577
0
4,466
6,872
2,170
0
1,740
5,132
0
56,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
31,057
367
Minions Killed
382
0
Camps Cleared
0
1,066,230
Distance Traveled
1,061,753
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,101
555
63
6
0
224,690
7
L
Chiron
5,904
537
83
8
0
196,382
4
L
Olorun
6,407
582
110
10
0
203,621
0
L
Cthulhu
5,952
541
87
8
0
186,303
3
W
Yu Huang
5,750
523
73
7
0
221,209
4
L
Guan Yu
5,282
480
71
6
0
249,145
1
L
Nike
4,766
433
16
1
0
230,779
5
W
Cerberus
5,678
516
27
2
0
231,397
2
W
Gilgamesh
7,296
663
101
9
0
187,418
1
W
Izanami
6,232
567
118
11
0
197,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role