Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
OffADurk
Olorun
Level 128
God Stats
4W - 5L
1,442 SR
Queue Stats
407W - 437L
1,480 Elo+
Party 1
Sol
Sol
tropsimm
Sol
Level 84
God Stats
5W - 4L
1,670 SR
Queue Stats
320W - 327L
1,517 Elo+
Party 1
Team Averages
Level 103
1,538 SR
1,499 Elo+

VS

Team Averages
Level 95
1,513 SR
1,414 Elo+
Danzaburou
Danzaburou
AbyssWalker396
Danzaburou
Level 46
God Stats
3W - 9L
1,338 SR
Queue Stats
50W - 50L
1,418 Elo+
Solo
Nike
Nike
HoodieKaay
Nike
Level 114
God Stats
0W - 1L
1,701 SR
Queue Stats
31W - 33L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
ThisBihhDead
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 1 / 7
9,385
782
17,873
14,081
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
OffADurk
Olorun
12
1 / 4 / 6
8,188
682
5,862
10,861
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
9 / 4 / 5
10,483
874
15,191
14,416
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyssWalker396
Danzaburou
13
4 / 4 / 3
8,963
747
11,983
12,825
6,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 5
8,110
676
11,094
17,397
8,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
ThisBihhDead
Ao Kuang
12
4 / 6 / 1
9,176
765
5,390
13,290
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
9
9
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
7
8.5
L
Danzaburou
AbyssWalker396
Danzaburou
4
4
3
1.38
L
1
5
5
0.7
W
Olorun
OffADurk
Olorun
1
4
6
1
L
Ao Kuang
ThisBihhDead
Ao Kuang
4
6
1
0.75
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
28,467
39,358
Taken
43,512
24,266
Mitigated
21,946
14,392
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,873
7,325
0
3,896
14,081
12,785
48
1,332
12,749
0
27,655
L
Danzaburou
AbyssWalker396
Danzaburou
11,983
3,638
0
2,113
12,825
6,452
0
5,187
7,366
0
22,888
L
11,094
4,668
0
176
17,397
8,764
0
7,048
9,842
0
34,267
W
Olorun
OffADurk
Olorun
5,862
3,085
458
3,286
10,861
5,508
814
1,167
9,694
23,095
3,474
L
Ao Kuang
ThisBihhDead
Ao Kuang
5,390
1,941
587
2,116
13,290
6,730
0
6,330
6,750
12,666
0
W
15,191
5,874
0
6,752
14,416
5,973
1,686
2,952
11,464
43,603
5,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
26,249
133
Minions Killed
71
0
Camps Cleared
0
613,988
Distance Traveled
526,006
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,385
782
24
2
0
215,773
4
L
Danzaburou
8,963
747
16
1
0
201,943
4
L
Nike
8,110
676
37
3
0
195,220
0
W
Olorun
8,188
682
44
4
0
199,264
0
L
Ao Kuang
9,176
765
18
2
0
128,843
0
W
Sol
10,483
874
65
5
0
198,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role